Player Matchup

Fenrir
Fenrir
Gold IV
BigBlackBanan69
Fenrir
Gold IV
Level 87
God Stats
5W - 9L
1,628 SR
Queue Stats
167W - 159L
1,450 MMR
Party 3
Gilgamesh
Gilgamesh
Gold I
FaintFawn270720
Gilgamesh
Gold I
Level 128
God Stats
0W - 1L
1,238 SR
Queue Stats
320W - 323L
1,597 MMR
Solo
Ymir
Ymir
Gold IV
LordOGorilla
Ymir
Gold IV
Level 88
God Stats
0W - 2L
1,557 SR
Queue Stats
20W - 18L
1,716 MMR
Party 3
Danzaburou
Danzaburou
Platinum III
SinStory
Danzaburou
Platinum III
Level 160
God Stats
4W - 4L
1,491 SR
Queue Stats
243W - 240L
1,673 MMR
Party 2
Thoth
Thoth
Gold I
tea-rex-XG
Thoth
Gold I
Level 154
God Stats
1W - 3L
1,417 SR
Queue Stats
202W - 198L
1,576 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,466 SR
1,602 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,557 SR
1,615 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Kumbhakarna
Kumbhakarna
Silver I
ANTHONY_UIC
Kumbhakarna
Silver I
Level 117
God Stats
1W - 0L
1,281 SR
Queue Stats
4W - 3L
1,576 MMR
Solo
Hades
Hades
Gold III
GiggleTherapy
Hades
Gold III
Level 157
God Stats
1W - 0L
1,914 SR
Queue Stats
28W - 19L
1,748 MMR
Party 4
King Arthur
King Arthur
Platinum II
TheAlphaMale912
King Arthur
Platinum II
Level 148
God Stats
6W - 5L
1,589 SR
Queue Stats
132W - 125L
1,794 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
WILLY_IS_MY_NAME
Ao Kuang
Gold II
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 173L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
8,844
442
7,230
16,508
8,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
FaintFawn270720
Gilgamesh
18
0 / 2 / 1
10,575
529
5,847
18,704
16,151
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 5 / 3
7,843
392
3,175
14,077
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
SinStory
Danzaburou
18
3 / 4 / 1
11,487
574
10,451
13,924
5,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
17
2 / 4 / 0
9,978
499
10,292
12,619
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TsukuyomiTiamatAthenaSetCu Chulainn

VS

Bans
CthulhuJanusChernobogScyllaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 2 / 8
11,244
562
12,499
11,109
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
ANTHONY_UIC
Kumbhakarna
15
1 / 1 / 12
10,008
500
3,992
16,601
14,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 2 / 7
11,269
563
13,329
14,380
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
TheAlphaMale912
King Arthur
20
4 / 0 / 3
12,351
618
16,383
16,606
17,036
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 2 / 3
10,994
550
6,286
16,150
7,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
18
18
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
8
4.5
W
Kumbhakarna
ANTHONY_UIC
Kumbhakarna
1
1
12
7
L
1
3
2
0.67
L
Gilgamesh
FaintFawn270720
Gilgamesh
0
2
1
0.25
W
5
2
7
4.25
L
1
5
3
0.5
L
Danzaburou
SinStory
Danzaburou
3
4
1
0.88
W
King Arthur
TheAlphaMale912
King Arthur
4
0
3
5.5
W
3
2
3
2.25
L
Thoth
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,995
Damage
52,489
75,832
Taken
74,846
42,610
Mitigated
50,022
20,053
Healing
33,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,499
5,000
0
5,218
11,109
4,421
7,995
794
10,273
0
78,802
W
Kumbhakarna
ANTHONY_UIC
Kumbhakarna
3,992
62
0
4,703
16,601
14,118
1,137
4,168
12,279
20,218
0
L
7,230
1,797
0
5,862
16,508
8,564
0
4,994
11,398
0
65,131
L
Gilgamesh
FaintFawn270720
Gilgamesh
5,847
1,192
0
3,302
18,704
16,151
0
4,850
13,824
0
74,197
W
13,329
1,437
2,158
7,001
14,380
6,511
1,610
4,989
9,097
66,249
0
L
3,175
355
0
2,186
14,077
7,905
0
5,721
8,240
17,938
0
L
Danzaburou
SinStory
Danzaburou
10,451
5,262
0
5,655
13,924
5,284
1,390
4,982
8,834
0
85,803
W
King Arthur
TheAlphaMale912
King Arthur
16,383
846
0
5,978
16,606
17,036
652
174
16,432
9,435
85,171
W
6,286
1,544
0
8,802
16,150
7,936
0
2,750
13,298
71,690
12,401
L
Thoth
10,292
211
128
2,920
12,619
4,706
0
4,372
7,977
80,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,727
Gold Earned
55,866
635
Minions Killed
611
0
Camps Cleared
0
1,618,689
Distance Traveled
1,906,008
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,244
562
131
7
0
335,851
2
W
Kumbhakarna
10,008
500
44
2
0
383,538
6
L
Fenrir
8,844
442
120
6
0
362,921
2
L
Gilgamesh
10,575
529
176
9
0
378,867
1
W
Hades
11,269
563
135
7
0
388,705
4
L
Ymir
7,843
392
20
1
0
232,456
5
L
Danzaburou
11,487
574
156
8
0
327,340
3
W
King Arthur
12,351
618
179
9
0
390,678
2
W
Ao Kuang
10,994
550
122
6
0
407,236
2
L
Thoth
9,978
499
163
8
0
317,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role