Player Matchup

Bellona
Bellona
Bluestride
Bellona
Level 6
God Stats
1W - 3L
1,272 SR
Queue Stats
5W - 7L
1,382 Elo+
Party 1
Ares
Ares
Chewpacabra
Ares
Level 7
God Stats
1W - 1L
1,272 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nox
Nox
HornetQueen
Nox
Level 7
God Stats
0W - 1L
1,316 SR
Queue Stats
2W - 7L
1,364 Elo+
Solo
Ratatoskr
Ratatoskr
LordKillafool
Ratatoskr
Level 124
God Stats
0W - 6L
1,195 SR
Queue Stats
67W - 77L
1,439 Elo+
Party 1
Medusa
Medusa
lokimitos
Medusa
Level 29
God Stats
12W - 20L
1,392 SR
Queue Stats
100W - 105L
1,419 Elo+
Solo
Team Averages
Level 35
1,289 SR
1,421 Elo+

VS

Team Averages
Level 30
1,512 SR
1,413 Elo+
Arachne
Arachne
DCCMuffin
Arachne
Level 48
God Stats
6W - 6L
1,520 SR
Queue Stats
40W - 52L
1,428 Elo+
Party 2
Chang'e
Chang'e
ELGUDOVER
Chang'e
Level 18
God Stats
2W - 3L
1,355 SR
Queue Stats
17W - 16L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KingdomCam
Cu Chulainn
Level 27
God Stats
8W - 6L
1,674 SR
Queue Stats
141W - 122L
1,453 Elo+
Solo
Sobek
Sobek
Koldsfx
Sobek
Level 37
God Stats
4W - 3L
1,683 SR
Queue Stats
14W - 17L
1,388 Elo+
Party 2
Apollo
Apollo
Rudon10
Apollo
Level 18
God Stats
4W - 4L
1,329 SR
Queue Stats
4W - 4L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bluestride
Bellona
15
2 / 5 / 8
9,102
479
8,340
17,019
12,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 8 / 10
10,273
541
9,713
18,849
20,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 11 / 7
7,973
420
5,641
12,684
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
LordKillafool
Ratatoskr
15
4 / 9 / 6
9,353
492
10,353
18,785
7,327
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
lokimitos
Medusa
17
13 / 8 / 8
11,158
587
20,811
17,432
7,996
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DCCMuffin
Arachne
18
14 / 5 / 6
12,367
651
14,924
20,895
12,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
ELGUDOVER
Chang'e
18
9 / 4 / 18
12,198
642
21,359
15,423
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
KingdomCam
Cu Chulainn
18
5 / 3 / 9
11,580
609
14,031
20,281
17,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Koldsfx
Sobek
15
4 / 5 / 11
10,761
566
5,264
21,229
27,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Rudon10
Apollo
15
9 / 8 / 8
10,887
573
12,663
15,127
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
93
24
Kills
41
41
Deaths
25
39
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bluestride
Bellona
2
5
8
1.2
L
4
8
10
1.13
W
Arachne
DCCMuffin
Arachne
14
5
6
3.4
W
Chang'e
ELGUDOVER
Chang'e
9
4
18
4.5
L
1
11
7
0.41
W
Cu Chulainn
KingdomCam
Cu Chulainn
5
3
9
3.17
W
Sobek
Koldsfx
Sobek
4
5
11
1.9
L
Ratatoskr
LordKillafool
Ratatoskr
4
9
6
0.78
W
Apollo
Rudon10
Apollo
9
8
8
1.63
L
Medusa
lokimitos
Medusa
13
8
8
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,858
Damage
68,241
84,769
Taken
92,955
53,727
Mitigated
70,063
13,796
Healing
31,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bluestride
Bellona
8,340
2,081
0
5,335
17,019
12,371
116
4,519
12,352
33
37,977
L
9,713
1,438
0
765
18,849
20,770
0
5,696
13,013
29,972
0
W
Arachne
DCCMuffin
Arachne
14,924
9,632
0
7,986
20,895
12,864
760
3,016
17,801
0
91,139
W
Chang'e
ELGUDOVER
Chang'e
21,359
3,017
4,438
7,547
15,423
6,024
3,353
2,187
13,088
54,230
0
L
5,641
1,048
0
981
12,684
5,263
0
6,246
6,140
23,955
0
W
Cu Chulainn
KingdomCam
Cu Chulainn
14,031
2,527
0
3,714
20,281
17,595
1,603
2,586
17,629
7,815
59,500
W
Sobek
Koldsfx
Sobek
5,264
609
401
4,416
21,229
27,155
446
3,798
17,289
26,238
0
L
Ratatoskr
LordKillafool
Ratatoskr
10,353
1,136
0
4,735
18,785
7,327
0
6,308
12,249
0
60,087
W
Apollo
Rudon10
Apollo
12,663
8,873
0
2,538
15,127
6,425
5,019
3,302
11,775
0
56,521
L
Medusa
lokimitos
Medusa
20,811
8,744
442
1,538
17,432
7,996
0
5,135
12,099
0
53,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,859
Gold Earned
57,793
319
Minions Killed
475
0
Camps Cleared
0
1,537,838
Distance Traveled
1,762,891
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,102
479
67
4
0
342,786
0
L
Ares
10,273
541
44
2
0
341,379
5
W
Arachne
12,367
651
127
7
0
363,551
4
W
Chang'e
12,198
642
86
5
0
339,975
1
L
Nox
7,973
420
39
2
0
258,390
3
W
Cu Chulainn
11,580
609
115
6
0
369,603
2
W
Sobek
10,761
566
41
2
0
368,015
1
L
Ratatoskr
9,353
492
96
5
0
319,286
1
W
Apollo
10,887
573
106
6
0
321,747
4
L
Medusa
11,158
587
73
4
0
275,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role