Player Matchup

Bacchus
Bacchus
BlackJetson
Bacchus
Level 144
God Stats
6W - 8L
1,753 SR
Queue Stats
254W - 166L
1,703 Elo+
Party 2
Neith
Neith
DarkXPearl
Neith
Level 30
God Stats
0W - 1L
1,554 SR
Queue Stats
6W - 3L
1,746 Elo+
Party 2
Merlin
Merlin
HcDSShezmuSDcH
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,242 Elo+
Party 2
Team Averages
Level 67
1,602 SR
1,563 Elo+

VS

Team Averages
Level 48
1,438 SR
1,446 Elo+
Skadi
Skadi
XST4ticZ
Skadi
Level 28
God Stats
6W - 8L
1,519 SR
Queue Stats
67W - 72L
1,425 Elo+
Party 1
Discordia
Discordia
devilman666312
Discordia
Level 86
God Stats
2W - 4L
1,294 SR
Queue Stats
61W - 60L
1,445 Elo+
Party 1
Kuzenbo
Kuzenbo
iamphase
Kuzenbo
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 122L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlackJetson
Bacchus
11
1 / 3 / 4
9,545
636
8,165
12,507
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
12
2 / 3 / 3
9,440
629
7,453
8,817
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 5 / 2
8,957
597
3,532
8,503
2,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
XST4ticZ
Skadi
13
3 / 4 / 4
9,869
658
6,561
10,612
3,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
devilman666312
Discordia
15
4 / 0 / 6
10,518
701
12,012
5,549
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
iamphase
Kuzenbo
13
3 / 1 / 6
10,649
710
5,014
11,500
13,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
10
11
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BlackJetson
Bacchus
1
3
4
1
L
Neith
2
3
3
1.17
L
2
5
2
0.6
W
Skadi
XST4ticZ
Skadi
3
4
4
1.25
W
Discordia
devilman666312
Discordia
4
0
6
7
W
Kuzenbo
iamphase
Kuzenbo
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,150
Damage
23,587
29,827
Taken
27,661
20,280
Mitigated
18,845
3,851
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BlackJetson
Bacchus
8,165
663
0
2,680
12,507
14,509
64
5,621
6,497
26,111
0
L
Neith
7,453
1,943
0
892
8,817
3,036
0
5,044
3,433
0
43,790
L
3,532
721
0
279
8,503
2,735
0
5,418
2,811
24,826
0
W
Skadi
XST4ticZ
Skadi
6,561
3,076
564
4,212
10,612
3,809
594
5,599
5,013
0
46,766
W
Discordia
devilman666312
Discordia
12,012
118
0
2,020
5,549
1,944
482
2,143
3,406
56,764
0
W
Kuzenbo
iamphase
Kuzenbo
5,014
1,676
0
5,867
11,500
13,092
314
4,584
6,916
13,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,942
Gold Earned
31,036
147
Minions Killed
163
0
Camps Cleared
0
793,984
Distance Traveled
822,607
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,545
636
34
2
0
278,734
6
L
Neith
9,440
629
63
4
0
279,226
6
L
Merlin
8,957
597
50
3
0
236,024
0
W
Skadi
9,869
658
68
5
0
246,738
4
W
Discordia
10,518
701
86
6
0
288,967
6
W
Kuzenbo
10,649
710
9
1
0
286,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role