Player Matchup

Ares
Ares
MatiLichter
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Chernobog
Chernobog
Yleonard83
Chernobog
Level 27
God Stats
6W - 9L
1,440 SR
Queue Stats
39W - 49L
1,335 Elo+
Solo
Thor
Thor
gerar1614
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
lean_Losada2005
Ra
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 10L
960 Elo+
Party 1
Bellona
Bellona
svadillo2015
Bellona
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 13L
883 Elo+
Party 1
Team Averages
Level 9
1,488 SR
1,236 Elo+

VS

Team Averages
Level 21
1,441 SR
1,220 Elo+
Neith
Neith
Donuts4lyyfe
Neith
Level 27
God Stats
12W - 22L
1,301 SR
Queue Stats
188W - 228L
1,170 Elo+
Party 3
Pele
Pele
Panda3194
Pele
Level 25
God Stats
11W - 14L
1,240 SR
Queue Stats
30W - 35L
1,224 Elo+
Party 2
Ra
Ra
Staplefish94542
Ra
Level 7
God Stats
4W - 1L
1,651 SR
Queue Stats
31W - 42L
1,214 Elo+
Party 2
Freya
Freya
Winterfalcon00
Freya
Level 28
God Stats
6W - 2L
1,755 SR
Queue Stats
29W - 32L
1,311 Elo+
Solo
Jing Wei
Jing Wei
unknown_venom21
Jing Wei
Level 18
God Stats
4W - 5L
1,257 SR
Queue Stats
87W - 133L
1,180 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,197
387
2,707
11,398
9,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Yleonard83
Chernobog
10
4 / 8 / 1
6,804
425
5,097
11,879
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
6
0 / 12 / 0
4,991
312
1,375
9,564
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 1
6,421
401
5,360
6,147
3,651
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
svadillo2015
Bellona
14
4 / 1 / 0
7,922
495
3,096
8,249
4,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 1 / 1
9,858
616
15,792
9,751
3,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
11
6 / 1 / 4
7,331
458
3,662
8,647
3,916
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
4 / 1 / 7
7,202
450
7,262
5,161
3,269
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 4 / 0
9,154
572
4,604
8,693
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
9
1 / 5 / 6
6,380
399
4,292
6,218
1,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
9
Kills
27
28
Deaths
12
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
15
1
1
15.5
L
1
7
2
0.29
W
Pele
6
1
4
8
W
4
1
7
7.5
W
1
4
0
0.25
L
Chernobog
Yleonard83
Chernobog
4
8
1
0.56
L
Thor
0
12
0
0
L
0
0
1
0.5
L
Bellona
svadillo2015
Bellona
4
1
0
4
W
Jing Wei
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,635
Damage
35,612
47,237
Taken
38,470
24,662
Mitigated
15,920
7,025
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,792
9,912
564
5,695
9,751
3,700
2,516
1,851
7,900
0
51,586
L
2,707
591
0
884
11,398
9,398
0
0
11,398
13,482
0
W
Pele
3,662
1,178
0
2,424
8,647
3,916
267
4,036
4,611
0
23,074
W
7,262
2,559
746
1,703
5,161
3,269
556
1,366
3,795
20,098
0
W
4,604
1,604
0
3,194
8,693
3,233
1,182
459
8,234
53,810
0
L
Chernobog
Yleonard83
Chernobog
5,097
2,880
0
2,465
11,879
4,289
628
0
11,879
0
25,490
L
Thor
1,375
1,140
0
0
9,564
2,707
0
3,587
5,977
0
4,680
L
5,360
1,027
57
2,428
6,147
3,651
327
3,279
2,868
26,909
0
L
Bellona
svadillo2015
Bellona
3,096
411
0
1,191
8,249
4,617
126
5,000
3,249
7,531
19,695
W
Jing Wei
4,292
2,667
0
0
6,218
1,802
400
814
5,404
0
9,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
39,925
133
Minions Killed
275
0
Camps Cleared
0
1,384,581
Distance Traveled
1,362,869
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,858
616
90
6
0
300,720
2
L
Ares
6,197
387
18
1
0
329,637
1
W
Pele
7,331
458
31
2
0
290,713
0
W
Ra
7,202
450
26
2
0
223,962
0
W
Freya
9,154
572
117
7
0
246,159
0
L
Chernobog
6,804
425
30
2
0
249,688
0
L
Thor
4,991
312
3
0
0
227,273
2
L
Ra
6,421
401
38
2
0
253,483
4
L
Bellona
7,922
495
44
3
0
324,500
1
W
Jing Wei
6,380
399
11
1
0
301,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role