Player Matchup

Danzaburou
Danzaburou
FIubber22
Danzaburou
Level 26
God Stats
3W - 4L
1,508 SR
Queue Stats
358W - 299L
1,514 Elo+
Party 3
Kuzenbo
Kuzenbo
Mile1234567890
Kuzenbo
Level 21
God Stats
10W - 8L
1,705 SR
Queue Stats
60W - 44L
1,667 Elo+
Party 2
Ullr
Ullr
Ounslowe
Ullr
Level 107
God Stats
6W - 1L
1,857 SR
Queue Stats
390W - 333L
1,555 Elo+
Party 2
Thanatos
Thanatos
Spade501
Thanatos
Level 98
God Stats
6W - 7L
1,652 SR
Queue Stats
259W - 217L
1,505 Elo+
Party 2
Anubis
Anubis
TomasoM
Anubis
Level 123
God Stats
17W - 6L
1,797 SR
Queue Stats
779W - 683L
1,598 Elo+
Party 3
Team Averages
Level 75
1,704 SR
1,568 Elo+

VS

Team Averages
Level 58
1,636 SR
1,583 Elo+
Heimdallr
Heimdallr
JDoty_
Heimdallr
Level 87
God Stats
25W - 19L
1,587 SR
Queue Stats
254W - 241L
1,572 Elo+
Party 4
Cerberus
Cerberus
JOJOSZN
Cerberus
Level 27
God Stats
20W - 14L
1,730 SR
Queue Stats
156W - 138L
1,605 Elo+
Party 4
Cthulhu
Cthulhu
Khyzur
Cthulhu
Level 29
God Stats
1W - 2L
1,607 SR
Queue Stats
9W - 8L
1,580 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MasBocon
Tsukuyomi
Level 98
God Stats
20W - 16L
1,731 SR
Queue Stats
158W - 128L
1,672 Elo+
Party 1
Raijin
Raijin
SugaShane179
Raijin
Level 47
God Stats
14W - 16L
1,524 SR
Queue Stats
231W - 220L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FIubber22
Danzaburou
13
1 / 3 / 1
7,530
502
3,123
9,393
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 6
7,452
497
4,010
6,421
4,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
15
3 / 2 / 2
8,984
599
12,818
10,353
3,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
Spade501
Thanatos
14
8 / 2 / 1
9,140
609
4,066
9,413
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
TomasoM
Anubis
15
5 / 2 / 1
9,094
606
7,849
8,433
4,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JDoty_
Heimdallr
14
2 / 3 / 1
8,217
548
5,736
8,387
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
JOJOSZN
Cerberus
9
0 / 5 / 1
6,232
415
3,439
11,995
5,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Khyzur
Cthulhu
11
1 / 3 / 2
7,370
491
2,280
9,044
2,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
MasBocon
Tsukuyomi
16
7 / 1 / 0
9,673
645
7,782
9,196
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
11
0 / 5 / 1
6,584
439
4,389
7,094
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
17
Kills
10
10
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FIubber22
Danzaburou
1
3
1
0.5
L
Heimdallr
JDoty_
Heimdallr
2
3
1
0.83
L
Cerberus
JOJOSZN
Cerberus
0
5
1
0.1
L
Cthulhu
Khyzur
Cthulhu
1
3
2
0.67
L
Tsukuyomi
MasBocon
Tsukuyomi
7
1
0
7
W
0
1
6
3
W
Ullr
3
2
2
2
W
Thanatos
Spade501
Thanatos
8
2
1
4.25
L
Raijin
0
5
1
0.1
W
Anubis
TomasoM
Anubis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,866
Damage
23,626
44,013
Taken
45,716
19,768
Mitigated
16,636
18,411
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FIubber22
Danzaburou
3,123
633
0
3,367
9,393
2,946
312
1,096
8,249
0
46,160
L
Heimdallr
JDoty_
Heimdallr
5,736
2,694
0
2,005
8,387
2,883
141
2,735
5,652
0
54,618
L
Cerberus
JOJOSZN
Cerberus
3,439
0
0
4,961
11,995
5,386
0
0
11,995
27,891
0
L
Cthulhu
Khyzur
Cthulhu
2,280
151
0
1,215
9,044
2,850
0
4,666
4,378
24,664
0
L
Tsukuyomi
MasBocon
Tsukuyomi
7,782
2,788
0
2,801
9,196
3,537
592
1,257
7,939
0
61,165
W
4,010
2,083
0
417
6,421
4,449
254
1,804
4,567
9,842
0
W
Ullr
12,818
3,953
0
2,641
10,353
3,919
1,234
3,439
6,914
0
58,609
W
Thanatos
Spade501
Thanatos
4,066
1,059
0
7,420
9,413
4,249
0
748
8,609
0
52,440
L
Raijin
4,389
55
0
1,374
7,094
1,980
0
3,201
3,893
37,696
0
W
Anubis
TomasoM
Anubis
7,849
560
0
4,566
8,433
4,205
318
2,583
5,566
62,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,200
Gold Earned
38,076
432
Minions Killed
460
0
Camps Cleared
0
1,481,179
Distance Traveled
1,344,585
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,530
502
94
6
0
299,654
0
L
Heimdallr
8,217
548
115
8
0
275,377
4
L
Cerberus
6,232
415
84
6
0
193,760
1
L
Cthulhu
7,370
491
49
3
0
291,950
0
L
Tsukuyomi
9,673
645
126
8
0
313,492
1
W
Kuzenbo
7,452
497
16
1
0
319,907
3
W
Ullr
8,984
599
107
7
0
277,264
5
W
Thanatos
9,140
609
94
6
0
302,894
5
L
Raijin
6,584
439
86
6
0
270,006
1
W
Anubis
9,094
606
121
8
0
281,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role