Player Matchup

Baron Samedi
Baron Samedi
EzraFier
Baron Samedi
Level 126
God Stats
16W - 7L
1,625 SR
Queue Stats
619W - 602L
1,526 Elo+
Party 2
Anhur
Anhur
HiimRigby
Anhur
Level 130
God Stats
2W - 1L
1,590 SR
Queue Stats
35W - 31L
1,563 Elo+
Party 4
Eset
Eset
I3iggyG
Eset
Level 114
God Stats
3W - 0L
1,736 SR
Queue Stats
321W - 282L
1,692 Elo+
Party 2
Bellona
Bellona
Meatwad233
Bellona
Level 123
God Stats
9W - 5L
1,769 SR
Queue Stats
766W - 700L
1,598 Elo+
Party 2
Athena
Athena
basketballpro33
Athena
Level 108
God Stats
18W - 8L
1,726 SR
Queue Stats
43W - 40L
1,591 Elo+
Party 4
Team Averages
Level 120
1,689 SR
1,594 Elo+

VS

Team Averages
Level 142
1,608 SR
1,531 Elo+
Geb
Geb
B4LOMARD
Geb
Level 149
God Stats
1W - 2L
1,510 SR
Queue Stats
49W - 37L
1,554 Elo+
Solo
Hades
Hades
DenLuffyX
Hades
Level 159
God Stats
0W - 2L
1,704 SR
Queue Stats
71W - 71L
1,553 Elo+
Party 3
Da Ji
Da Ji
HellReepor
Da Ji
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 241L
1,516 Elo+
Party 1
Anhur
Anhur
KingJoseph1K
Anhur
Level 147
God Stats
2W - 3L
1,510 SR
Queue Stats
58W - 55L
1,518 Elo+
Party 3
Scylla
Scylla
WillieMammoth
Scylla
Level 109
God Stats
46W - 36L
1,818 SR
Queue Stats
438W - 383L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EzraFier
Baron Samedi
15
1 / 3 / 6
8,933
496
8,764
8,269
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
HiimRigby
Anhur
16
3 / 2 / 8
9,950
553
11,285
13,234
4,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
I3iggyG
Eset
15
3 / 2 / 7
9,543
530
10,469
12,333
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Meatwad233
Bellona
17
9 / 3 / 2
10,325
574
8,540
15,836
11,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
4 / 4 / 9
9,769
543
6,656
20,261
17,404
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,561
420
8,205
16,939
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
DenLuffyX
Hades
17
7 / 2 / 3
10,846
603
14,502
14,961
11,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
16
5 / 5 / 2
9,541
530
10,331
16,405
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 4
8,469
471
8,425
11,720
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 4 / 5
8,277
460
6,022
8,804
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
20
Kills
14
14
Deaths
21
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Hades
DenLuffyX
Hades
7
2
3
4.25
W
Baron Samedi
EzraFier
Baron Samedi
1
3
6
1.33
L
Da Ji
5
5
2
1.2
W
Anhur
HiimRigby
Anhur
3
2
8
3.5
W
Eset
I3iggyG
Eset
3
2
7
3.25
L
1
5
4
0.6
W
Bellona
Meatwad233
Bellona
9
3
2
3.33
L
0
4
5
0.63
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,714
Damage
47,485
69,933
Taken
68,829
42,493
Mitigated
39,121
20,772
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,205
485
0
1,593
16,939
15,709
401
6,893
9,964
25,383
0
L
Hades
DenLuffyX
Hades
14,502
757
196
8,993
14,961
11,069
0
6,401
8,217
70,683
0
W
Baron Samedi
EzraFier
Baron Samedi
8,764
490
1,963
2,261
8,269
4,213
793
5,177
3,089
46,448
0
L
Da Ji
10,331
1,699
0
3,173
16,405
6,533
0
6,089
10,200
0
66,029
W
Anhur
HiimRigby
Anhur
11,285
5,892
0
5,401
13,234
4,671
142
2,974
10,228
0
75,282
W
Eset
I3iggyG
Eset
10,469
794
1,787
5,640
12,333
4,847
0
5,669
6,588
72,530
0
L
8,425
4,035
0
3,837
11,720
2,857
173
2,583
9,081
0
50,900
W
Bellona
Meatwad233
Bellona
8,540
3,936
0
2,092
15,836
11,358
0
5,939
9,757
0
75,150
L
6,022
1,106
0
740
8,804
2,953
0
3,268
5,478
57,963
0
W
6,656
1,567
0
1,628
20,261
17,404
67
8,605
11,542
19,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,520
Gold Earned
44,694
518
Minions Killed
497
0
Camps Cleared
0
1,712,453
Distance Traveled
1,674,103
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,561
420
16
1
0
333,785
5
L
Hades
10,846
603
159
9
0
352,964
1
W
Baron Samedi
8,933
496
95
5
0
287,113
6
L
Da Ji
9,541
530
107
6
0
366,744
3
W
Anhur
9,950
553
137
8
0
327,509
1
W
Eset
9,543
530
137
8
0
352,261
5
L
Anhur
8,469
471
100
6
0
308,931
8
W
Bellona
10,325
574
117
7
0
382,243
3
L
Scylla
8,277
460
115
6
0
311,679
2
W
Athena
9,769
543
32
2
0
363,327
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role