Player Matchup

Gilgamesh
Gilgamesh
AnnualHercules3
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,599 Elo+
Party 1
Thanatos
Thanatos
FallingDemon123
Thanatos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 121L
1,664 Elo+
Party 1
Danzaburou
Danzaburou
Heatwavee
Danzaburou
Level 134
God Stats
7W - 6L
1,533 SR
Queue Stats
150W - 126L
1,658 Elo+
Party 1
Hades
Hades
RemixedVibess
Hades
Level 146
God Stats
1W - 1L
1,329 SR
Queue Stats
127W - 107L
1,694 Elo+
Party 1
Sobek
Sobek
Tizona25
Sobek
Level 23
God Stats
15W - 3L
1,948 SR
Queue Stats
33W - 23L
1,647 Elo+
Party 1
Team Averages
Level 117
1,562 SR
1,652 Elo+

VS

Team Averages
Level 46
1,424 SR
1,534 Elo+
Bacchus
Bacchus
GreatDivinity
Bacchus
Level 62
God Stats
1W - 3L
1,366 SR
Queue Stats
37W - 42L
1,522 Elo+
Party 2
Nike
Nike
KitsuneKas
Nike
Level 43
God Stats
0W - 4L
1,286 SR
Queue Stats
79W - 91L
1,506 Elo+
Solo
Heimdallr
Heimdallr
PapaNurgle12
Heimdallr
Level 29
God Stats
2W - 5L
1,447 SR
Queue Stats
79W - 68L
1,579 Elo+
Party 2
Janus
Janus
Poodaaaa
Janus
Level 49
God Stats
3W - 7L
1,497 SR
Queue Stats
198W - 185L
1,521 Elo+
Solo
Da Ji
Da Ji
ThaShiniest
Da Ji
Level 48
God Stats
9W - 13L
1,526 SR
Queue Stats
144W - 140L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnnualHercules3
Gilgamesh
15
4 / 2 / 8
9,068
567
8,801
9,465
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
15
5 / 0 / 6
9,214
576
7,612
11,566
11,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Heatwavee
Danzaburou
16
7 / 2 / 4
10,624
664
10,828
9,501
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 0 / 6
9,321
583
8,853
5,629
2,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Tizona25
Sobek
13
1 / 2 / 13
8,387
524
1,807
9,759
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
4 / 4 / 2
7,667
479
3,078
11,654
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 5 / 1
7,104
444
4,070
15,069
6,087
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
PapaNurgle12
Heimdallr
14
1 / 4 / 2
8,623
539
2,986
7,765
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Poodaaaa
Janus
12
1 / 5 / 2
7,080
443
4,958
7,964
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 4
6,651
416
5,267
10,969
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
24
Kills
6
6
Deaths
24
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AnnualHercules3
Gilgamesh
4
2
8
4
W
Thanatos
5
0
6
8
L
Bacchus
4
4
2
1.25
W
Danzaburou
Heatwavee
Danzaburou
7
2
4
4.5
L
0
5
1
0.1
L
Heimdallr
PapaNurgle12
Heimdallr
1
4
2
0.5
L
Janus
Poodaaaa
Janus
1
5
2
0.4
W
7
0
6
10
L
0
6
4
0.33
W
Sobek
Tizona25
Sobek
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,901
Damage
20,359
45,920
Taken
53,421
29,857
Mitigated
26,373
29,329
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AnnualHercules3
Gilgamesh
8,801
2,484
0
4,050
9,465
5,288
811
1,686
7,685
0
55,468
W
Thanatos
7,612
1,859
0
14,816
11,566
11,062
626
631
10,881
0
45,833
L
Bacchus
3,078
243
0
1,254
11,654
11,085
250
2,691
8,963
13,914
0
W
Danzaburou
Heatwavee
Danzaburou
10,828
4,722
0
3,429
9,501
3,443
2,939
1,174
8,327
0
78,939
L
4,070
900
0
2,632
15,069
6,087
0
2,123
12,946
0
37,265
L
Heimdallr
PapaNurgle12
Heimdallr
2,986
1,559
0
2,233
7,765
2,475
0
805
6,960
0
52,645
L
Janus
Poodaaaa
Janus
4,958
449
0
1,435
7,964
2,497
247
1,616
6,348
42,655
0
W
8,853
820
530
3,306
5,629
2,857
1,071
1,116
4,405
60,524
0
L
5,267
1,278
0
1,125
10,969
4,229
0
3,425
7,544
0
31,595
W
Sobek
Tizona25
Sobek
1,807
228
0
3,198
9,759
7,207
410
3,011
6,586
9,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,614
Gold Earned
37,125
483
Minions Killed
353
0
Camps Cleared
0
1,565,210
Distance Traveled
1,450,363
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,068
567
93
6
0
329,768
1
W
Thanatos
9,214
576
105
7
0
292,677
1
L
Bacchus
7,667
479
23
1
0
303,522
3
W
Danzaburou
10,624
664
147
9
0
287,798
1
L
Nike
7,104
444
73
5
0
276,503
4
L
Heimdallr
8,623
539
109
7
0
307,277
4
L
Janus
7,080
443
85
5
0
285,232
4
W
Hades
9,321
583
122
8
0
317,847
2
L
Da Ji
6,651
416
63
4
0
277,829
2
W
Sobek
8,387
524
16
1
0
337,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role