Player Matchup

Kuzenbo
Kuzenbo
Binckx
Kuzenbo
Level 116
God Stats
10W - 13L
1,426 SR
Queue Stats
300W - 287L
1,429 Elo+
Party 2
King Arthur
King Arthur
Konkator
King Arthur
Level 68
God Stats
9W - 11L
1,795 SR
Queue Stats
56W - 43L
1,445 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Neo900
Ah Muzen Cab
Level 17
God Stats
0W - 3L
1,220 SR
Queue Stats
14W - 26L
1,261 Elo+
Party 2
Mercury
Mercury
TodesHorst
Mercury
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
272W - 257L
1,394 Elo+
Party 2
Nox
Nox
Ynae7
Nox
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
166W - 105L
1,415 Elo+
Party 3
Team Averages
Level 65
1,488 SR
1,389 Elo+

VS

Team Averages
Level 57
1,528 SR
1,516 Elo+
Gilgamesh
Gilgamesh
Commentchavaaaaa
Gilgamesh
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 78L
1,539 Elo+
Party 1
Sobek
Sobek
Danteros13
Sobek
Level 100
God Stats
3W - 2L
1,108 SR
Queue Stats
57W - 53L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
Lycaner03
Ah Puch
Level 88
God Stats
18W - 7L
1,705 SR
Queue Stats
139W - 118L
1,513 Elo+
Solo
Jing Wei
Jing Wei
Ponchouuur
Jing Wei
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 252L
1,519 Elo+
Party 1
Mercury
Mercury
Trasher2
Mercury
Level 43
God Stats
8W - 1L
1,827 SR
Queue Stats
27W - 21L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Binckx
Kuzenbo
9
1 / 1 / 2
5,102
464
3,404
6,446
2,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Konkator
King Arthur
9
0 / 4 / 0
5,366
488
4,713
9,892
4,432
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Neo900
Ah Muzen Cab
9
0 / 1 / 0
4,940
449
2,007
5,160
1,230
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
TodesHorst
Mercury
10
1 / 3 / 2
5,863
533
3,704
8,321
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
Ynae7
Nox
9
1 / 2 / 1
5,422
493
1,563
5,737
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
3 / 0 / 2
7,005
637
6,168
8,409
4,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
9
0 / 1 / 2
5,639
513
4,158
9,100
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Lycaner03
Ah Puch
11
2 / 1 / 1
6,712
610
5,290
5,160
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Ponchouuur
Jing Wei
10
2 / 1 / 0
5,965
542
5,654
3,297
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Trasher2
Mercury
13
4 / 0 / 1
7,174
652
3,190
4,873
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
11
11
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Binckx
Kuzenbo
1
1
2
2
W
Gilgamesh
3
0
2
4
W
Sobek
0
1
2
1
L
King Arthur
Konkator
King Arthur
0
4
0
0
W
Ah Puch
Lycaner03
Ah Puch
2
1
1
2.5
L
Ah Muzen Cab
Neo900
Ah Muzen Cab
0
1
0
0
W
Jing Wei
Ponchouuur
Jing Wei
2
1
0
2
L
Mercury
TodesHorst
Mercury
1
3
2
0.67
W
Mercury
Trasher2
Mercury
4
0
1
4.5
L
Nox
Ynae7
Nox
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,391
Damage
24,460
35,556
Taken
30,839
13,013
Mitigated
13,614
7,975
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Binckx
Kuzenbo
3,404
1,199
200
1,814
6,446
2,845
0
2,417
4,029
12,833
0
W
Gilgamesh
6,168
1,542
0
2,418
8,409
4,068
990
0
8,409
0
33,106
W
Sobek
4,158
505
0
4,690
9,100
5,363
0
2,221
6,879
18,516
0
L
King Arthur
Konkator
King Arthur
4,713
602
0
1,807
9,892
4,432
0
0
9,892
0
25,965
W
Ah Puch
Lycaner03
Ah Puch
5,290
43
0
2,168
5,160
1,637
1,207
1,396
3,654
43,633
0
L
Ah Muzen Cab
Neo900
Ah Muzen Cab
2,007
800
0
2,792
5,160
1,230
0
2,134
3,026
0
23,204
W
Jing Wei
Ponchouuur
Jing Wei
5,654
4,617
0
500
3,297
1,022
0
948
2,331
0
30,957
L
Mercury
TodesHorst
Mercury
3,704
1,787
0
862
8,321
2,489
0
1,633
6,688
0
32,410
W
Mercury
Trasher2
Mercury
3,190
1,523
0
970
4,873
1,524
0
266
4,599
0
50,694
L
Nox
Ynae7
Nox
1,563
93
0
500
5,737
2,017
0
3,264
2,473
21,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,693
Gold Earned
32,495
234
Minions Killed
359
0
Camps Cleared
0
1,065,698
Distance Traveled
1,039,302
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,102
464
16
1
0
232,195
7
W
Gilgamesh
7,005
637
62
6
0
205,585
6
W
Sobek
5,639
513
31
3
0
192,532
3
L
King Arthur
5,366
488
47
4
0
218,687
1
W
Ah Puch
6,712
610
84
8
0
193,601
3
L
Ah Muzen Cab
4,940
449
45
4
0
191,962
2
W
Jing Wei
5,965
542
80
7
0
182,623
0
L
Mercury
5,863
533
65
6
0
230,460
3
W
Mercury
7,174
652
102
9
0
264,961
1
L
Nox
5,422
493
61
6
0
192,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role