Player Matchup

Olorun
Olorun
EmiTrani
Olorun
Level 20
God Stats
4W - 10L
1,145 SR
Queue Stats
75W - 104L
1,029 Elo+
Party 1
Gilgamesh
Gilgamesh
Matsguer
Gilgamesh
Level 18
God Stats
23W - 28L
1,376 SR
Queue Stats
112W - 147L
1,177 Elo+
Party 1
Merlin
Merlin
Nicofeba
Merlin
Level 18
God Stats
15W - 17L
1,724 SR
Queue Stats
36W - 47L
1,319 Elo+
Solo
Cerberus
Cerberus
iker-cabj5
Cerberus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,168 Elo+
Solo
Ullr
Ullr
sebvsVG
Ullr
Level 27
God Stats
27W - 80L
1,157 SR
Queue Stats
162W - 299L
1,318 Elo+
Solo
Team Averages
Level 19
1,381 SR
1,202 Elo+

VS

Team Averages
Level 11
1,446 SR
1,360 Elo+
Neith
Neith
Drakar100113
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
VEEM_TRANQUIILOO
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,351 Elo+
Solo
Ra
Ra
subze343
Ra
Level 3
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 3L
1,099 Elo+
Solo
Ares
Ares
tomastakeshi
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
vampirodoidao98
Anubis
Level 29
God Stats
12W - 6L
1,469 SR
Queue Stats
52W - 52L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EmiTrani
Olorun
16
4 / 0 / 4
10,445
497
7,394
8,430
4,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Matsguer
Gilgamesh
15
2 / 0 / 4
9,848
469
4,788
8,651
4,591
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Nicofeba
Merlin
15
1 / 5 / 2
9,370
446
4,256
9,222
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
iker-cabj5
Cerberus
15
2 / 5 / 3
9,634
459
2,703
13,040
10,723
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
sebvsVG
Ullr
18
6 / 5 / 4
11,700
557
10,391
13,796
5,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 2
9,908
472
5,863
8,636
3,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
6 / 1 / 2
11,153
531
9,037
12,327
4,990
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 8 / 0
8,977
427
2,424
10,987
3,727
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 2
8,475
404
1,967
5,545
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 3 / 0
11,040
526
13,679
11,839
6,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
15
Kills
15
15
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Olorun
EmiTrani
Olorun
4
0
4
6
W
Gilgamesh
Matsguer
Gilgamesh
2
0
4
4
W
Merlin
Nicofeba
Merlin
1
5
2
0.4
L
6
1
2
7
W
Cerberus
iker-cabj5
Cerberus
2
5
3
0.7
W
Ullr
sebvsVG
Ullr
6
5
4
1.6
L
0
8
0
0
L
2
1
2
3
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,532
Damage
32,970
53,139
Taken
49,334
28,673
Mitigated
20,887
11,112
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,863
1,994
0
1,151
8,636
3,089
2,949
3,316
5,262
0
52,867
W
Olorun
EmiTrani
Olorun
7,394
2,728
1,529
3,227
8,430
4,971
4,148
2,508
5,922
44,094
0
W
Gilgamesh
Matsguer
Gilgamesh
4,788
696
0
3,122
8,651
4,591
1,365
3,169
5,482
0
32,090
W
Merlin
Nicofeba
Merlin
4,256
318
0
27
9,222
2,644
1,203
5,703
3,519
39,253
0
L
9,037
4,759
0
1,415
12,327
4,990
3,131
4,260
7,795
0
60,543
W
Cerberus
iker-cabj5
Cerberus
2,703
332
0
635
13,040
10,723
1,519
1,774
11,266
37,216
0
W
Ullr
sebvsVG
Ullr
10,391
6,477
0
2,572
13,796
5,744
6,522
4,916
8,880
0
68,453
L
2,424
242
51
519
10,987
3,727
1,853
1,550
9,341
51,399
0
L
1,967
207
0
513
5,545
3,049
636
431
5,114
10,175
0
L
13,679
845
0
4,680
11,839
6,032
1,300
3,958
7,469
65,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,997
Gold Earned
49,553
436
Minions Killed
392
0
Camps Cleared
0
1,863,178
Distance Traveled
1,589,575
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,908
472
79
4
0
309,134
2
W
Olorun
10,445
497
82
4
0
414,436
7
W
Gilgamesh
9,848
469
68
3
0
422,864
3
W
Merlin
9,370
446
90
4
0
339,827
0
L
Izanami
11,153
531
114
5
0
389,984
4
W
Cerberus
9,634
459
79
4
0
330,136
3
W
Ullr
11,700
557
117
6
0
355,915
1
L
Ra
8,977
427
76
4
0
292,562
0
L
Ares
8,475
404
13
1
0
252,045
0
L
Anubis
11,040
526
110
5
0
345,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role