Player Matchup

King Arthur
King Arthur
Silver I
M4RK1S
King Arthur
Silver I
Level 145
God Stats
1W - 0L
1,412 SR
Queue Stats
35W - 29L
1,312 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
ResSweet
Tsukuyomi
Silver I
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,658 MMR
Party 1
Izanami
Izanami
Silver III
TheUltimateJew
Izanami
Silver III
Level 36
God Stats
2W - 0L
1,549 SR
Queue Stats
5W - 4L
1,445 MMR
Solo
Agni
Agni
Gold III
Zigpuk
Agni
Gold III
Level 154
God Stats
6W - 5L
1,443 SR
Queue Stats
277W - 279L
1,407 MMR
Solo
Bacchus
Bacchus
Gold IV
xXOrginalnyXx
Bacchus
Gold IV
Level 141
God Stats
32W - 25L
1,579 SR
Queue Stats
508W - 510L
1,477 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,497 SR
1,460 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,514 SR
1,478 MMR
Artio
Artio
Gold IV
Lαdy
Artio
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
blankWTF
Danzaburou
Gold IV
Level 158
God Stats
7W - 10L
1,413 SR
Queue Stats
133W - 138L
1,403 MMR
Solo
Khepri
Khepri
Gold V
ferfp
Khepri
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold IV
iflaz
Zeus
Gold IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
roberwido
Mercury
Gold IV
Level 145
God Stats
32W - 33L
1,657 SR
Queue Stats
399W - 398L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
M4RK1S
King Arthur
20
5 / 3 / 6
12,767
555
16,431
20,632
21,311
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
ResSweet
Tsukuyomi
20
3 / 4 / 14
12,841
558
11,775
15,341
10,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 3 / 7
14,363
624
23,058
18,038
7,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Zigpuk
Agni
18
2 / 7 / 13
11,617
505
14,392
12,189
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
18
3 / 2 / 13
12,021
523
7,150
16,279
21,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
JanusApolloGilgameshSetAthena

VS

Bans
TiamatAnhurSun WukongHeimdallrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Lαdy
Artio
18
2 / 5 / 5
11,745
511
9,012
24,941
32,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
blankWTF
Danzaburou
18
2 / 4 / 3
12,048
524
11,517
15,793
6,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
ferfp
Khepri
15
1 / 7 / 7
11,059
481
6,178
21,695
23,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
iflaz
Zeus
17
7 / 4 / 3
11,782
512
11,911
12,483
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
roberwido
Mercury
19
6 / 5 / 7
12,245
532
10,712
18,147
8,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
43
25
Kills
18
19
Deaths
25
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artio
Lαdy
Artio
2
5
5
0.9
W
King Arthur
M4RK1S
King Arthur
5
3
6
2.67
W
Tsukuyomi
ResSweet
Tsukuyomi
3
4
14
2.5
W
12
3
7
5.17
W
Agni
Zigpuk
Agni
2
7
13
1.21
L
Danzaburou
blankWTF
Danzaburou
2
4
3
0.88
L
Khepri
ferfp
Khepri
1
7
7
0.64
L
Zeus
iflaz
Zeus
7
4
3
2.13
L
Mercury
roberwido
Mercury
6
5
7
1.9
W
Bacchus
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,806
Damage
49,330
82,479
Taken
93,059
66,101
Mitigated
76,427
19,343
Healing
23,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Lαdy
Artio
9,012
1,011
432
10,219
24,941
32,437
0
1,780
23,024
61,412
0
W
King Arthur
M4RK1S
King Arthur
16,431
2,535
0
4,512
20,632
21,311
351
8,540
12,039
0
82,123
W
Tsukuyomi
ResSweet
Tsukuyomi
11,775
3,409
0
1,418
15,341
10,641
3,068
4,365
10,819
0
104,488
W
23,058
18,601
0
7,892
18,038
7,376
3,060
5,050
12,922
0
116,973
W
Agni
Zigpuk
Agni
14,392
877
0
688
12,189
5,198
1,792
2,452
9,561
84,592
0
L
Danzaburou
blankWTF
Danzaburou
11,517
5,216
0
5,781
15,793
6,329
0
2,625
13,158
0
88,464
L
Khepri
ferfp
Khepri
6,178
790
0
756
21,695
23,699
0
5,466
15,961
15,704
0
L
Zeus
iflaz
Zeus
11,911
2,042
123
1,634
12,483
5,921
0
4,238
8,047
61,849
0
L
Mercury
roberwido
Mercury
10,712
5,160
0
4,688
18,147
8,041
646
6,540
11,159
0
99,176
W
Bacchus
7,150
1,171
510
4,323
16,279
21,575
1,329
6,197
9,901
20,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,609
Gold Earned
58,879
667
Minions Killed
572
0
Camps Cleared
0
2,169,794
Distance Traveled
2,142,487
41
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,745
511
125
5
0
388,370
9
W
King Arthur
12,767
555
148
6
0
430,055
7
W
Tsukuyomi
12,841
558
173
8
0
491,322
10
W
Izanami
14,363
624
176
8
0
385,222
4
W
Agni
11,617
505
145
6
0
426,523
12
L
Danzaburou
12,048
524
142
6
0
380,271
4
L
Khepri
11,059
481
18
1
0
450,266
6
L
Zeus
11,782
512
146
6
0
392,466
10
L
Mercury
12,245
532
141
6
0
531,114
8
W
Bacchus
12,021
523
25
1
0
436,672
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role