Player Matchup

Skadi
Skadi
Carioca GTM
Skadi
Level 31
God Stats
13W - 10L
1,542 SR
Queue Stats
80W - 70L
1,341 Elo+
Solo
Sobek
Sobek
Härdwëll
Sobek
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
L1LM1600
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Snowhound97
Ah Puch
Level 28
God Stats
8W - 9L
1,418 SR
Queue Stats
62W - 61L
1,346 Elo+
Solo
Tiamat
Tiamat
gamerHAB_123
Tiamat
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,437 Elo+

VS

Team Averages
Level 19
1,436 SR
1,314 Elo+
Aphrodite
Aphrodite
DOWN_lucas04
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 132L
1,135 Elo+
Solo
Odin
Odin
MorenitoYT44
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
SyntheticEchoes
Tiamat
Level 26
God Stats
58W - 69L
1,418 SR
Queue Stats
263W - 302L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
balaco53
Sun Wukong
Level 27
God Stats
16W - 16L
1,532 SR
Queue Stats
76W - 68L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
delta010903
Baron Samedi
Level 29
God Stats
8W - 13L
1,232 SR
Queue Stats
102W - 106L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 1
16,113
671
19,281
16,658
9,594
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
16
1 / 1 / 7
11,000
458
5,715
20,547
21,118
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
L1LM1600
Nemesis
12
0 / 12 / 1
9,253
386
1,218
13,114
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Snowhound97
Ah Puch
19
0 / 7 / 5
12,320
513
10,382
15,932
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
7
0 / 10 / 0
8,006
334
1,991
8,945
3,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DOWN_lucas04
Aphrodite
6
0 / 3 / 0
6,720
280
810
3,150
821
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

2
0 / 0 / 0
6,223
259
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
9 / 6 / 2
11,371
474
14,655
18,993
12,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
balaco53
Sun Wukong
20
5 / 3 / 1
12,093
504
11,149
20,656
12,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
delta010903
Baron Samedi
20
16 / 2 / 3
13,189
550
24,037
20,260
10,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
13
Kills
30
33
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
3
1
4.17
L
Aphrodite
DOWN_lucas04
Aphrodite
0
3
0
0
W
Sobek
1
1
7
4.5
W
Nemesis
L1LM1600
Nemesis
0
12
1
0.04
L
0
0
0
0
W
Ah Puch
Snowhound97
Ah Puch
0
7
5
0.36
L
9
6
2
1.67
L
Sun Wukong
balaco53
Sun Wukong
5
3
1
1.83
L
Baron Samedi
delta010903
Baron Samedi
16
2
3
8.75
W
Tiamat
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,587
Damage
50,651
75,196
Taken
63,059
44,211
Mitigated
36,898
11,205
Healing
21,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,281
10,907
0
2,851
16,658
9,594
10,191
5,540
11,010
0
116,396
L
Aphrodite
DOWN_lucas04
Aphrodite
810
429
0
300
3,150
821
0
62
3,088
5,762
0
W
Sobek
5,715
285
0
2,835
20,547
21,118
926
13,798
6,443
26,215
0
W
Nemesis
L1LM1600
Nemesis
1,218
941
0
144
13,114
4,132
1,244
8,047
4,871
0
20,877
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
Snowhound97
Ah Puch
10,382
425
0
4,305
15,932
5,907
68
5,270
10,262
94,677
0
L
14,655
1,101
0
4,887
18,993
12,993
754
4,997
13,996
76,590
0
L
Sun Wukong
balaco53
Sun Wukong
11,149
5,210
0
5,786
20,656
12,533
2,152
3,458
17,198
0
93,140
L
Baron Samedi
delta010903
Baron Samedi
24,037
2,445
758
9,564
20,260
10,551
616
9,571
10,689
89,706
0
W
Tiamat
1,991
392
0
1,070
8,945
3,460
386
5,613
3,108
11,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,692
Gold Earned
49,596
451
Minions Killed
405
0
Camps Cleared
0
1,719,586
Distance Traveled
1,432,490
2
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,113
671
178
7
0
414,316
0
L
Aphrodite
6,720
280
4
0
0
103,562
0
W
Sobek
11,000
458
61
3
0
435,873
1
W
Nemesis
9,253
386
50
2
0
241,910
0
L
Odin
6,223
259
0
0
0
0
0
W
Ah Puch
12,320
513
143
6
0
417,758
0
L
Tiamat
11,371
474
117
5
0
435,900
15
L
Sun Wukong
12,093
504
141
6
0
464,868
0
L
Baron Samedi
13,189
550
143
6
0
428,160
10
W
Tiamat
8,006
334
19
1
0
209,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role