Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
LittlED92
Scylla
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
246W - 250L
1,463 Elo+
Party 2
Kali
Kali
alvarhoc
Kali
Level 46
God Stats
4W - 3L
1,659 SR
Queue Stats
77W - 86L
1,432 Elo+
Party 3
King Arthur
King Arthur
costal-magenta2
King Arthur
Level 27
God Stats
6W - 3L
1,592 SR
Queue Stats
73W - 54L
1,499 Elo+
Party 3
Baron Samedi
Baron Samedi
lilrex1687
Baron Samedi
Level 106
God Stats
14W - 7L
1,724 SR
Queue Stats
445W - 442L
1,562 Elo+
Party 2
Team Averages
Level 65
1,595 SR
1,491 Elo+

VS

Team Averages
Level 52
1,445 SR
1,446 Elo+
Ullr
Ullr
Gin7977
Ullr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 203L
1,475 Elo+
Party 1
Persephone
Persephone
MTG_madness
Persephone
Level 86
God Stats
5W - 6L
1,309 SR
Queue Stats
229W - 229L
1,463 Elo+
Party 1
Arachne
Arachne
TheHonourableSer
Arachne
Level 32
God Stats
0W - 4L
1,365 SR
Queue Stats
2W - 4L
1,346 Elo+
Solo
Yemoja
Yemoja
chalkeycheese
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,427 Elo+
Party 1
Bellona
Bellona
potatoman10123
Bellona
Level 43
God Stats
27W - 20L
1,550 SR
Queue Stats
111W - 96L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 1 / 1
7,722
483
4,447
6,696
2,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
LittlED92
Scylla
15
2 / 0 / 2
8,881
555
7,999
8,047
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
12
3 / 2 / 5
8,083
505
5,190
10,510
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
costal-magenta2
King Arthur
16
6 / 1 / 0
9,526
595
10,622
16,111
9,807
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
lilrex1687
Baron Samedi
12
2 / 1 / 6
7,942
496
9,493
7,825
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Gin7977
Ullr
11
0 / 3 / 0
6,558
410
3,016
9,574
3,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
MTG_madness
Persephone
14
2 / 1 / 0
8,493
531
6,488
7,993
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
7,220
451
5,317
10,336
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 4 / 2
6,286
393
1,939
10,380
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 5 / 0
7,523
470
11,408
14,422
11,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
1
3.5
L
Ullr
Gin7977
Ullr
0
3
0
0
W
Scylla
LittlED92
Scylla
2
0
2
3
L
Persephone
MTG_madness
Persephone
2
1
0
2
L
1
2
2
1
W
Kali
3
2
5
2.75
L
0
4
2
0.25
W
King Arthur
costal-magenta2
King Arthur
6
1
0
6
W
Baron Samedi
lilrex1687
Baron Samedi
2
1
6
5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,751
Damage
28,168
49,189
Taken
52,705
26,707
Mitigated
26,791
20,379
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,447
697
0
1,575
6,696
2,571
866
1,445
5,251
0
48,045
L
Ullr
Gin7977
Ullr
3,016
1,066
0
945
9,574
3,303
114
5,172
4,346
0
45,435
W
Scylla
LittlED92
Scylla
7,999
289
136
3,724
8,047
2,953
0
3,124
4,923
60,682
0
L
Persephone
MTG_madness
Persephone
6,488
176
0
2,358
7,993
2,609
40
3,300
4,518
52,784
0
L
5,317
3,264
0
3,101
10,336
4,046
0
1,588
8,678
0
47,894
W
Kali
5,190
3,266
0
3,169
10,510
4,280
780
1,547
8,963
0
41,480
L
1,939
427
652
1,108
10,380
5,646
162
4,753
5,587
8,990
0
W
King Arthur
costal-magenta2
King Arthur
10,622
1,142
0
6,291
16,111
9,807
134
2,083
14,028
0
58,011
W
Baron Samedi
lilrex1687
Baron Samedi
9,493
1,068
1,002
4,482
7,825
7,096
210
1,891
5,934
28,857
0
L
11,408
3,061
0
3,166
14,422
11,187
0
2,277
12,083
5,491
43,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,154
Gold Earned
36,080
448
Minions Killed
395
0
Camps Cleared
0
1,426,743
Distance Traveled
1,448,534
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,722
483
99
6
0
270,727
4
L
Ullr
6,558
410
97
6
0
258,621
4
W
Scylla
8,881
555
123
8
0
299,666
7
L
Persephone
8,493
531
101
6
0
289,449
1
L
Arachne
7,220
451
87
5
0
328,663
3
W
Kali
8,083
505
60
4
0
279,052
3
L
Yemoja
6,286
393
15
1
0
272,935
0
W
King Arthur
9,526
595
133
8
0
303,798
2
W
Baron Samedi
7,942
496
33
2
0
273,500
2
L
Bellona
7,523
470
95
6
0
298,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role