Player Matchup

Artemis
Artemis
EvilBunnyNick
Artemis
Level 119
God Stats
2W - 1L
1,751 SR
Queue Stats
53W - 52L
1,593 Elo+
Party 1
Fafnir
Fafnir
GoobyTHEGoobster
Fafnir
Level 89
God Stats
2W - 0L
1,908 SR
Queue Stats
13W - 7L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
Zwarg27
Gilgamesh
Level 29
God Stats
2W - 1L
1,731 SR
Queue Stats
33W - 23L
1,598 Elo+
Party 1
Team Averages
Level 79
1,796 SR
1,568 Elo+

VS

Team Averages
Level 29
1,541 SR
1,458 Elo+
Ra
Ra
Docter_EP
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
El_Kompa_Buddha
Thanatos
Level 75
God Stats
7W - 13L
1,576 SR
Queue Stats
46W - 55L
1,327 Elo+
Party 2
Ymir
Ymir
two_saucyy
Ymir
Level 6
God Stats
2W - 3L
1,546 SR
Queue Stats
2W - 4L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
6 / 2 / 7
8,499
850
9,601
5,194
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
4 / 0 / 10
9,340
934
4,526
4,229
3,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Zwarg27
Gilgamesh
11
4 / 1 / 7
8,532
853
5,863
6,191
4,364
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,038
704
4,467
6,199
2,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
9
2 / 6 / 1
7,035
704
1,337
8,905
2,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
0 / 5 / 2
6,227
623
1,040
8,902
4,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
3
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Thanatos
2
6
1
0.42
W
Artemis
6
2
7
4.75
W
4
0
10
9
W
Gilgamesh
Zwarg27
Gilgamesh
4
1
7
7.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,990
Damage
6,844
15,614
Taken
24,006
9,963
Mitigated
9,199
2,145
Healing
4,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,467
34
499
1,086
6,199
2,054
0
1,239
4,960
31,112
0
L
Thanatos
1,337
0
652
1,988
8,905
2,639
0
1,762
7,143
0
8,311
W
Artemis
9,601
5,446
0
525
5,194
1,929
695
2,243
2,951
0
44,125
W
4,526
1,335
0
1,458
4,229
3,670
192
1,697
2,532
16,973
0
W
Gilgamesh
Zwarg27
Gilgamesh
5,863
1,228
0
162
6,191
4,364
248
1,704
4,487
0
21,515
L
1,040
35
0
0
8,902
4,506
0
1,561
7,341
5,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
20,300
128
Minions Killed
84
0
Camps Cleared
0
563,877
Distance Traveled
527,631
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,038
704
56
6
0
171,836
3
L
Thanatos
7,035
704
16
2
0
180,608
1
W
Artemis
8,499
850
67
7
0
184,141
4
W
Fafnir
9,340
934
26
3
0
198,713
4
W
Gilgamesh
8,532
853
35
4
0
181,023
1
L
Ymir
6,227
623
12
1
0
175,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role