Player Matchup

Anhur
Anhur
Platinum II
Dloww
Anhur
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
F3RGYY
Ra
Platinum I
Level 123
God Stats
18W - 8L
1,754 SR
Queue Stats
313W - 312L
1,975 MMR
Party 1
Geb
Geb
Platinum I
GOTTSAVIOR
Geb
Platinum I
Level 160
God Stats
17W - 11L
1,763 SR
Queue Stats
327W - 336L
2,041 MMR
Solo
Chaac
Chaac
Platinum I
METROxWAR
Chaac
Platinum I
Level 143
God Stats
1W - 4L
1,434 SR
Queue Stats
326W - 307L
1,943 MMR
Party 1
Fenrir
Fenrir
Platinum II
ToledoDeLaFont
Fenrir
Platinum II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,590 SR
1,792 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,658 SR
1,969 MMR
Apollo
Apollo
Platinum I
Angello_98765
Apollo
Platinum I
Level 108
God Stats
37W - 28L
1,642 SR
Queue Stats
783W - 771L
1,894 MMR
Solo
Kali
Kali
Platinum IV
Kyxeo
Kali
Platinum IV
Level 160
God Stats
1W - 0L
1,804 SR
Queue Stats
65W - 41L
2,043 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
Let_me_back_camp
Zhong Kui
Platinum IV
Level 42
God Stats
2W - 0L
1,782 SR
Queue Stats
30W - 22L
1,870 MMR
Party 2
Ares
Ares
Diamond IV
Rippified
Ares
Diamond IV
Level 153
God Stats
4W - 3L
1,435 SR
Queue Stats
358W - 334L
1,960 MMR
Solo
Scylla
Scylla
Diamond IV
Vartolu_SaaDettn
Scylla
Diamond IV
Level 149
God Stats
11W - 9L
1,625 SR
Queue Stats
322W - 306L
2,077 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dloww
Anhur
9
0 / 2 / 0
5,073
507
2,027
5,547
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ra
11
0 / 1 / 1
5,833
583
1,921
3,498
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 0
5,035
504
1,594
4,791
1,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
METROxWAR
Chaac
10
0 / 1 / 0
5,656
566
1,845
7,878
4,490
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 2 / 0
4,763
476
2,489
5,416
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SetTiamatTsukuyomiAthenaMerlin

VS

Bans
GilgameshNemesisAh Muzen CabGuan YuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,181
618
3,873
3,951
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
Kyxeo
Kali
9
1 / 0 / 3
5,331
533
2,589
6,106
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
11
1 / 0 / 0
6,197
620
4,837
5,591
3,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
9
1 / 1 / 2
5,424
542
3,148
5,340
2,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 1
5,505
551
3,046
2,208
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Anhur
Dloww
Anhur
0
2
0
0
L
Ra
0
1
1
0.5
L
1
0
0
1
W
Kali
Kyxeo
Kali
1
0
3
2.5
W
Zhong Kui
1
0
0
1
L
Chaac
METROxWAR
Chaac
0
1
0
0
W
Ares
1
1
2
2
L
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,876
Damage
17,493
27,130
Taken
23,196
10,551
Mitigated
10,000
10,450
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,873
2,718
0
2,309
3,951
1,117
0
287
3,664
0
35,296
L
Anhur
Dloww
Anhur
2,027
1,141
0
2,004
5,547
1,257
0
1,197
4,340
0
26,398
L
Ra
1,921
345
398
1,680
3,498
1,171
0
1,476
1,954
45,666
0
L
1,594
183
0
1,638
4,791
1,958
0
2,125
2,546
6,878
0
W
Kali
Kyxeo
Kali
2,589
1,776
0
1,680
6,106
2,143
0
880
5,226
0
32,470
W
Zhong Kui
4,837
1,350
0
4,506
5,591
3,967
0
57
5,534
41,890
0
L
Chaac
METROxWAR
Chaac
1,845
192
0
3,065
7,878
4,490
0
4,169
3,709
0
33,394
W
Ares
3,148
286
0
1,320
5,340
2,147
0
1,364
3,976
11,841
0
L
2,489
820
0
1,665
5,416
1,675
0
1,840
3,550
0
19,886
W
3,046
346
0
894
2,208
626
0
927
1,281
35,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
28,638
314
Minions Killed
344
0
Camps Cleared
0
943,678
Distance Traveled
949,168
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,181
618
70
7
0
180,621
4
L
Anhur
5,073
507
65
7
0
157,525
3
L
Ra
5,833
583
99
10
0
202,113
3
L
Geb
5,035
504
12
1
0
186,318
4
W
Kali
5,331
533
68
7
0
210,548
2
W
Zhong Kui
6,197
620
95
10
0
158,952
2
L
Chaac
5,656
566
84
8
0
173,654
1
W
Ares
5,424
542
21
2
0
207,384
3
L
Fenrir
4,763
476
54
5
0
224,068
3
W
Scylla
5,505
551
90
9
0
191,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role