Player Matchup

Tiamat
Tiamat
EastwardKitty78
Tiamat
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,650 Elo+
Solo
Cthulhu
Cthulhu
Smashphixia
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 90L
1,256 Elo+
Party 1
Loki
Loki
StrongerRobin50
Loki
Level 16
God Stats
1W - 3L
1,097 SR
Queue Stats
4W - 8L
938 Elo+
Solo
Olorun
Olorun
comeonna23_G04T
Olorun
Level 18
God Stats
64W - 54L
1,594 SR
Queue Stats
102W - 118L
1,268 Elo+
Solo
Anhur
Anhur
me_Rango
Anhur
Level 8
God Stats
7W - 16L
1,254 SR
Queue Stats
83W - 90L
1,246 Elo+
Party 1
Team Averages
Level 14
1,389 SR
1,271 Elo+

VS

Team Averages
Level 21
1,480 SR
1,352 Elo+
Sobek
Sobek
AlexisKR666
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 88L
1,191 Elo+
Solo
Cupid
Cupid
DopeChops
Cupid
Level 28
God Stats
36W - 24L
1,693 SR
Queue Stats
196W - 204L
1,424 Elo+
Solo
The Morrigan
The Morrigan
Tyan1
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo
Chiron
Chiron
ayoTryhard
Chiron
Level 17
God Stats
2W - 3L
1,220 SR
Queue Stats
33W - 30L
1,401 Elo+
Solo
Bellona
Bellona
dinizolf1980
Bellona
Level 28
God Stats
1W - 3L
1,486 SR
Queue Stats
4W - 8L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 1
8,101
338
1,064
9,211
3,581
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Smashphixia
Cthulhu
18
7 / 3 / 14
12,273
511
13,284
15,857
17,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
3 / 4 / 5
11,940
498
10,579
11,370
4,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
14 / 8 / 5
12,702
529
18,714
22,025
10,517
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
me_Rango
Anhur
17
10 / 5 / 9
12,161
507
16,393
19,200
7,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 14 / 7
10,031
418
8,543
24,997
24,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cupid
DopeChops
Cupid
20
18 / 2 / 2
15,976
666
23,338
17,349
7,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Tyan1
The Morrigan
9
2 / 4 / 1
8,348
348
2,994
5,174
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
ayoTryhard
Chiron
17
3 / 8 / 6
10,482
437
13,544
23,223
8,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
dinizolf1980
Bellona
14
1 / 7 / 1
9,468
395
3,260
17,806
14,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
35
Kills
27
31
Deaths
35
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
14
7
0.46
L
Cupid
DopeChops
Cupid
18
2
2
9.5
W
1
11
1
0.14
W
Cthulhu
Smashphixia
Cthulhu
7
3
14
4.67
W
3
4
5
1.38
L
The Morrigan
Tyan1
The Morrigan
2
4
1
0.63
L
Chiron
ayoTryhard
Chiron
3
8
6
0.75
W
14
8
5
2.06
L
Bellona
dinizolf1980
Bellona
1
7
1
0.21
W
Anhur
me_Rango
Anhur
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,034
Damage
51,679
77,663
Taken
88,549
43,236
Mitigated
56,303
18,348
Healing
26,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,543
1,775
0
3,018
24,997
24,130
192
10,002
14,395
26,975
0
L
Cupid
DopeChops
Cupid
23,338
17,625
0
11,302
17,349
7,409
1,906
3,996
13,263
0
141,792
W
1,064
792
0
200
9,211
3,581
0
1,250
7,961
11,438
0
W
Cthulhu
Smashphixia
Cthulhu
13,284
2,081
486
3,127
15,857
17,109
618
3,075
12,782
42,376
0
W
10,579
1,642
0
0
11,370
4,892
331
252
11,118
0
78,669
L
The Morrigan
Tyan1
The Morrigan
2,994
472
0
1,121
5,174
1,622
44
2,684
2,470
21,960
0
L
Chiron
ayoTryhard
Chiron
13,544
6,848
150
8,579
23,223
8,199
238
7,716
15,086
0
60,044
W
18,714
10,962
356
7,411
22,025
10,517
2,301
4,614
17,011
66,527
0
L
Bellona
dinizolf1980
Bellona
3,260
1,051
0
2,050
17,806
14,943
456
7,475
10,211
328
35,895
W
Anhur
me_Rango
Anhur
16,393
12,024
0
6,768
19,200
7,137
4,448
2,247
16,953
0
65,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,177
Gold Earned
54,305
428
Minions Killed
417
0
Camps Cleared
0
1,998,721
Distance Traveled
1,692,242
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,031
418
28
1
0
359,132
0
L
Cupid
15,976
666
206
9
0
427,873
0
W
Tiamat
8,101
338
22
1
0
323,889
0
W
Cthulhu
12,273
511
59
2
0
448,582
8
W
Loki
11,940
498
134
6
0
491,796
0
L
The Morrigan
8,348
348
53
2
0
167,949
0
L
Chiron
10,482
437
64
3
0
424,840
3
W
Olorun
12,702
529
106
4
0
318,508
0
L
Bellona
9,468
395
66
3
0
312,448
1
W
Anhur
12,161
507
107
4
0
415,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role