Player Matchup

Ra
Ra
Deadinsec
Ra
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,226 Elo+
Party 3
Nu Wa
Nu Wa
EvesII
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,105 Elo+
Party 4
Izanami
Izanami
FiremanGr
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,226 Elo+
Party 3
Neith
Neith
Genesis9696
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Schackall
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,105 Elo+
Party 4
Team Averages
Level 17
1,500 SR
1,233 Elo+

VS

Team Averages
Level 23
1,597 SR
1,450 Elo+
Ratatoskr
Ratatoskr
EVCe657856r
Ratatoskr
Level 18
God Stats
47W - 42L
1,432 SR
Queue Stats
64W - 67L
1,357 Elo+
Party 1
Hel
Hel
Gabulous350
Hel
Level 16
God Stats
13W - 9L
1,648 SR
Queue Stats
46W - 56L
1,481 Elo+
Party 2
Zeus
Zeus
Mooshon
Zeus
Level 15
God Stats
48W - 40L
1,405 SR
Queue Stats
52W - 47L
1,337 Elo+
Party 1
Yemoja
Yemoja
OGThundergeist
Yemoja
Level 42
God Stats
8W - 5L
1,881 SR
Queue Stats
321W - 320L
1,531 Elo+
Party 2
Olorun
Olorun
Zurios1
Olorun
Level 24
God Stats
64W - 26L
1,618 SR
Queue Stats
81W - 45L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 6
14,459
964
25,518
20,278
6,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
EvesII
Nu Wa
20
4 / 4 / 12
14,233
949
25,874
15,761
5,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
FiremanGr
Izanami
20
4 / 2 / 9
14,226
948
18,327
9,397
3,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 5 / 10
14,288
953
14,094
17,002
5,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Schackall
Yemoja
19
0 / 14 / 7
13,830
922
4,050
29,225
25,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
EVCe657856r
Ratatoskr
20
8 / 2 / 17
14,739
983
11,676
19,403
9,883
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 2 / 19
14,201
947
9,716
10,671
5,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Mooshon
Zeus
20
9 / 6 / 17
15,183
1,012
32,617
22,674
8,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 1 / 22
14,247
950
8,176
17,498
14,799
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Zurios1
Olorun
20
12 / 7 / 10
15,529
1,035
25,103
22,190
9,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
120
18
Kills
35
35
Deaths
18
44
Assists
85
Player
Kills
Deaths
Assists
KDA
L
6
10
6
0.9
W
Ratatoskr
EVCe657856r
Ratatoskr
8
2
17
8.25
L
Nu Wa
EvesII
Nu Wa
4
4
12
2.5
L
Izanami
FiremanGr
Izanami
4
2
9
4.25
W
3
2
19
6.25
L
4
5
10
1.8
W
Zeus
Mooshon
Zeus
9
6
17
2.92
W
3
1
22
14
L
Yemoja
Schackall
Yemoja
0
14
7
0.25
W
Olorun
Zurios1
Olorun
12
7
10
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,863
Damage
87,288
91,663
Taken
92,436
46,725
Mitigated
47,849
9,018
Healing
27,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,518
1,231
716
977
20,278
6,882
0
17,768
2,510
57,646
0
W
Ratatoskr
EVCe657856r
Ratatoskr
11,676
2,404
0
3,024
19,403
9,883
0
10,425
8,978
0
24,325
L
Nu Wa
EvesII
Nu Wa
25,874
7,164
436
1,585
15,761
5,483
0
12,381
3,380
45,605
0
L
Izanami
FiremanGr
Izanami
18,327
12,149
0
0
9,397
3,359
0
8,309
1,088
0
50,730
W
9,716
1,927
2,792
2,931
10,671
5,284
0
6,237
4,434
38,851
0
L
14,094
5,518
1,119
2,228
17,002
5,174
0
11,531
5,471
0
38,008
W
Zeus
Mooshon
Zeus
32,617
3,970
0
1,208
22,674
8,641
0
13,317
9,357
89,235
0
W
8,176
1,794
8,207
3,207
17,498
14,799
0
13,104
4,394
34,970
0
L
Yemoja
Schackall
Yemoja
4,050
1,183
1,085
872
29,225
25,827
0
25,623
3,602
27,042
0
W
Olorun
Zurios1
Olorun
25,103
15,383
267
5,630
22,190
9,242
0
12,359
9,831
71,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,036
Gold Earned
73,899
296
Minions Killed
353
4
Camps Cleared
11
1,303,976
Distance Traveled
1,413,621
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,459
964
70
5
1
279,491
0
W
Ratatoskr
14,739
983
17
1
1
365,577
0
L
Nu Wa
14,233
949
42
3
2
266,522
0
L
Izanami
14,226
948
73
5
0
297,798
0
W
Hel
14,201
947
71
5
0
269,942
1
L
Neith
14,288
953
62
4
1
294,844
0
W
Zeus
15,183
1,012
151
10
3
272,695
2
W
Yemoja
14,247
950
35
2
0
263,516
0
L
Yemoja
13,830
922
49
3
0
165,321
0
W
Olorun
15,529
1,035
79
5
7
241,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role