Player Matchup

Artemis
Artemis
Aureth
Artemis
Level 95
God Stats
23W - 29L
1,406 SR
Queue Stats
486W - 509L
1,463 Elo+
Solo
Olorun
Olorun
ElMene31
Olorun
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
RICHIE280
Achilles
Level 128
God Stats
6W - 10L
1,570 SR
Queue Stats
208W - 223L
1,558 Elo+
Solo
Da Ji
Da Ji
SpaceshipEarth
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sylvanus
Sylvanus
endeasy
Sylvanus
Level 89
God Stats
6W - 9L
1,415 SR
Queue Stats
601W - 601L
1,425 Elo+
Party 2
Team Averages
Level 89
1,478 SR
1,489 Elo+

VS

Team Averages
Level 100
1,563 SR
1,431 Elo+
Guan Yu
Guan Yu
HamburguesaJoe
Guan Yu
Level 108
God Stats
1W - 2L
1,469 SR
Queue Stats
36W - 32L
1,370 Elo+
Party 1
Xing Tian
Xing Tian
NostalgicRage
Xing Tian
Level 124
God Stats
27W - 17L
1,569 SR
Queue Stats
166W - 157L
1,429 Elo+
Solo
Anhur
Anhur
SaltyBeard95
Anhur
Level 121
God Stats
3W - 8L
1,495 SR
Queue Stats
77W - 83L
1,471 Elo+
Solo
Loki
Loki
TheAcaciaStrain
Loki
Level 86
God Stats
17W - 8L
1,780 SR
Queue Stats
112W - 109L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
zlhunter
Baron Samedi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aureth
Artemis
7
0 / 0 / 0
4,278
475
3,276
2,899
645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
ElMene31
Olorun
8
0 / 2 / 0
4,790
532
837
5,377
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
RICHIE280
Achilles
9
2 / 2 / 0
4,991
555
4,631
6,793
2,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 0 / 0
3,929
437
1,259
3,614
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
endeasy
Sylvanus
7
0 / 0 / 0
4,615
513
2,046
4,457
1,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,492
610
2,711
5,930
2,453
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
NostalgicRage
Xing Tian
7
0 / 0 / 0
4,801
533
2,157
6,719
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 0 / 0
4,227
470
2,503
2,845
658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 2
4,975
553
2,396
2,958
702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
zlhunter
Baron Samedi
9
2 / 0 / 0
5,125
569
3,532
3,121
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aureth
Artemis
0
0
0
0
L
Olorun
ElMene31
Olorun
0
2
0
0
W
1
2
1
0.75
W
Xing Tian
NostalgicRage
Xing Tian
0
0
0
0
L
Achilles
RICHIE280
Achilles
2
2
0
1
W
0
0
0
0
L
0
0
0
0
W
1
0
2
2
L
Sylvanus
endeasy
Sylvanus
0
0
0
0
W
Baron Samedi
zlhunter
Baron Samedi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,049
Damage
13,299
23,140
Taken
21,573
7,095
Mitigated
7,439
9,099
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aureth
Artemis
3,276
1,945
0
981
2,899
645
0
816
2,083
0
17,555
L
Olorun
ElMene31
Olorun
837
59
56
1,704
5,377
1,692
188
2,701
2,415
23,951
0
W
2,711
665
212
2,361
5,930
2,453
479
0
5,930
0
27,934
W
Xing Tian
NostalgicRage
Xing Tian
2,157
96
0
2,009
6,719
2,562
0
1,420
5,299
13,614
0
L
Achilles
RICHIE280
Achilles
4,631
692
0
2,473
6,793
2,049
0
0
6,793
0
25,045
W
2,503
785
0
1,163
2,845
658
0
626
2,219
0
17,432
L
1,259
270
0
980
3,614
951
0
616
2,954
0
9,629
W
2,396
699
159
1,280
2,958
702
0
339
2,577
0
18,207
L
Sylvanus
endeasy
Sylvanus
2,046
957
1,074
1,831
4,457
1,758
0
1,251
3,206
14,415
0
W
Baron Samedi
zlhunter
Baron Samedi
3,532
231
0
1,588
3,121
1,064
440
390
2,665
20,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,603
Gold Earned
24,620
202
Minions Killed
210
0
Camps Cleared
0
726,050
Distance Traveled
790,408
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,278
475
41
5
0
122,678
2
L
Olorun
4,790
532
59
7
0
159,312
0
W
Guan Yu
5,492
610
68
8
0
159,161
1
W
Xing Tian
4,801
533
19
2
0
152,930
1
L
Achilles
4,991
555
46
5
0
169,757
1
W
Anhur
4,227
470
40
4
0
136,194
2
L
Da Ji
3,929
437
27
3
0
133,954
2
W
Loki
4,975
553
41
5
0
190,310
4
L
Sylvanus
4,615
513
29
3
0
140,349
1
W
Baron Samedi
5,125
569
42
5
0
151,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role