Player Matchup

King Arthur
King Arthur
DEADSHOT CRB
King Arthur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,266 Elo+
Party 1
Amaterasu
Amaterasu
DJSoccer461
Amaterasu
Level 3
God Stats
1W - 0L
1,381 SR
Queue Stats
1W - 3L
979 Elo+
Party 1
Neith
Neith
TEOOFICIAL_blu
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
TydeusGT
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,355 Elo+
Solo
Chiron
Chiron
stueyBDH
Chiron
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,610 Elo+
Solo
Team Averages
Level 6
1,476 SR
1,342 Elo+

VS

Team Averages
Level 13
1,400 SR
1,340 Elo+
Merlin
Merlin
Bloo-BerryKush
Merlin
Level 12
God Stats
0W - 1L
1,281 SR
Queue Stats
21W - 44L
1,399 Elo+
Solo
Neith
Neith
Kokokiri
Neith
Level 7
God Stats
5W - 8L
1,454 SR
Queue Stats
9W - 15L
1,332 Elo+
Party 2
Nemesis
Nemesis
LocoMogwli
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 2
Arachne
Arachne
Turtleduck24
Arachne
Level 27
God Stats
30W - 39L
1,450 SR
Queue Stats
141W - 169L
1,352 Elo+
Solo
Discordia
Discordia
um_cxltxn4
Discordia
Level 18
God Stats
2W - 5L
1,313 SR
Queue Stats
111W - 99L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEADSHOT CRB
King Arthur
19
5 / 7 / 19
11,682
974
9,758
20,305
15,371
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
DJSoccer461
Amaterasu
19
1 / 5 / 23
11,515
960
8,194
22,359
11,950
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
12 / 1 / 19
13,809
1,151
24,228
10,620
4,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
TydeusGT
Chang'e
18
4 / 4 / 21
11,379
948
12,664
15,432
4,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
stueyBDH
Chiron
20
25 / 3 / 8
15,672
1,306
32,664
14,824
6,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 5
9,912
826
4,052
15,218
5,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Kokokiri
Neith
19
3 / 6 / 14
12,150
1,013
15,751
15,769
5,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
LocoMogwli
Nemesis
18
0 / 15 / 8
10,850
904
12,430
24,740
10,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
Turtleduck24
Arachne
19
16 / 9 / 2
16,108
1,342
29,250
28,054
14,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
um_cxltxn4
Discordia
18
1 / 6 / 8
10,891
908
15,912
13,139
3,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
57
47
Kills
20
20
Deaths
47
90
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
W
King Arthur
DEADSHOT CRB
King Arthur
5
7
19
2.07
W
Amaterasu
DJSoccer461
Amaterasu
1
5
23
2.5
L
Neith
Kokokiri
Neith
3
6
14
1.67
L
Nemesis
LocoMogwli
Nemesis
0
15
8
0.27
W
12
1
19
21.5
L
Arachne
Turtleduck24
Arachne
16
9
2
1.89
W
Chang'e
TydeusGT
Chang'e
4
4
21
3.63
W
Chiron
stueyBDH
Chiron
25
3
8
9.67
L
Discordia
um_cxltxn4
Discordia
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,508
Damage
77,395
83,540
Taken
96,920
42,825
Mitigated
39,735
18,598
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,052
338
0
79
15,218
5,191
0
2,150
13,068
13,889
0
W
King Arthur
DEADSHOT CRB
King Arthur
9,758
748
1,477
1,688
20,305
15,371
0
3,473
16,832
0
21,143
W
Amaterasu
DJSoccer461
Amaterasu
8,194
2,490
0
3,863
22,359
11,950
0
4,092
18,267
0
17,496
L
Neith
Kokokiri
Neith
15,751
8,932
0
1,306
15,769
5,927
0
58
15,711
0
32,846
L
Nemesis
LocoMogwli
Nemesis
12,430
6,205
0
2,715
24,740
10,544
0
6,033
18,707
0
25,387
W
24,228
12,661
0
4,193
10,620
4,587
0
3,699
6,921
0
72,881
L
Arachne
Turtleduck24
Arachne
29,250
21,803
0
4,810
28,054
14,189
0
3,934
24,120
0
51,215
W
Chang'e
TydeusGT
Chang'e
12,664
6,037
1,521
2,163
15,432
4,833
0
3,356
12,076
17,754
0
W
Chiron
stueyBDH
Chiron
32,664
18,677
1,396
2,297
14,824
6,084
0
5,344
9,480
0
53,030
L
Discordia
um_cxltxn4
Discordia
15,912
756
0
314
13,139
3,884
0
489
12,650
51,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,057
Gold Earned
59,911
229
Minions Killed
188
2
Camps Cleared
9
928,523
Distance Traveled
994,062
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,912
826
13
1
2
130,220
1
W
King Arthur
11,682
974
24
2
1
155,878
0
W
Amaterasu
11,515
960
16
1
1
169,401
0
L
Neith
12,150
1,013
37
3
1
185,955
0
L
Nemesis
10,850
904
30
3
1
206,515
0
W
Neith
13,809
1,151
115
10
0
211,412
1
L
Arachne
16,108
1,342
44
4
5
258,062
0
W
Chang'e
11,379
948
15
1
0
189,240
1
W
Chiron
15,672
1,306
59
5
0
202,592
0
L
Discordia
10,891
908
64
5
0
213,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role