Player Matchup

Ymir
Ymir
Julian_BP_PR2001
Ymir
Level 27
God Stats
114W - 98L
1,493 SR
Queue Stats
293W - 309L
1,438 Elo+
Party 1
Thor
Thor
Jxekyll
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,343 Elo+
Party 1
Scylla
Scylla
MrArtistJsrf
Scylla
Level 67
God Stats
2W - 8L
1,229 SR
Queue Stats
430W - 507L
1,397 Elo+
Party 1
Team Averages
Level 33
1,407 SR
1,393 Elo+

VS

Team Averages
Level 57
1,427 SR
1,350 Elo+
Gilgamesh
Gilgamesh
Alegorgon
Gilgamesh
Level 28
God Stats
14W - 14L
1,487 SR
Queue Stats
84W - 112L
1,395 Elo+
Party 2
Merlin
Merlin
Godgift
Merlin
Level 114
God Stats
3W - 1L
1,417 SR
Queue Stats
68W - 94L
1,348 Elo+
Party 2
Medusa
Medusa
fresh blood 101
Medusa
Level 29
God Stats
17W - 24L
1,377 SR
Queue Stats
78W - 127L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
7,563
756
6,321
13,520
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
Jxekyll
Thor
7
0 / 7 / 1
6,054
605
2,291
9,835
4,254
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
10
1 / 9 / 1
6,730
673
4,388
8,846
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alegorgon
Gilgamesh
12
10 / 2 / 7
9,077
908
10,555
7,682
3,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Godgift
Merlin
11
3 / 1 / 11
8,144
814
7,851
5,821
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 1 / 7
8,696
870
8,091
6,175
2,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
21
21
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alegorgon
Gilgamesh
10
2
7
6.75
W
Merlin
Godgift
Merlin
3
1
11
8.5
L
2
5
2
0.6
L
Thor
Jxekyll
Thor
0
7
1
0.07
L
Scylla
1
9
1
0.17
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,000
Damage
26,497
32,201
Taken
19,678
14,458
Mitigated
7,392
1,566
Healing
2,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alegorgon
Gilgamesh
10,555
3,821
0
151
7,682
3,155
1,426
3,775
3,805
0
18,675
W
Merlin
Godgift
Merlin
7,851
1,048
114
1,255
5,821
1,966
529
3,441
2,238
27,340
0
L
6,321
1,329
0
1,112
13,520
7,462
0
4,775
8,745
19,623
0
L
Thor
Jxekyll
Thor
2,291
619
0
0
9,835
4,254
0
667
9,168
0
7,666
L
Scylla
4,388
190
0
454
8,846
2,742
141
2,445
6,401
17,404
0
W
8,091
4,159
0
689
6,175
2,271
698
3,195
2,810
0
23,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,347
Gold Earned
25,917
68
Minions Killed
77
0
Camps Cleared
0
462,070
Distance Traveled
572,512
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,077
908
17
2
0
204,010
0
W
Merlin
8,144
814
32
3
0
169,850
2
L
Ymir
7,563
756
27
3
0
166,269
0
L
Thor
6,054
605
14
1
0
130,638
4
L
Scylla
6,730
673
27
3
0
165,163
2
W
Medusa
8,696
870
28
3
0
198,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role