Player Matchup

Cernunnos
Cernunnos
ChampionsTrophy
Cernunnos
Level 73
God Stats
2W - 0L
1,719 SR
Queue Stats
8W - 5L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
Orderrealm
Baron Samedi
Level 99
God Stats
3W - 0L
1,719 SR
Queue Stats
105W - 70L
1,596 Elo+
Party 2
Bakasura
Bakasura
alttabaka
Bakasura
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
bilalizy
Artemis
Level 35
God Stats
51W - 13L
1,940 SR
Queue Stats
89W - 28L
1,863 Elo+
Party 2
Hera
Hera
inv1sus1903
Hera
Level 64
God Stats
3W - 0L
1,665 SR
Queue Stats
48W - 29L
1,623 Elo+
Party 2
Team Averages
Level 80
1,708 SR
1,618 Elo+

VS

Team Averages
Level 68
1,601 SR
1,410 Elo+
Aphrodite
Aphrodite
Floydine
Aphrodite
Level 67
God Stats
25W - 24L
1,403 SR
Queue Stats
33W - 38L
1,362 Elo+
Party 1
Anubis
Anubis
Frollder93
Anubis
Level 69
God Stats
61W - 46L
1,634 SR
Queue Stats
272W - 359L
1,375 Elo+
Party 1
King Arthur
King Arthur
Maxi oKs
King Arthur
Level 49
God Stats
35W - 38L
1,547 SR
Queue Stats
349W - 443L
1,388 Elo+
Party 1
Medusa
Medusa
Riemuz
Medusa
Level 35
God Stats
1W - 1L
1,733 SR
Queue Stats
107W - 115L
1,439 Elo+
Party 1
Da Ji
Da Ji
YOUR1games
Da Ji
Level 119
God Stats
134W - 128L
1,686 SR
Queue Stats
977W - 984L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChampionsTrophy
Cernunnos
19
6 / 1 / 8
14,093
613
9,774
14,681
6,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Orderrealm
Baron Samedi
18
2 / 2 / 23
12,840
558
14,786
23,608
24,258
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
alttabaka
Bakasura
20
13 / 5 / 8
16,315
709
18,215
27,262
15,885
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
bilalizy
Artemis
20
13 / 1 / 8
16,001
696
27,998
16,855
7,870
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 9 / 18
14,529
632
13,658
13,601
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Floydine
Aphrodite
14
0 / 8 / 5
8,873
386
2,676
12,043
8,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Frollder93
Anubis
17
7 / 14 / 4
12,006
522
11,606
19,870
9,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Maxi oKs
King Arthur
16
2 / 6 / 3
10,568
459
4,745
25,197
18,788
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Riemuz
Medusa
20
6 / 5 / 1
13,703
596
13,985
22,963
9,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
16
3 / 9 / 7
10,732
467
13,917
21,702
10,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
38
42
Kills
18
18
Deaths
42
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ChampionsTrophy
Cernunnos
6
1
8
10
L
Aphrodite
Floydine
Aphrodite
0
8
5
0.31
L
Anubis
Frollder93
Anubis
7
14
4
0.64
L
King Arthur
Maxi oKs
King Arthur
2
6
3
0.58
W
Baron Samedi
Orderrealm
Baron Samedi
2
2
23
6.75
L
Medusa
Riemuz
Medusa
6
5
1
1.3
L
Da Ji
3
9
7
0.72
W
Bakasura
alttabaka
Bakasura
13
5
8
3.4
W
Artemis
bilalizy
Artemis
13
1
8
17
W
8
9
18
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,431
Damage
46,929
96,007
Taken
101,775
57,793
Mitigated
57,295
43,464
Healing
23,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ChampionsTrophy
Cernunnos
9,774
5,648
0
8,161
14,681
6,095
6,545
853
13,828
0
94,671
L
Aphrodite
Floydine
Aphrodite
2,676
777
4,086
3,457
12,043
8,514
405
4,122
7,893
30,347
0
L
Anubis
Frollder93
Anubis
11,606
119
0
3,140
19,870
9,305
429
8,855
10,064
69,682
0
L
King Arthur
Maxi oKs
King Arthur
4,745
328
0
3,996
25,197
18,788
165
4,703
19,350
0
58,686
W
Baron Samedi
Orderrealm
Baron Samedi
14,786
2,089
2,241
12,055
23,608
24,258
1,404
2,348
21,260
57,188
0
L
Medusa
Riemuz
Medusa
13,985
5,092
0
6,619
22,963
9,824
378
5,554
16,473
0
108,270
L
Da Ji
13,917
1,985
311
1,884
21,702
10,864
657
4,573
16,785
0
63,598
W
Bakasura
alttabaka
Bakasura
18,215
14,296
0
9,862
27,262
15,885
1,874
5,285
21,977
0
131,882
W
Artemis
bilalizy
Artemis
27,998
16,983
0
9,440
16,855
7,870
5,820
3,484
13,371
0
105,784
W
13,658
2,873
119
1,586
13,601
3,685
1,223
5,631
7,970
64,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,778
Gold Earned
55,882
620
Minions Killed
585
0
Camps Cleared
0
2,152,416
Distance Traveled
2,001,329
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,093
613
126
5
0
438,863
2
L
Aphrodite
8,873
386
68
3
0
378,882
5
L
Anubis
12,006
522
118
5
0
342,694
3
L
King Arthur
10,568
459
129
6
0
474,071
3
W
Baron Samedi
12,840
558
66
3
0
420,979
7
L
Medusa
13,703
596
170
7
0
392,537
1
L
Da Ji
10,732
467
100
4
0
413,145
6
W
Bakasura
16,315
709
180
8
0
502,011
3
W
Artemis
16,001
696
138
6
0
394,046
3
W
Hera
14,529
632
110
5
0
396,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role