Player Matchup

Cabrakan
Cabrakan
Black rhino40
Cabrakan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,355 Elo+
Solo
Mercury
Mercury
DaddyIanD
Mercury
Level 88
God Stats
6W - 0L
1,856 SR
Queue Stats
211W - 191L
1,567 Elo+
Party 2
Tiamat
Tiamat
Im Monkii
Tiamat
Level 109
God Stats
5W - 2L
1,678 SR
Queue Stats
167W - 132L
1,598 Elo+
Party 2
Erlang Shen
Erlang Shen
Ts Miracle
Erlang Shen
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,389 Elo+
Party 2
Chiron
Chiron
cisom47
Chiron
Level 82
God Stats
18W - 15L
1,407 SR
Queue Stats
196W - 256L
1,315 Elo+
Solo
Team Averages
Level 98
1,588 SR
1,445 Elo+

VS

Team Averages
Level 74
1,405 SR
1,280 Elo+
Khepri
Khepri
ArrogantSheet57
Khepri
Level 71
God Stats
16W - 23L
1,526 SR
Queue Stats
282W - 373L
1,331 Elo+
Solo
Nemesis
Nemesis
JSaint0765
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,144 Elo+
Party 1
Hou Yi
Hou Yi
Luci LovesMe
Hou Yi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 1
Skadi
Skadi
XxSpiderxX1986
Skadi
Level 89
God Stats
21W - 34L
1,174 SR
Queue Stats
940W - 1,008L
1,392 Elo+
Solo
Chang'e
Chang'e
Yuukotori
Chang'e
Level 80
God Stats
3W - 6L
1,324 SR
Queue Stats
384W - 445L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Black rhino40
Cabrakan
16
1 / 1 / 15
11,944
543
6,325
15,915
17,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
DaddyIanD
Mercury
20
6 / 5 / 11
13,842
629
6,139
14,552
6,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Im Monkii
Tiamat
20
4 / 2 / 11
13,516
614
15,148
13,549
10,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Ts Miracle
Erlang Shen
19
12 / 2 / 4
13,453
612
13,821
17,058
14,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
cisom47
Chiron
19
7 / 2 / 7
13,184
599
16,457
17,020
6,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
7,544
343
4,078
9,278
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
JSaint0765
Nemesis
15
3 / 5 / 3
9,585
436
9,593
16,202
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
13
3 / 9 / 1
8,596
391
11,942
18,232
6,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 9 / 2
9,515
433
11,819
19,456
6,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Yuukotori
Chang'e
16
2 / 6 / 2
9,990
454
4,954
17,365
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
30
Kills
11
12
Deaths
30
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Cabrakan
Black rhino40
Cabrakan
1
1
15
8.5
W
Mercury
DaddyIanD
Mercury
6
5
11
2.3
W
Tiamat
Im Monkii
Tiamat
4
2
11
4.75
L
Nemesis
JSaint0765
Nemesis
3
5
3
0.9
L
Hou Yi
3
9
1
0.39
W
Erlang Shen
Ts Miracle
Erlang Shen
12
2
4
7
L
2
9
2
0.33
L
Chang'e
Yuukotori
Chang'e
2
6
2
0.5
W
Chiron
cisom47
Chiron
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,890
Damage
42,386
78,094
Taken
80,533
56,741
Mitigated
31,082
31,270
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,078
478
417
3,030
9,278
4,387
0
1,955
7,323
21,826
0
W
Cabrakan
Black rhino40
Cabrakan
6,325
1,082
0
5,222
15,915
17,838
1,252
3,810
12,105
36,735
0
W
Mercury
DaddyIanD
Mercury
6,139
1,541
0
4,186
14,552
6,874
3,057
486
14,066
0
113,747
W
Tiamat
Im Monkii
Tiamat
15,148
1,673
0
4,941
13,549
10,513
2,066
3,934
9,615
81,518
0
L
Nemesis
JSaint0765
Nemesis
9,593
3,772
0
1,814
16,202
7,267
0
4,489
11,511
0
55,919
L
Hou Yi
11,942
5,087
783
2,951
18,232
6,223
0
6,406
11,738
0
51,108
W
Erlang Shen
Ts Miracle
Erlang Shen
13,821
7,561
0
6,723
17,058
14,521
2,058
574
16,484
0
72,954
L
11,819
6,879
0
2,380
19,456
6,975
128
1,117
18,275
0
58,979
L
Chang'e
Yuukotori
Chang'e
4,954
210
1,076
5,993
17,365
6,230
0
6,750
10,213
56,069
0
W
Chiron
cisom47
Chiron
16,457
7,469
746
9,452
17,020
6,995
7,462
2,853
14,167
0
112,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,939
Gold Earned
45,230
657
Minions Killed
416
0
Camps Cleared
0
2,093,366
Distance Traveled
1,665,208
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,544
343
24
1
0
261,724
2
W
Cabrakan
11,944
543
69
3
0
400,639
1
W
Mercury
13,842
629
171
8
0
461,439
7
W
Tiamat
13,516
614
157
7
0
431,471
7
L
Nemesis
9,585
436
94
4
0
369,964
1
L
Hou Yi
8,596
391
66
3
0
311,393
6
W
Erlang Shen
13,453
612
111
5
0
426,627
1
L
Skadi
9,515
433
102
5
0
342,151
1
L
Chang'e
9,990
454
130
6
0
379,976
5
W
Chiron
13,184
599
149
7
0
373,190
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role