Player Matchup

Cernunnos
Cernunnos
ChampionsTrophy
Cernunnos
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,461 Elo+
Party 3
Baron Samedi
Baron Samedi
Orderrealm
Baron Samedi
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 70L
1,589 Elo+
Party 3
Ah Puch
Ah Puch
alttabaka
Ah Puch
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
bilalizy
Artemis
Level 35
God Stats
51W - 13L
1,934 SR
Queue Stats
89W - 28L
1,856 Elo+
Party 3
Susano
Susano
inv1sus1903
Susano
Level 64
God Stats
1W - 2L
1,287 SR
Queue Stats
48W - 29L
1,614 Elo+
Party 3
Team Averages
Level 80
1,544 SR
1,604 Elo+

VS

Team Averages
Level 74
1,494 SR
1,423 Elo+
Kuzenbo
Kuzenbo
Binckx
Kuzenbo
Level 116
God Stats
10W - 13L
1,386 SR
Queue Stats
300W - 287L
1,419 Elo+
Party 1
Pele
Pele
Disgustipated
Pele
Level 104
God Stats
44W - 24L
1,730 SR
Queue Stats
162W - 143L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
Neo900
Danzaburou
Level 17
God Stats
4W - 4L
1,524 SR
Queue Stats
14W - 26L
1,253 Elo+
Party 1
Sol
Sol
TodesHorst
Sol
Level 105
God Stats
8W - 14L
1,207 SR
Queue Stats
272W - 257L
1,385 Elo+
Party 1
Odin
Odin
XrsSureShot
Odin
Level 30
God Stats
14W - 8L
1,621 SR
Queue Stats
79W - 71L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChampionsTrophy
Cernunnos
20
6 / 1 / 9
12,611
573
11,002
12,654
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Orderrealm
Baron Samedi
18
4 / 4 / 18
11,436
520
14,495
18,358
17,701
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
alttabaka
Ah Puch
20
12 / 5 / 11
14,261
648
22,963
18,790
7,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
bilalizy
Artemis
20
6 / 1 / 4
12,852
584
18,563
13,017
6,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
19
7 / 4 / 14
12,835
583
10,118
17,113
9,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Binckx
Kuzenbo
13
0 / 6 / 5
8,071
367
7,592
21,897
15,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
8 / 9 / 5
12,080
549
16,243
23,945
8,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Neo900
Danzaburou
16
2 / 7 / 2
10,569
480
3,624
16,352
6,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 9 / 3
10,549
480
12,227
16,671
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 4 / 2
10,761
489
6,676
17,184
15,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
35
Kills
15
15
Deaths
35
56
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Binckx
Kuzenbo
0
6
5
0.42
W
Cernunnos
ChampionsTrophy
Cernunnos
6
1
9
10.5
L
8
9
5
1.17
L
Danzaburou
Neo900
Danzaburou
2
7
2
0.43
W
Baron Samedi
Orderrealm
Baron Samedi
4
4
18
3.25
L
3
9
3
0.5
L
2
4
2
0.75
W
Ah Puch
alttabaka
Ah Puch
12
5
11
3.5
W
Artemis
bilalizy
Artemis
6
1
4
8
W
Susano
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,141
Damage
46,362
79,932
Taken
96,049
48,335
Mitigated
50,062
32,274
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Binckx
Kuzenbo
7,592
3,026
348
2,968
21,897
15,354
0
6,787
14,612
29,571
0
W
Cernunnos
ChampionsTrophy
Cernunnos
11,002
4,355
0
6,571
12,654
7,809
4,198
2,294
10,360
0
81,041
L
16,243
3,863
0
4,799
23,945
8,213
0
10,566
13,319
0
74,767
L
Danzaburou
Neo900
Danzaburou
3,624
919
0
1,968
16,352
6,199
0
3,553
12,409
0
57,035
W
Baron Samedi
Orderrealm
Baron Samedi
14,495
2,317
2,187
6,130
18,358
17,701
574
5,056
13,133
46,935
0
L
12,227
2,463
0
3,496
16,671
5,214
1,108
10,950
5,661
76,700
4,182
L
6,676
1,012
0
4,066
17,184
15,082
0
5,602
11,559
0
50,577
W
Ah Puch
alttabaka
Ah Puch
22,963
1,713
0
6,300
18,790
7,807
816
8,739
10,051
111,573
0
W
Artemis
bilalizy
Artemis
18,563
10,706
0
7,026
13,017
6,012
6,427
701
11,806
0
86,155
W
Susano
10,118
2,656
0
4,060
17,113
9,006
0
2,723
14,270
0
71,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,995
Gold Earned
52,030
612
Minions Killed
515
0
Camps Cleared
0
1,906,037
Distance Traveled
1,855,390
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,071
367
38
2
0
409,916
9
W
Cernunnos
12,611
573
158
7
0
370,567
4
L
Pele
12,080
549
116
5
0
390,317
7
L
Danzaburou
10,569
480
97
4
0
320,502
3
W
Baron Samedi
11,436
520
42
2
0
381,188
9
L
Sol
10,549
480
153
7
0
353,851
4
L
Odin
10,761
489
111
5
0
380,804
7
W
Ah Puch
14,261
648
181
8
0
370,064
7
W
Artemis
12,852
584
125
6
0
378,058
3
W
Susano
12,835
583
106
5
0
406,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role