Player Matchup

Heimdallr
Heimdallr
BigFeeen
Heimdallr
Level 129
God Stats
5W - 9L
1,406 SR
Queue Stats
172W - 162L
1,603 Elo+
Party 1
Khepri
Khepri
Scoobadunga
Khepri
Level 99
God Stats
3W - 1L
1,926 SR
Queue Stats
91W - 88L
1,567 Elo+
Party 1
Sol
Sol
Spyser
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 127
1,611 SR
1,557 Elo+

VS

Team Averages
Level 118
1,577 SR
1,480 Elo+
Cupid
Cupid
Asasin8
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Squishhy
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,368 Elo+
Solo
Sol
Sol
Sunfaiz
Sol
Level 130
God Stats
6W - 7L
1,731 SR
Queue Stats
163W - 175L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigFeeen
Heimdallr
11
0 / 4 / 2
6,925
693
3,792
7,286
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
9
0 / 2 / 1
6,972
697
1,310
7,173
3,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Spyser
Sol
10
2 / 3 / 0
7,465
747
5,834
7,244
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Asasin8
Cupid
12
7 / 1 / 2
8,679
868
9,336
8,448
3,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Squishhy
Nemesis
9
0 / 0 / 7
6,864
686
4,245
5,001
1,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
11
2 / 1 / 6
7,592
759
6,137
5,432
1,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
Asasin8
Cupid
7
1
2
8
L
Heimdallr
BigFeeen
Heimdallr
0
4
2
0.25
L
Khepri
0
2
1
0.25
L
Sol
Spyser
Sol
2
3
0
0.67
W
Nemesis
Squishhy
Nemesis
0
0
7
3.5
W
Sol
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,936
Damage
19,718
21,703
Taken
18,881
9,310
Mitigated
6,557
2,992
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Asasin8
Cupid
9,336
4,998
422
3,918
8,448
3,111
0
2,981
5,467
0
40,823
L
Heimdallr
BigFeeen
Heimdallr
3,792
1,767
0
1,103
7,286
2,691
0
2,021
5,265
0
25,207
L
Khepri
1,310
110
0
600
7,173
3,977
0
2,200
4,973
10,366
0
L
Sol
Spyser
Sol
5,834
2,214
0
1,289
7,244
2,642
0
1,934
5,310
27,614
1,822
W
Nemesis
Squishhy
Nemesis
4,245
1,030
0
910
5,001
1,798
0
1,909
3,092
0
13,096
W
Sol
6,137
890
0
1,778
5,432
1,648
1,178
1,901
3,531
35,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,362
Gold Earned
23,135
127
Minions Killed
152
0
Camps Cleared
0
549,878
Distance Traveled
677,406
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,679
868
74
7
0
192,535
4
L
Heimdallr
6,925
693
49
5
0
181,403
4
L
Khepri
6,972
697
22
2
0
170,484
2
L
Sol
7,465
747
56
6
0
197,991
4
W
Nemesis
6,864
686
21
2
0
252,977
2
W
Sol
7,592
759
57
6
0
231,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role