Player Matchup

Janus
Janus
Diamond III
Erdite
Janus
Diamond III
Level 159
God Stats
2W - 6L
1,358 SR
Queue Stats
322W - 299L
2,289 MMR
Solo
Awilix
Awilix
Diamond III
Noonan Syndrome
Awilix
Diamond III
Level 143
God Stats
68W - 80L
1,568 SR
Queue Stats
371W - 339L
2,221 MMR
Party 1
Fenrir
Fenrir
Diamond II
Rowdy LC
Fenrir
Diamond II
Level 160
God Stats
16W - 19L
1,693 SR
Queue Stats
458W - 407L
2,364 MMR
Party 1
Anhur
Anhur
Masters
Thermyz
Anhur
Masters
Level 160
God Stats
22W - 24L
1,678 SR
Queue Stats
391W - 375L
2,374 MMR
Solo
Tyr
Tyr
Diamond III
wwamk
Tyr
Diamond III
Level 134
God Stats
12W - 8L
1,683 SR
Queue Stats
378W - 358L
2,243 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,596 SR
2,298 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,609 SR
1,957 MMR
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Diamond II
 
Chernobog
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum II
Florizarre
Bakasura
Platinum II
Level 123
God Stats
2W - 0L
1,842 SR
Queue Stats
22W - 5L
2,193 MMR
Solo
Mercury
Mercury
Masters
Kazukσ
Mercury
Masters
Level 58
God Stats
1W - 0L
1,660 SR
Queue Stats
43W - 41L
2,366 MMR
Party 2
King Arthur
King Arthur
Diamond III
Produde075
King Arthur
Diamond III
Level 148
God Stats
2W - 1L
1,544 SR
Queue Stats
244W - 224L
2,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Erdite
Janus
20
3 / 5 / 6
12,344
514
17,317
14,623
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 8 / 4
11,828
493
12,100
22,021
9,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Rowdy LC
Fenrir
16
2 / 8 / 7
10,341
431
8,987
26,948
21,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Thermyz
Anhur
17
4 / 8 / 5
11,352
473
14,191
23,299
7,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyr
wwamk
Tyr
18
1 / 2 / 4
11,578
482
18,249
24,095
22,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SetTsukuyomiGilgameshAthenaNemesis

VS

Bans
TiamatGebSobekScyllaJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
10 / 0 / 11
15,726
655
32,772
15,836
8,045
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
 
Chernobog
20
4 / 4 / 10
14,559
607
11,596
20,018
8,099
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
Florizarre
Bakasura
20
8 / 5 / 7
14,416
601
19,111
25,619
17,324
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Kazukσ
Mercury
20
7 / 4 / 7
15,136
631
13,148
19,043
8,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Produde075
King Arthur
20
2 / 3 / 8
14,502
604
16,029
35,547
42,359
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
16
Kills
31
31
Deaths
16
26
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
0
11
15.5
W
Chernobog
 
Chernobog
4
4
10
2.25
L
Janus
Erdite
Janus
3
5
6
1.2
W
Bakasura
Florizarre
Bakasura
8
5
7
2.3
W
Mercury
Kazukσ
Mercury
7
4
7
2.63
L
6
8
4
1
W
King Arthur
Produde075
King Arthur
2
3
8
2
L
Fenrir
Rowdy LC
Fenrir
2
8
7
0.69
L
Anhur
Thermyz
Anhur
4
8
5
0.81
L
Tyr
wwamk
Tyr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,844
Damage
92,656
110,986
Taken
116,063
65,522
Mitigated
84,649
25,045
Healing
56,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
32,772
9,526
0
7,342
15,836
8,045
2,346
2,476
12,583
123,547
0
W
Chernobog
 
Chernobog
11,596
9,055
0
10,975
20,018
8,099
8,106
5,047
14,823
0
119,249
L
Janus
Erdite
Janus
17,317
1,378
104
1,653
14,623
4,929
0
4,027
9,906
117,629
0
W
Bakasura
Florizarre
Bakasura
19,111
12,808
0
14,337
25,619
17,324
914
2,896
22,649
0
91,467
W
Mercury
Kazukσ
Mercury
13,148
8,788
0
4,244
19,043
8,822
1,686
3,142
15,767
0
118,532
L
12,100
4,950
0
660
22,021
9,150
0
4,197
16,374
0
76,907
W
King Arthur
Produde075
King Arthur
16,029
1,794
0
19,317
35,547
42,359
560
4,179
31,208
0
83,256
L
Fenrir
Rowdy LC
Fenrir
8,987
2,324
0
2,503
26,948
21,841
0
9,710
15,989
0
33,249
L
Anhur
Thermyz
Anhur
14,191
6,080
0
8,465
23,299
7,254
694
7,625
15,436
0
77,273
L
Tyr
wwamk
Tyr
18,249
1,543
0
11,660
24,095
22,348
770
7,213
16,532
0
93,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,443
Gold Earned
74,339
695
Minions Killed
818
0
Camps Cleared
0
2,303,856
Distance Traveled
2,580,820
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,726
655
194
8
0
543,616
6
W
Chernobog
14,559
607
175
7
0
461,811
6
L
Janus
12,344
514
227
9
0
461,078
4
W
Bakasura
14,416
601
129
5
0
535,562
0
W
Mercury
15,136
631
150
6
0
544,800
4
L
Awilix
11,828
493
108
5
0
480,862
2
W
King Arthur
14,502
604
170
7
0
495,031
4
L
Fenrir
10,341
431
50
2
0
497,068
6
L
Anhur
11,352
473
128
5
0
348,361
1
L
Tyr
11,578
482
182
8
0
516,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role