Player Matchup

Sun Wukong
Sun Wukong
BogEyedPunLord
Sun Wukong
Level 64
God Stats
7W - 9L
1,430 SR
Queue Stats
431W - 468L
1,378 Elo+
Party 2
Thanatos
Thanatos
Brxscoe
Thanatos
Level 42
God Stats
8W - 8L
1,512 SR
Queue Stats
84W - 84L
1,445 Elo+
Party 2
Horus
Horus
MaximusPrime1309
Horus
Level 40
God Stats
10W - 7L
1,762 SR
Queue Stats
17W - 16L
1,612 Elo+
Party 1
Chang'e
Chang'e
MrBigBossMan
Chang'e
Level 111
God Stats
4W - 0L
1,402 SR
Queue Stats
348W - 347L
1,439 Elo+
Party 2
Eset
Eset
tristi25
Eset
Level 78
God Stats
3W - 3L
1,826 SR
Queue Stats
309W - 336L
1,525 Elo+
Party 1
Team Averages
Level 67
1,587 SR
1,480 Elo+

VS

Team Averages
Level 53
1,536 SR
1,433 Elo+
Medusa
Medusa
Abyss0Walker
Medusa
Level 125
God Stats
7W - 10L
1,621 SR
Queue Stats
113W - 119L
1,483 Elo+
Party 3
Gilgamesh
Gilgamesh
OYaJ1x
Gilgamesh
Level 31
God Stats
4W - 4L
1,553 SR
Queue Stats
119W - 133L
1,459 Elo+
Party 3
Freya
Freya
SK_Aizen0
Freya
Level 37
God Stats
8W - 7L
1,645 SR
Queue Stats
34W - 46L
1,458 Elo+
Party 3
Hera
Hera
WoodhouseTDS
Hera
Level 47
God Stats
7W - 8L
1,363 SR
Queue Stats
24W - 43L
1,265 Elo+
Solo
Xing Tian
Xing Tian
ve_anas
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BogEyedPunLord
Sun Wukong
19
6 / 0 / 3
11,731
617
14,007
12,158
9,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Brxscoe
Thanatos
15
7 / 1 / 6
9,816
517
6,168
10,545
4,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 0 / 9
9,752
513
4,403
11,521
14,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
MrBigBossMan
Chang'e
18
6 / 0 / 3
10,939
576
9,050
14,033
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
15
4 / 5 / 10
9,647
508
14,103
13,990
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 6 / 0
8,370
441
12,031
12,291
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
OYaJ1x
Gilgamesh
13
1 / 7 / 1
8,497
447
9,743
17,288
7,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
SK_Aizen0
Freya
14
0 / 5 / 0
7,875
414
3,392
13,173
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 5 / 0
8,546
450
7,883
9,516
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
ve_anas
Xing Tian
12
0 / 3 / 2
7,761
408
2,373
10,880
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
26
Kills
6
6
Deaths
26
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
6
0
0.83
W
Sun Wukong
BogEyedPunLord
Sun Wukong
6
0
3
7.5
W
Thanatos
Brxscoe
Thanatos
7
1
6
10
W
3
0
9
7.5
W
Chang'e
MrBigBossMan
Chang'e
6
0
3
7.5
L
Gilgamesh
OYaJ1x
Gilgamesh
1
7
1
0.21
L
Freya
SK_Aizen0
Freya
0
5
0
0
L
0
5
0
0
W
Eset
4
5
10
1.8
L
Xing Tian
ve_anas
Xing Tian
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,731
Damage
35,422
62,247
Taken
63,148
39,533
Mitigated
27,143
38,914
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,031
4,941
0
2,044
12,291
3,892
0
6,243
6,006
0
58,303
W
Sun Wukong
BogEyedPunLord
Sun Wukong
14,007
3,749
0
3,709
12,158
9,818
352
3,064
9,094
0
88,697
W
Thanatos
Brxscoe
Thanatos
6,168
1,337
0
12,599
10,545
4,188
385
1,126
9,355
0
45,138
W
4,403
1,923
2,060
5,368
11,521
14,300
232
2,683
8,714
0
20,626
W
Chang'e
MrBigBossMan
Chang'e
9,050
765
1,449
7,348
14,033
5,377
2,090
4,470
9,197
76,543
0
L
Gilgamesh
OYaJ1x
Gilgamesh
9,743
2,593
0
2,628
17,288
7,209
0
6,133
10,915
0
60,626
L
Freya
SK_Aizen0
Freya
3,392
1,036
378
4,352
13,173
5,227
0
385
12,760
37,728
0
L
7,883
1,577
0
458
9,516
2,643
74
5,013
4,371
54,236
0
W
Eset
14,103
1,392
742
5,639
13,990
5,850
1,101
1,710
12,239
63,309
0
L
Xing Tian
ve_anas
Xing Tian
2,373
231
0
806
10,880
8,172
0
4,907
5,943
20,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,885
Gold Earned
41,049
547
Minions Killed
385
0
Camps Cleared
0
1,817,077
Distance Traveled
1,670,131
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,370
441
79
4
0
338,173
0
W
Sun Wukong
11,731
617
183
10
0
344,945
4
W
Thanatos
9,816
517
83
4
0
387,095
2
W
Horus
9,752
513
31
2
0
364,657
3
W
Chang'e
10,939
576
146
8
0
377,327
3
L
Gilgamesh
8,497
447
91
5
0
357,486
2
L
Freya
7,875
414
70
4
0
309,983
0
L
Hera
8,546
450
111
6
0
326,546
5
W
Eset
9,647
508
104
5
0
343,053
5
L
Xing Tian
7,761
408
34
2
0
337,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role