Player Matchup

Ares
Ares
DaRkA55455iN
Ares
Level 81
God Stats
10W - 2L
1,932 SR
Queue Stats
221W - 190L
1,575 Elo+
Party 2
Neith
Neith
DashGxD
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,615 Elo+
Party 3
He Bo
He Bo
Mysackisbig
He Bo
Level 64
God Stats
4W - 3L
1,618 SR
Queue Stats
54W - 51L
1,538 Elo+
Party 3
King Arthur
King Arthur
SHADOWCTX
King Arthur
Level 117
God Stats
8W - 6L
1,500 SR
Queue Stats
303W - 297L
1,557 Elo+
Party 2
Fenrir
Fenrir
Tanooki
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,513 Elo+
Party 3
Team Averages
Level 82
1,610 SR
1,560 Elo+

VS

Team Averages
Level 94
1,590 SR
1,524 Elo+
Jing Wei
Jing Wei
FelineFrenzyy
Jing Wei
Level 123
God Stats
0W - 2L
1,316 SR
Queue Stats
57W - 80L
1,469 Elo+
Party 1
Hun Batz
Hun Batz
NLEsloppa
Hun Batz
Level 39
God Stats
2W - 2L
1,744 SR
Queue Stats
145W - 141L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
NemesisXXVIII
Kuzenbo
Level 55
God Stats
0W - 1L
1,808 SR
Queue Stats
121W - 96L
1,548 Elo+
Party 1
Nike
Nike
Sakimoto24
Nike
Level 126
God Stats
13W - 13L
1,554 SR
Queue Stats
400W - 418L
1,550 Elo+
Party 1
Anubis
Anubis
robjam1990
Anubis
Level 129
God Stats
15W - 13L
1,525 SR
Queue Stats
254W - 262L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
6,863
490
3,040
7,295
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
DashGxD
Neith
15
6 / 1 / 0
8,591
614
7,577
8,135
2,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
10 / 2 / 5
8,755
625
13,826
6,939
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SHADOWCTX
King Arthur
14
1 / 3 / 3
7,738
553
7,071
13,622
6,330
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Tanooki
Fenrir
14
7 / 3 / 9
8,967
641
8,331
10,809
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FelineFrenzyy
Jing Wei
11
1 / 5 / 1
7,152
511
4,892
10,257
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
NLEsloppa
Hun Batz
14
3 / 5 / 4
8,252
589
5,471
10,150
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Kuzenbo
11
0 / 4 / 6
7,036
503
3,511
11,716
7,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 4 / 2
8,358
597
8,518
12,631
9,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
robjam1990
Anubis
11
4 / 7 / 4
7,509
536
8,119
9,612
4,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
25
Kills
11
11
Deaths
25
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Neith
DashGxD
Neith
6
1
0
6
L
Jing Wei
FelineFrenzyy
Jing Wei
1
5
1
0.3
W
10
2
5
6.25
L
Hun Batz
NLEsloppa
Hun Batz
3
5
4
1
L
Kuzenbo
0
4
6
0.75
W
King Arthur
SHADOWCTX
King Arthur
1
3
3
0.83
L
3
4
2
1
W
Fenrir
Tanooki
Fenrir
7
3
9
3.83
L
Anubis
robjam1990
Anubis
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,845
Damage
30,511
46,800
Taken
54,366
18,560
Mitigated
27,708
18,271
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,040
0
0
1,599
7,295
3,854
0
3,114
4,181
13,438
0
W
Neith
DashGxD
Neith
7,577
4,226
0
5,186
8,135
2,488
2,667
659
7,476
0
58,383
L
Jing Wei
FelineFrenzyy
Jing Wei
4,892
3,155
0
2,524
10,257
2,752
0
353
9,904
0
40,192
W
13,826
656
0
2,818
6,939
1,747
396
3,400
3,539
38,389
0
L
Hun Batz
NLEsloppa
Hun Batz
5,471
1,613
0
500
10,150
3,437
0
3,656
6,326
0
54,145
L
Kuzenbo
3,511
1,175
0
1,745
11,716
7,481
16
5,922
5,617
14,122
0
W
King Arthur
SHADOWCTX
King Arthur
7,071
433
0
4,299
13,622
6,330
0
1,995
11,627
0
46,397
L
8,518
1,440
0
2,732
12,631
9,516
0
1,647
10,924
0
56,287
W
Fenrir
Tanooki
Fenrir
8,331
2,357
0
4,369
10,809
4,141
1,268
2,462
8,347
0
43,474
L
Anubis
robjam1990
Anubis
8,119
202
0
2,449
9,612
4,522
0
4,571
4,729
38,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,914
Gold Earned
38,307
365
Minions Killed
408
0
Camps Cleared
0
1,383,549
Distance Traveled
1,315,490
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,863
490
23
2
0
273,907
4
W
Neith
8,591
614
108
8
0
257,305
4
L
Jing Wei
7,152
511
78
6
0
234,206
4
W
He Bo
8,755
625
67
5
0
269,407
2
L
Hun Batz
8,252
589
105
8
0
283,024
1
L
Kuzenbo
7,036
503
22
2
0
297,196
3
W
King Arthur
7,738
553
83
6
0
294,806
2
L
Nike
8,358
597
129
9
0
256,185
1
W
Fenrir
8,967
641
84
6
0
288,124
0
L
Anubis
7,509
536
74
5
0
244,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role