Player Matchup

Tsukuyomi
Tsukuyomi
BoxxBoxx12345
Tsukuyomi
Level 15
God Stats
1W - 1L
1,268 SR
Queue Stats
28W - 22L
1,369 Elo+
Solo
Cthulhu
Cthulhu
KoalaAC
Cthulhu
Level 25
God Stats
11W - 9L
1,483 SR
Queue Stats
17W - 15L
1,457 Elo+
Party 2
Medusa
Medusa
LitCoolAid
Medusa
Level 26
God Stats
10W - 5L
1,704 SR
Queue Stats
155W - 122L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
Sosax20
Sun Wukong
Level 22
God Stats
8W - 3L
1,564 SR
Queue Stats
21W - 19L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
baseballdrew
Kukulkan
Level 16
God Stats
2W - 4L
1,183 SR
Queue Stats
6W - 14L
1,286 Elo+
Party 2
Team Averages
Level 21
1,441 SR
1,414 Elo+

VS

Team Averages
Level 13
1,460 SR
1,544 Elo+
Janus
Janus
AntoniHpkns
Janus
Level 17
God Stats
4W - 5L
1,403 SR
Queue Stats
57W - 42L
1,412 Elo+
Solo
Bakasura
Bakasura
ChernayaKarta
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,675 Elo+
Solo
Ymir
Ymir
NoobDestroyer52
Ymir
Level 15
God Stats
1W - 2L
1,296 SR
Queue Stats
28W - 29L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
ShrimpMobile
Danzaburou
Level 3
God Stats
0W - 2L
1,603 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
又无关风月了
Mulan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoxxBoxx12345
Tsukuyomi
20
8 / 4 / 9
15,277
588
13,149
19,791
8,984
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
KoalaAC
Cthulhu
19
11 / 3 / 25
16,417
631
14,477
29,874
40,426
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
LitCoolAid
Medusa
20
19 / 3 / 11
16,281
626
28,828
23,071
11,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Sosax20
Sun Wukong
20
4 / 2 / 16
14,061
541
12,890
14,602
8,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
baseballdrew
Kukulkan
20
10 / 4 / 17
15,109
581
19,427
13,171
6,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 6
12,630
486
16,256
14,723
5,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
ChernayaKarta
Bakasura
16
8 / 8 / 0
12,417
478
8,000
17,974
8,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 16 / 2
10,558
406
6,816
30,850
16,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
ShrimpMobile
Danzaburou
11
0 / 13 / 2
8,678
334
4,772
18,572
6,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 8 / 2
11,772
453
9,730
24,280
23,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
27
52
Kills
15
16
Deaths
52
78
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
W
Tsukuyomi
BoxxBoxx12345
Tsukuyomi
8
4
9
3.13
L
Bakasura
ChernayaKarta
Bakasura
8
8
0
1
W
Cthulhu
KoalaAC
Cthulhu
11
3
25
7.83
W
Medusa
LitCoolAid
Medusa
19
3
11
8.17
L
1
16
2
0.13
L
Danzaburou
ShrimpMobile
Danzaburou
0
13
2
0.08
W
Sun Wukong
Sosax20
Sun Wukong
4
2
16
6
W
Kukulkan
baseballdrew
Kukulkan
10
4
17
4.63
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,771
Damage
45,574
100,509
Taken
106,399
76,595
Mitigated
59,202
37,453
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,256
1,205
0
932
14,723
5,248
0
6,632
7,665
73,602
0
W
Tsukuyomi
BoxxBoxx12345
Tsukuyomi
13,149
3,841
0
9,583
19,791
8,984
528
2,563
16,730
0
119,697
L
Bakasura
ChernayaKarta
Bakasura
8,000
4,508
0
2,365
17,974
8,072
498
4,274
13,638
0
46,289
W
Cthulhu
KoalaAC
Cthulhu
14,477
2,901
872
8,833
29,874
40,426
2,405
8,475
20,887
52,278
0
W
Medusa
LitCoolAid
Medusa
28,828
18,711
0
12,796
23,071
11,645
5,535
4,920
17,806
0
135,586
L
6,816
2,148
323
2,645
30,850
16,473
0
10,795
19,833
38,910
0
L
Danzaburou
ShrimpMobile
Danzaburou
4,772
2,373
0
2,034
18,572
6,102
121
6,424
12,024
0
25,109
W
Sun Wukong
Sosax20
Sun Wukong
12,890
4,036
0
4,629
14,602
8,662
5,610
3,383
9,804
0
72,384
W
Kukulkan
baseballdrew
Kukulkan
19,427
3,135
0
740
13,171
6,878
2,822
5,151
7,662
75,301
0
L
9,730
1,065
0
2,450
24,280
23,307
1,384
5,178
18,977
0
57,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,145
Gold Earned
56,055
609
Minions Killed
454
0
Camps Cleared
0
2,431,156
Distance Traveled
1,936,029
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,630
486
142
5
0
421,530
5
W
Tsukuyomi
15,277
588
172
7
0
449,421
0
L
Bakasura
12,417
478
105
4
0
479,074
3
W
Cthulhu
16,417
631
75
3
0
515,407
4
W
Medusa
16,281
626
134
5
0
424,056
7
L
Ymir
10,558
406
74
3
0
341,336
1
L
Danzaburou
8,678
334
38
1
0
261,529
1
W
Sun Wukong
14,061
541
118
5
0
521,988
3
W
Kukulkan
15,109
581
110
4
0
520,284
0
L
Mulan
11,772
453
95
4
0
432,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role