Player Matchup

Hercules
Hercules
Dagomus
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Robspring
Zeus
Level 62
God Stats
86W - 82L
1,509 SR
Queue Stats
98W - 125L
1,467 Elo+
Solo
Agni
Agni
SpaceshipEarth
Agni
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,184 Elo+
Solo
Sobek
Sobek
Xiuying
Sobek
Level 66
God Stats
2W - 1L
1,586 SR
Queue Stats
173W - 143L
1,560 Elo+
Solo
Mercury
Mercury
iDemacC
Mercury
Level 48
God Stats
230W - 212L
1,533 SR
Queue Stats
230W - 212L
1,511 Elo+
Solo
Team Averages
Level 68
1,526 SR
1,444 Elo+

VS

Team Averages
Level 85
1,554 SR
1,540 Elo+
Ra
Ra
Flebber
Ra
Level 109
God Stats
5W - 3L
1,626 SR
Queue Stats
174W - 156L
1,575 Elo+
Party 2
Zhong Kui
Zhong Kui
Kb903
Zhong Kui
Level 111
God Stats
7W - 10L
1,511 SR
Queue Stats
592W - 589L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
SamuelPea
Gilgamesh
Level 48
God Stats
10W - 6L
1,632 SR
Queue Stats
68W - 79L
1,509 Elo+
Solo
Fafnir
Fafnir
authorreadd
Fafnir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 353L
1,546 Elo+
Party 1
Neith
Neith
chikentaco
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dagomus
Hercules
18
2 / 0 / 8
11,164
930
10,740
11,583
13,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
15
2 / 1 / 3
10,316
860
7,372
4,561
1,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 2 / 5
12,236
1,020
6,976
9,914
4,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Xiuying
Sobek
17
1 / 0 / 9
10,761
897
10,350
15,562
17,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
iDemacC
Mercury
16
2 / 3 / 7
10,479
873
6,389
9,354
4,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

240

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 3
11,492
958
14,207
12,065
5,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Kb903
Zhong Kui
16
1 / 3 / 5
9,984
832
10,673
7,948
8,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
SamuelPea
Gilgamesh
13
0 / 0 / 0
8,780
732
0
0
0
Fafnir
16
1 / 1 / 2
10,963
914
7,284
14,170
18,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
17
1 / 4 / 3
11,031
919
14,050
10,351
4,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
12
Kills
6
6
Deaths
12
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dagomus
Hercules
2
0
8
6
L
3
4
3
1.13
L
Zhong Kui
Kb903
Zhong Kui
1
3
5
1.17
W
Zeus
2
1
3
3.5
L
Gilgamesh
SamuelPea
Gilgamesh
0
0
0
0
W
5
2
5
3.75
W
Sobek
Xiuying
Sobek
1
0
9
5.5
L
Fafnir
1
1
2
2
L
Neith
1
4
3
0.63
W
Mercury
iDemacC
Mercury
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,827
Damage
46,214
50,974
Taken
44,534
42,580
Mitigated
37,294
12,386
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dagomus
Hercules
10,740
1,483
0
4,244
11,583
13,954
0
6,192
5,391
0
22,917
L
14,207
751
1,670
2,518
12,065
5,806
0
7,583
4,332
52,750
0
L
Zhong Kui
Kb903
Zhong Kui
10,673
590
0
1,135
7,948
8,502
0
4,470
3,328
17,014
0
W
Zeus
7,372
488
319
1,181
4,561
1,781
0
3,433
1,128
26,039
0
L
Gilgamesh
SamuelPea
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
6,976
466
0
1,395
9,914
4,848
0
7,365
2,549
54,652
0
W
Sobek
Xiuying
Sobek
10,350
1,001
1,763
3,392
15,562
17,819
0
7,979
7,583
19,888
0
L
Fafnir
7,284
1,251
0
2,784
14,170
18,325
0
6,532
7,398
11,209
0
L
Neith
14,050
4,712
0
1,296
10,351
4,661
0
6,113
4,208
0
55,129
W
Mercury
iDemacC
Mercury
6,389
3,313
0
92
9,354
4,178
0
7,195
2,159
0
17,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,956
Gold Earned
52,250
242
Minions Killed
218
8
Camps Cleared
7
1,056,405
Distance Traveled
908,491
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,164
930
34
3
1
253,447
0
L
Ra
11,492
958
83
7
3
250,730
0
L
Zhong Kui
9,984
832
13
1
1
214,440
2
W
Zeus
10,316
860
41
3
1
104,563
0
L
Gilgamesh
8,780
732
0
0
0
0
0
W
Agni
12,236
1,020
127
11
3
221,041
3
W
Sobek
10,761
897
11
1
0
250,063
2
L
Fafnir
10,963
914
10
1
1
234,228
0
L
Neith
11,031
919
112
9
2
209,093
0
W
Mercury
10,479
873
29
2
3
227,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role