Player Matchup

Sun Wukong
Sun Wukong
AbdulliS420
Sun Wukong
Level 27
God Stats
58W - 37L
1,724 SR
Queue Stats
174W - 149L
1,594 Elo+
Solo
Tsukuyomi
Tsukuyomi
AimbotMarc
Tsukuyomi
Level 25
God Stats
7W - 6L
1,530 SR
Queue Stats
12W - 10L
1,413 Elo+
Solo
Neith
Neith
SenpaiSlayer417
Neith
Level 7
God Stats
4W - 5L
1,235 SR
Queue Stats
26W - 37L
1,653 Elo+
Solo
Anubis
Anubis
TankEater777
Anubis
Level 26
God Stats
3W - 4L
1,022 SR
Queue Stats
87W - 79L
1,452 Elo+
Solo
Bacchus
Bacchus
wolfbeast1254
Bacchus
Level 17
God Stats
5W - 13L
1,163 SR
Queue Stats
30W - 49L
1,327 Elo+
Solo
Team Averages
Level 20
1,335 SR
1,488 Elo+

VS

Team Averages
Level 20
1,483 SR
1,435 Elo+
Sol
Sol
BoiBobbyBo
Sol
Level 29
God Stats
31W - 29L
1,497 SR
Queue Stats
59W - 58L
1,391 Elo+
Solo
Discordia
Discordia
Emma V6
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 12L
1,654 Elo+
Solo
Kumbhakarna
Kumbhakarna
evan4456
Kumbhakarna
Level 17
God Stats
13W - 11L
1,263 SR
Queue Stats
106W - 108L
1,208 Elo+
Party 1
Odin
Odin
itsKillrCrim
Odin
Level 18
God Stats
3W - 0L
1,836 SR
Queue Stats
34W - 30L
1,601 Elo+
Solo
Fenrir
Fenrir
ryanbroen
Fenrir
Level 18
God Stats
21W - 23L
1,320 SR
Queue Stats
182W - 198L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbdulliS420
Sun Wukong
7
0 / 1 / 1
4,872
443
1,827
3,915
1,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
AimbotMarc
Tsukuyomi
9
3 / 1 / 0
5,506
501
2,123
6,794
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 3 / 3
4,668
424
2,955
5,800
1,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
10
1 / 4 / 0
6,036
549
3,501
6,486
3,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
7
1 / 5 / 2
5,123
466
2,498
7,460
4,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 1
6,755
614
11,999
7,866
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Emma V6
Discordia
14
4 / 0 / 0
7,578
689
4,132
2,199
612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
evan4456
Kumbhakarna
10
0 / 1 / 7
6,245
568
965
5,861
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 1
6,420
584
2,466
5,417
1,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
ryanbroen
Fenrir
10
1 / 1 / 2
5,893
536
1,238
6,545
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
14
14
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AbdulliS420
Sun Wukong
0
1
1
0.5
L
Tsukuyomi
AimbotMarc
Tsukuyomi
3
1
0
3
W
8
2
1
4.25
W
Discordia
Emma V6
Discordia
4
0
0
4
L
0
3
3
0.5
L
Anubis
1
4
0
0.25
W
Kumbhakarna
evan4456
Kumbhakarna
0
1
7
3.5
W
1
1
1
1.5
W
Fenrir
ryanbroen
Fenrir
1
1
2
2
L
Bacchus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,904
Damage
20,800
30,455
Taken
27,888
13,367
Mitigated
8,972
6,673
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AbdulliS420
Sun Wukong
1,827
668
0
1,029
3,915
1,457
0
0
3,915
0
18,745
L
Tsukuyomi
AimbotMarc
Tsukuyomi
2,123
572
218
2,522
6,794
2,469
0
2,658
4,136
0
20,289
W
11,999
4,532
0
4,678
7,866
1,945
1,363
2,430
5,436
40,045
0
W
Discordia
Emma V6
Discordia
4,132
169
0
450
2,199
612
0
616
1,583
54,124
0
L
2,955
813
0
830
5,800
1,888
212
4,284
1,516
0
17,080
L
Anubis
3,501
0
0
2,074
6,486
3,411
0
4,237
2,249
36,734
0
W
Kumbhakarna
evan4456
Kumbhakarna
965
187
0
1,830
5,861
2,590
127
2,242
3,619
5,475
0
W
2,466
1,183
0
1,250
5,417
1,728
750
0
5,417
0
32,522
W
Fenrir
ryanbroen
Fenrir
1,238
423
0
4,592
6,545
2,097
0
711
5,834
0
28,969
L
Bacchus
2,498
88
0
0
7,460
4,142
0
5,917
1,543
9,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
32,891
212
Minions Killed
353
0
Camps Cleared
0
873,630
Distance Traveled
1,016,418
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,872
443
47
4
0
103,822
2
L
Tsukuyomi
5,506
501
47
4
0
213,025
1
W
Sol
6,755
614
75
7
0
181,994
0
W
Discordia
7,578
689
118
11
0
207,223
3
L
Neith
4,668
424
25
2
0
183,828
4
L
Anubis
6,036
549
81
7
0
172,723
3
W
Kumbhakarna
6,245
568
9
1
0
214,047
1
W
Odin
6,420
584
81
7
0
209,964
1
W
Fenrir
5,893
536
70
6
0
203,190
0
L
Bacchus
5,123
466
12
1
0
200,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role