Player Matchup

Neith
Neith
DragonXRS
Neith
Level 56
God Stats
1W - 1L
1,321 SR
Queue Stats
92W - 72L
1,468 Elo+
Party 1
Sobek
Sobek
IreOfOld
Sobek
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 37L
1,841 Elo+
Solo
Jormungandr
Jormungandr
Madbomb84
Jormungandr
Level 7
God Stats
43W - 31L
1,594 SR
Queue Stats
50W - 38L
1,530 Elo+
Party 1
Bakasura
Bakasura
ZarCkOr
Bakasura
Level 20
God Stats
11W - 2L
1,770 SR
Queue Stats
83W - 73L
1,541 Elo+
Solo
Sol
Sol
macthekiller
Sol
Level 28
God Stats
11W - 4L
1,868 SR
Queue Stats
68W - 64L
1,548 Elo+
Solo
Team Averages
Level 27
1,611 SR
1,585 Elo+

VS

Team Averages
Level 16
1,502 SR
1,587 Elo+
Janus
Janus
AsesinoDeRatas
Janus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,562 Elo+
Solo
Ares
Ares
Draconga
Ares
Level 40
God Stats
2W - 8L
1,399 SR
Queue Stats
120W - 129L
1,571 Elo+
Party 2
Neith
Neith
Emosewa Emily
Neith
Level 5
God Stats
2W - 3L
1,611 SR
Queue Stats
17W - 23L
1,501 Elo+
Party 2
Artemis
Artemis
LxrdWrxith4kT
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,835 Elo+
Solo
Odin
Odin
dm0nXx
Odin
Level 14
God Stats
2W - 6L
1,500 SR
Queue Stats
32W - 32L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DragonXRS
Neith
8
0 / 1 / 3
5,083
508
3,558
2,270
639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
IreOfOld
Sobek
8
1 / 1 / 1
5,232
523
1,512
4,958
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Madbomb84
Jormungandr
11
2 / 0 / 0
5,680
568
3,806
3,548
2,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
ZarCkOr
Bakasura
11
2 / 0 / 2
6,234
623
3,139
6,323
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 1
5,695
570
2,800
2,877
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,772
577
3,001
4,827
1,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
7
0 / 2 / 1
4,413
441
2,416
7,275
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 1
4,432
443
1,414
3,288
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
4
0 / 3 / 0
3,784
378
698
2,268
636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
dm0nXx
Odin
8
0 / 0 / 0
4,458
446
1,144
5,612
1,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Ares
0
2
1
0.25
W
Neith
DragonXRS
Neith
0
1
3
1.5
L
0
1
1
0.5
W
Sobek
IreOfOld
Sobek
1
1
1
1.5
L
Artemis
0
3
0
0
W
Jormungandr
Madbomb84
Jormungandr
2
0
0
2
W
Bakasura
ZarCkOr
Bakasura
2
0
2
3
L
Odin
dm0nXx
Odin
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,815
Damage
8,673
19,976
Taken
23,270
8,171
Mitigated
7,265
6,556
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,001
51
0
2,308
4,827
1,063
0
818
3,296
34,619
0
L
Ares
2,416
67
0
1,877
7,275
3,072
0
2,400
4,763
10,186
0
W
Neith
DragonXRS
Neith
3,558
1,496
0
708
2,270
639
703
1,189
1,081
0
27,474
L
1,414
785
0
576
3,288
896
0
840
2,398
0
17,168
W
Sobek
IreOfOld
Sobek
1,512
329
0
2,317
4,958
2,621
120
1,515
3,443
6,001
0
L
Artemis
698
189
0
0
2,268
636
108
717
1,371
0
6,083
W
Jormungandr
Madbomb84
Jormungandr
3,806
362
0
1,010
3,548
2,018
0
0
3,548
27,507
0
W
Bakasura
ZarCkOr
Bakasura
3,139
2,148
0
1,382
6,323
2,052
156
1,302
5,021
0
29,561
L
Odin
dm0nXx
Odin
1,144
260
0
2,301
5,612
1,598
115
2,549
2,673
0
16,424
W
2,800
475
0
1,139
2,877
841
384
1,411
1,466
25,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,924
Gold Earned
22,859
248
Minions Killed
170
0
Camps Cleared
0
922,421
Distance Traveled
821,622
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,772
577
76
8
0
211,651
3
L
Ares
4,413
441
9
1
0
169,484
1
W
Neith
5,083
508
61
6
0
152,952
2
L
Neith
4,432
443
35
4
0
167,417
0
W
Sobek
5,232
523
8
1
0
193,764
1
L
Artemis
3,784
378
19
2
0
99,721
3
W
Jormungandr
5,680
568
51
5
0
196,046
0
W
Bakasura
6,234
623
74
7
0
209,990
4
L
Odin
4,458
446
31
3
0
173,349
3
W
Sol
5,695
570
54
5
0
169,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role