Player Matchup

Bacchus
Bacchus
Comet5465
Bacchus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 268L
1,416 Elo+
Party 3
Danzaburou
Danzaburou
Culvercavs
Danzaburou
Level 61
God Stats
0W - 5L
1,141 SR
Queue Stats
57W - 84L
1,407 Elo+
Party 3
Sun Wukong
Sun Wukong
MoonOutlaw
Sun Wukong
Level 49
God Stats
1W - 3L
1,233 SR
Queue Stats
28W - 38L
1,493 Elo+
Party 3
Olorun
Olorun
armeros1
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
wave2453
Ymir
Level 43
God Stats
43W - 45L
1,547 SR
Queue Stats
142W - 175L
1,468 Elo+
Party 3
Team Averages
Level 68
1,384 SR
1,457 Elo+

VS

Team Averages
Level 54
1,455 SR
1,488 Elo+
Pele
Pele
BarkChip
Pele
Level 24
God Stats
11W - 9L
1,355 SR
Queue Stats
398W - 356L
1,485 Elo+
Party 2
Cabrakan
Cabrakan
DylanFGC
Cabrakan
Level 38
God Stats
4W - 0L
1,199 SR
Queue Stats
83W - 65L
1,553 Elo+
Solo
Tiamat
Tiamat
Qoertz
Tiamat
Level 45
God Stats
34W - 35L
1,471 SR
Queue Stats
273W - 251L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
Seregruthes
Amaterasu
Level 98
God Stats
5W - 3L
1,577 SR
Queue Stats
445W - 427L
1,449 Elo+
Party 1
Anhur
Anhur
ssbmginger
Anhur
Level 63
God Stats
25W - 19L
1,674 SR
Queue Stats
392W - 332L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Comet5465
Bacchus
10
2 / 2 / 1
6,097
554
4,954
6,401
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Culvercavs
Danzaburou
9
0 / 4 / 0
5,311
483
3,144
7,299
1,500
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
MoonOutlaw
Sun Wukong
10
0 / 3 / 0
5,960
542
5,722
7,788
2,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
armeros1
Olorun
10
2 / 5 / 2
6,288
572
5,389
7,775
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
8
1 / 3 / 1
5,684
517
3,350
8,460
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 2 / 4
5,411
492
4,086
8,007
2,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
DylanFGC
Cabrakan
9
1 / 1 / 4
5,711
519
2,829
6,650
3,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Qoertz
Tiamat
11
7 / 2 / 2
6,964
633
6,736
6,134
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Seregruthes
Amaterasu
11
2 / 0 / 2
6,437
585
3,357
8,685
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
12
6 / 0 / 0
7,204
655
8,150
6,232
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
17
17
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
1
2
4
1.5
L
Bacchus
Comet5465
Bacchus
2
2
1
1.25
L
Danzaburou
Culvercavs
Danzaburou
0
4
0
0
W
Cabrakan
DylanFGC
Cabrakan
1
1
4
3
L
Sun Wukong
MoonOutlaw
Sun Wukong
0
3
0
0
W
Tiamat
Qoertz
Tiamat
7
2
2
4
W
Amaterasu
Seregruthes
Amaterasu
2
0
2
3
L
Olorun
armeros1
Olorun
2
5
2
0.6
W
Anhur
6
0
0
6
L
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
25,158
37,723
Taken
35,708
13,070
Mitigated
17,205
8,196
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,086
943
0
1,903
8,007
2,512
0
4,325
3,526
0
24,036
L
Bacchus
Comet5465
Bacchus
4,954
951
0
646
6,401
3,367
0
2,226
3,974
25,961
3,296
L
Danzaburou
Culvercavs
Danzaburou
3,144
1,611
0
2,262
7,299
1,500
0
397
6,902
0
25,060
W
Cabrakan
DylanFGC
Cabrakan
2,829
580
0
1,191
6,650
3,160
0
2,610
3,988
11,523
0
L
Sun Wukong
MoonOutlaw
Sun Wukong
5,722
1,597
0
1,712
7,788
2,954
802
1,198
6,550
0
32,540
W
Tiamat
Qoertz
Tiamat
6,736
1,174
0
2,253
6,134
3,791
0
4,063
1,824
33,604
0
W
Amaterasu
Seregruthes
Amaterasu
3,357
1,911
0
4,457
8,685
6,005
0
889
7,796
0
31,673
L
Olorun
armeros1
Olorun
5,389
1,536
122
2,321
7,775
2,413
946
3,634
3,907
32,896
0
W
Anhur
8,150
4,686
0
3,710
6,232
1,737
0
1,178
5,054
0
42,919
L
Ymir
3,350
789
0
1,133
8,460
2,836
0
1,569
6,825
18,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
31,727
276
Minions Killed
304
0
Camps Cleared
0
1,050,731
Distance Traveled
1,033,955
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,411
492
45
4
0
210,712
2
L
Bacchus
6,097
554
55
5
0
238,383
1
L
Danzaburou
5,311
483
45
4
0
189,404
4
W
Cabrakan
5,711
519
18
2
0
209,096
2
L
Sun Wukong
5,960
542
67
6
0
210,493
0
W
Tiamat
6,964
633
72
7
0
209,918
1
W
Amaterasu
6,437
585
75
7
0
211,715
2
L
Olorun
6,288
572
75
7
0
195,925
3
W
Anhur
7,204
655
94
9
0
192,514
2
L
Ymir
5,684
517
34
3
0
216,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role