Player Matchup

Cthulhu
Cthulhu
BotanicGnome
Cthulhu
Level 13
God Stats
8W - 5L
1,499 SR
Queue Stats
8W - 5L
1,448 Elo+
Party 1
Pele
Pele
CanarioPreto
Pele
Level 18
God Stats
12W - 6L
1,619 SR
Queue Stats
15W - 13L
1,303 Elo+
Party 1
Poseidon
Poseidon
ItsAtlanticus
Poseidon
Level 18
God Stats
6W - 9L
1,330 SR
Queue Stats
17W - 19L
1,203 Elo+
Party 1
Chaac
Chaac
SogaLeao
Chaac
Level 17
God Stats
5W - 6L
1,469 SR
Queue Stats
13W - 16L
1,273 Elo+
Party 1
Apollo
Apollo
TantalaBraba
Apollo
Level 10
God Stats
3W - 2L
1,469 SR
Queue Stats
4W - 4L
1,112 Elo+
Party 1
Team Averages
Level 15
1,477 SR
1,268 Elo+

VS

Team Averages
Level 14
1,503 SR
1,272 Elo+
Ullr
Ullr
Captain_Joyboi
Ullr
Level 4
God Stats
4W - 6L
1,355 SR
Queue Stats
24W - 36L
1,314 Elo+
Solo
Kukulkan
Kukulkan
Deadpoolkid9
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,131 Elo+
Solo
Geb
Geb
MoneyMike88
Geb
Level 15
God Stats
0W - 1L
1,503 SR
Queue Stats
13W - 26L
1,308 Elo+
Solo
Gilgamesh
Gilgamesh
theone11_1
Gilgamesh
Level 29
God Stats
30W - 33L
1,657 SR
Queue Stats
224W - 243L
1,377 Elo+
Solo
Thor
Thor
wack12345
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BotanicGnome
Cthulhu
5
0 / 2 / 3
3,683
526
1,362
4,883
1,939
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
3 / 1 / 3
4,856
694
877
3,743
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
ItsAtlanticus
Poseidon
8
6 / 0 / 2
5,445
778
2,244
1,993
499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
SogaLeao
Chaac
9
0 / 0 / 0
4,571
653
2,522
3,233
1,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
6
2 / 1 / 1
4,131
590
1,290
1,957
485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
3,807
544
1,953
2,882
734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Deadpoolkid9
Kukulkan
4
0 / 6 / 0
3,286
469
1,361
3,971
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 2 / 1
3,624
518
1,000
4,532
1,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
theone11_1
Gilgamesh
7
0 / 0 / 0
4,011
573
1,307
3,546
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
2
0 / 3 / 0
2,929
418
48
1,937
462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
1
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BotanicGnome
Cthulhu
0
2
3
0.75
W
3
1
3
4.5
L
1
1
2
2
L
Kukulkan
Deadpoolkid9
Kukulkan
0
6
0
0
W
Poseidon
ItsAtlanticus
Poseidon
6
0
2
7
L
0
2
1
0.25
W
Chaac
SogaLeao
Chaac
0
0
0
0
W
Apollo
2
1
1
2.5
L
Gilgamesh
theone11_1
Gilgamesh
0
0
0
0
L
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,295
Damage
5,669
15,809
Taken
16,868
5,793
Mitigated
5,422
5,312
Healing
672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BotanicGnome
Cthulhu
1,362
208
99
868
4,883
1,939
0
480
4,403
6,459
0
W
877
458
0
1,412
3,743
1,004
0
38
3,705
0
17,310
L
1,953
1,056
0
368
2,882
734
0
822
1,940
0
8,300
L
Kukulkan
Deadpoolkid9
Kukulkan
1,361
604
0
0
3,971
1,045
0
1,309
2,662
6,815
0
W
Poseidon
ItsAtlanticus
Poseidon
2,244
561
0
750
1,993
499
308
1,129
670
16,259
0
L
1,000
309
0
168
4,532
1,829
0
627
3,875
11,101
0
W
Chaac
SogaLeao
Chaac
2,522
98
0
2,183
3,233
1,866
87
0
3,233
0
19,237
W
Apollo
1,290
544
0
0
1,957
485
732
520
1,437
0
13,002
L
Gilgamesh
theone11_1
Gilgamesh
1,307
362
0
136
3,546
1,352
0
0
3,186
0
13,403
L
Thor
48
0
0
0
1,937
462
0
698
1,239
0
968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,686
Gold Earned
17,657
159
Minions Killed
72
0
Camps Cleared
0
669,514
Distance Traveled
582,546
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,683
526
12
2
0
127,308
0
W
Pele
4,856
694
42
6
0
152,153
0
L
Ullr
3,807
544
16
2
0
134,400
0
L
Kukulkan
3,286
469
12
2
0
134,264
1
W
Poseidon
5,445
778
31
4
0
150,011
0
L
Geb
3,624
518
18
3
0
122,754
2
W
Chaac
4,571
653
42
6
0
117,007
1
W
Apollo
4,131
590
32
5
0
123,035
0
L
Gilgamesh
4,011
573
26
4
0
145,441
3
L
Thor
2,929
418
0
0
0
45,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role