Player Matchup

Kukulkan
Kukulkan
ChemicalB1429
Kukulkan
Level 26
God Stats
21W - 23L
1,502 SR
Queue Stats
178W - 232L
1,370 Elo+
Party 1
Cerberus
Cerberus
GusLins
Cerberus
Level 28
God Stats
3W - 2L
1,469 SR
Queue Stats
3W - 4L
1,322 Elo+
Party 1
Chang'e
Chang'e
Lyasviell
Chang'e
Level 29
God Stats
6W - 3L
1,586 SR
Queue Stats
120W - 105L
1,521 Elo+
Solo
Bastet
Bastet
Vlosada
Bastet
Level 85
God Stats
4W - 3L
1,553 SR
Queue Stats
49W - 59L
1,393 Elo+
Party 1
Medusa
Medusa
boscan
Medusa
Level 16
God Stats
3W - 2L
1,433 SR
Queue Stats
4W - 3L
1,413 Elo+
Party 1
Team Averages
Level 37
1,509 SR
1,404 Elo+

VS

Team Averages
Level 25
1,587 SR
1,458 Elo+
Ullr
Ullr
Baby Beef3372
Ullr
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
84W - 74L
1,432 Elo+
Solo
Nemesis
Nemesis
Donwalon
Nemesis
Level 27
God Stats
21W - 13L
1,629 SR
Queue Stats
81W - 83L
1,444 Elo+
Solo
Persephone
Persephone
Kitos23
Persephone
Level 27
God Stats
3W - 3L
1,806 SR
Queue Stats
95W - 81L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
Onosio
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,436 Elo+
Solo
Sobek
Sobek
brunolago
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChemicalB1429
Kukulkan
18
4 / 7 / 3
11,007
550
6,843
13,645
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
GusLins
Cerberus
14
1 / 2 / 10
9,426
471
6,951
11,700
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Lyasviell
Chang'e
19
8 / 3 / 6
12,389
619
16,449
16,596
6,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Vlosada
Bastet
18
6 / 5 / 7
11,255
563
11,561
16,337
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
boscan
Medusa
14
7 / 5 / 3
9,579
479
13,303
11,713
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
8,355
418
6,518
14,988
4,683
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Donwalon
Nemesis
19
11 / 2 / 6
12,026
601
16,270
16,797
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Kitos23
Persephone
18
8 / 6 / 4
11,266
563
16,478
16,836
6,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Onosio
Gilgamesh
15
1 / 8 / 5
9,210
461
5,296
14,609
9,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
brunolago
Sobek
13
1 / 2 / 1
8,258
413
2,568
8,470
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
41
26
Kills
22
22
Deaths
26
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Kukulkan
ChemicalB1429
Kukulkan
4
7
3
0.79
L
Nemesis
Donwalon
Nemesis
11
2
6
7
W
Cerberus
GusLins
Cerberus
1
2
10
3
L
Persephone
Kitos23
Persephone
8
6
4
1.67
W
Chang'e
Lyasviell
Chang'e
8
3
6
3.67
L
Gilgamesh
Onosio
Gilgamesh
1
8
5
0.44
W
Bastet
Vlosada
Bastet
6
5
7
1.9
W
Medusa
boscan
Medusa
7
5
3
1.7
L
Sobek
brunolago
Sobek
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,107
Damage
47,130
69,991
Taken
71,700
29,131
Mitigated
33,558
22,141
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,518
3,955
0
3,267
14,988
4,683
120
4,250
10,723
0
48,843
W
Kukulkan
ChemicalB1429
Kukulkan
6,843
512
145
3,670
13,645
4,925
1,017
6,808
6,837
62,653
0
L
Nemesis
Donwalon
Nemesis
16,270
8,597
0
2,040
16,797
7,741
0
7,559
9,008
0
80,734
W
Cerberus
GusLins
Cerberus
6,951
434
0
2,269
11,700
8,003
150
2,173
9,527
33,415
0
L
Persephone
Kitos23
Persephone
16,478
1,253
0
2,975
16,836
6,170
234
8,003
8,641
81,258
0
W
Chang'e
Lyasviell
Chang'e
16,449
1,197
1,190
9,346
16,596
6,605
1,690
3,582
13,014
71,208
0
L
Gilgamesh
Onosio
Gilgamesh
5,296
1,489
0
499
14,609
9,415
498
7,025
7,196
0
44,416
W
Bastet
Vlosada
Bastet
11,561
4,515
636
4,885
16,337
5,915
129
4,246
12,091
0
66,929
W
Medusa
boscan
Medusa
13,303
7,090
0
0
11,713
3,683
637
2,237
9,476
0
46,097
L
Sobek
brunolago
Sobek
2,568
261
0
3,624
8,470
5,549
0
2,583
5,887
21,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,656
Gold Earned
49,115
514
Minions Killed
474
0
Camps Cleared
0
1,889,107
Distance Traveled
1,776,772
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,355
418
104
5
0
306,154
1
W
Kukulkan
11,007
550
128
6
0
335,768
2
L
Nemesis
12,026
601
122
6
0
422,277
5
W
Cerberus
9,426
471
77
4
0
386,823
3
L
Persephone
11,266
563
123
6
0
340,133
5
W
Chang'e
12,389
619
144
7
0
391,384
4
L
Gilgamesh
9,210
461
78
4
0
403,991
3
W
Bastet
11,255
563
85
4
0
390,528
1
W
Medusa
9,579
479
80
4
0
384,604
3
L
Sobek
8,258
413
47
2
0
304,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role