Player Matchup

Cerberus
Cerberus
Jay_Hawkins18
Cerberus
Level 4
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 2L
1,143 Elo+
Party 3
Gilgamesh
Gilgamesh
RlPAmen
Gilgamesh
Level 18
God Stats
12W - 17L
1,406 SR
Queue Stats
83W - 126L
1,351 Elo+
Party 3
Anubis
Anubis
Seanster0601
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
TheHardyMagic
Thanatos
Level 28
God Stats
4W - 9L
1,352 SR
Queue Stats
130W - 171L
1,399 Elo+
Party 3
Neith
Neith
raitotweek55
Neith
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 71L
1,327 Elo+
Solo
Team Averages
Level 16
1,394 SR
1,344 Elo+

VS

Team Averages
Level 21
1,601 SR
1,316 Elo+
Chaac
Chaac
Daurmeur56
Chaac
Level 27
God Stats
3W - 2L
1,720 SR
Queue Stats
65W - 73L
1,394 Elo+
Party 2
Mercury
Mercury
King_Tank_Jason
Mercury
Level 14
God Stats
2W - 1L
1,484 SR
Queue Stats
6W - 7L
1,163 Elo+
Party 1
Danzaburou
Danzaburou
Oo Sh0wTim3 oO
Danzaburou
Level 26
God Stats
33W - 29L
1,520 SR
Queue Stats
104W - 106L
1,380 Elo+
Party 2
Hel
Hel
Sweaty_Nut_Tap
Hel
Level 13
God Stats
2W - 3L
1,472 SR
Queue Stats
14W - 16L
1,144 Elo+
Party 1
Scylla
Scylla
Taryuki Crisis
Scylla
Level 27
God Stats
1W - 1L
1,810 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jay_Hawkins18
Cerberus
13
4 / 2 / 3
8,698
483
6,153
12,655
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
RlPAmen
Gilgamesh
15
10 / 4 / 3
11,026
613
11,693
11,445
5,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
10
0 / 13 / 2
6,815
379
2,111
14,076
6,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
TheHardyMagic
Thanatos
14
6 / 3 / 4
8,895
494
9,074
11,841
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 6 / 8
8,615
479
9,606
11,734
4,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 4 / 3
8,549
475
5,625
13,021
8,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 6 / 1
8,525
474
2,228
10,618
5,305
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Oo Sh0wTim3 oO
Danzaburou
15
9 / 7 / 2
10,281
571
10,703
11,995
3,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 3 / 5
9,013
501
10,518
13,412
5,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 3
9,884
549
4,723
5,920
2,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
23
Kills
25
28
Deaths
23
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
4
3
0.88
L
Cerberus
Jay_Hawkins18
Cerberus
4
2
3
2.75
W
4
6
1
0.75
W
Danzaburou
Oo Sh0wTim3 oO
Danzaburou
9
7
2
1.43
L
Gilgamesh
RlPAmen
Gilgamesh
10
4
3
2.88
L
Anubis
0
13
2
0.08
W
6
3
5
2.83
W
4
3
3
1.83
L
Thanatos
TheHardyMagic
Thanatos
6
3
4
2.67
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,637
Damage
33,797
61,751
Taken
54,966
30,555
Mitigated
24,737
13,175
Healing
20,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,625
833
0
6,179
13,021
8,037
480
5,015
8,006
0
25,453
L
Cerberus
Jay_Hawkins18
Cerberus
6,153
528
0
2,470
12,655
9,512
228
565
12,090
36,764
0
W
2,228
1,146
260
1,441
10,618
5,305
505
1,621
8,997
0
23,601
W
Danzaburou
Oo Sh0wTim3 oO
Danzaburou
10,703
5,038
0
3,142
11,995
3,725
3,439
379
11,616
0
44,489
L
Gilgamesh
RlPAmen
Gilgamesh
11,693
5,154
0
92
11,445
5,877
1,848
4,407
6,888
0
54,082
L
Anubis
2,111
309
0
2,156
14,076
6,323
93
4,345
9,671
23,450
0
W
10,518
780
1,380
7,380
13,412
5,091
84
567
12,845
38,156
0
W
4,723
970
0
285
5,920
2,579
3,490
682
5,238
48,934
0
L
Thanatos
TheHardyMagic
Thanatos
9,074
4,131
0
7,211
11,841
4,747
352
712
11,129
0
45,384
L
9,606
4,312
0
1,246
11,734
4,096
654
4,882
6,732
0
39,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,049
Gold Earned
46,252
320
Minions Killed
320
0
Camps Cleared
0
1,643,770
Distance Traveled
1,614,927
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,549
475
49
3
0
322,660
2
L
Cerberus
8,698
483
76
4
0
350,309
0
W
Mercury
8,525
474
43
2
0
370,442
1
W
Danzaburou
10,281
571
79
4
0
312,614
3
L
Gilgamesh
11,026
613
75
4
0
378,315
2
L
Anubis
6,815
379
32
2
0
316,430
1
W
Hel
9,013
501
58
3
0
356,718
0
W
Scylla
9,884
549
91
5
0
252,493
0
L
Thanatos
8,895
494
79
4
0
322,084
4
L
Neith
8,615
479
58
3
0
276,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role