Player Matchup

King Arthur
King Arthur
JAJASALUDOS30
King Arthur
Level 68
God Stats
24W - 34L
1,514 SR
Queue Stats
757W - 746L
1,519 Elo+
Solo
Heimdallr
Heimdallr
Kg2400
Heimdallr
Level 61
God Stats
1W - 1L
1,754 SR
Queue Stats
229W - 210L
1,569 Elo+
Solo
Anhur
Anhur
Warshak
Anhur
Level 160
God Stats
6W - 4L
1,730 SR
Queue Stats
111W - 98L
1,566 Elo+
Solo
Fafnir
Fafnir
espartan243
Fafnir
Level 96
God Stats
0W - 1L
1,728 SR
Queue Stats
475W - 470L
1,498 Elo+
Party 1
Scylla
Scylla
tclancspartan
Scylla
Level 118
God Stats
9W - 7L
1,692 SR
Queue Stats
613W - 599L
1,505 Elo+
Party 1
Team Averages
Level 101
1,684 SR
1,532 Elo+

VS

Team Averages
Level 98
1,467 SR
1,518 Elo+
Danzaburou
Danzaburou
Andils
Danzaburou
Level 100
God Stats
20W - 39L
1,376 SR
Queue Stats
409W - 430L
1,500 Elo+
Solo
Loki
Loki
JUULHitter
Loki
Level 107
God Stats
9W - 6L
1,544 SR
Queue Stats
162W - 192L
1,502 Elo+
Solo
Achilles
Achilles
Omnipotence95
Achilles
Level 68
God Stats
12W - 15L
1,402 SR
Queue Stats
147W - 167L
1,522 Elo+
Solo
Persephone
Persephone
Rolltide0001
Persephone
Level 108
God Stats
7W - 10L
1,370 SR
Queue Stats
809W - 744L
1,496 Elo+
Party 2
Anubis
Anubis
winsong25
Anubis
Level 108
God Stats
64W - 48L
1,644 SR
Queue Stats
438W - 415L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JAJASALUDOS30
King Arthur
18
1 / 3 / 2
11,015
525
18,448
19,472
12,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Kg2400
Heimdallr
12
1 / 9 / 4
8,076
385
8,284
16,208
4,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Warshak
Anhur
15
5 / 8 / 1
9,561
455
13,383
17,459
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
12
0 / 4 / 1
9,033
430
7,866
17,150
15,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 4 / 1
9,997
476
3,182
9,775
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andils
Danzaburou
20
6 / 2 / 4
12,161
579
9,309
15,718
5,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
8 / 2 / 7
10,998
524
8,962
15,852
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Omnipotence95
Achilles
17
1 / 3 / 3
10,467
498
10,115
27,712
23,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Rolltide0001
Persephone
18
8 / 2 / 12
12,441
592
14,410
14,710
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
winsong25
Anubis
20
5 / 1 / 11
13,227
630
16,499
16,576
9,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
7
Kills
28
28
Deaths
10
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andils
Danzaburou
6
2
4
4
L
King Arthur
JAJASALUDOS30
King Arthur
1
3
2
0.67
W
8
2
7
5.75
L
Heimdallr
Kg2400
Heimdallr
1
9
4
0.33
W
Achilles
Omnipotence95
Achilles
1
3
3
0.83
W
Persephone
Rolltide0001
Persephone
8
2
12
7
L
Anhur
Warshak
Anhur
5
8
1
0.69
L
Fafnir
0
4
1
0.13
L
0
4
1
0.13
W
Anubis
winsong25
Anubis
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,163
Damage
59,295
80,064
Taken
90,568
42,615
Mitigated
49,712
15,628
Healing
48,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andils
Danzaburou
9,309
3,783
1,119
8,311
15,718
5,632
4,234
1,643
14,075
0
95,909
L
King Arthur
JAJASALUDOS30
King Arthur
18,448
3,113
0
6,240
19,472
12,996
124
3,921
15,551
3,763
85,895
W
8,962
2,676
0
5,552
15,852
5,622
54
595
15,257
0
60,042
L
Heimdallr
Kg2400
Heimdallr
8,284
3,037
0
1,767
16,208
4,799
0
7,932
8,276
0
43,401
W
Achilles
Omnipotence95
Achilles
10,115
3,795
0
11,721
27,712
23,079
0
738
26,974
41
64,475
W
Persephone
Rolltide0001
Persephone
14,410
1,558
1,171
7,290
14,710
6,050
688
2,669
12,039
68,766
0
L
Anhur
Warshak
Anhur
13,383
3,631
0
2,488
17,459
6,900
0
4,931
12,528
0
61,362
L
Fafnir
7,866
1,737
0
3,105
17,150
15,066
0
9,127
8,023
25,464
0
L
3,182
594
0
2,028
9,775
2,854
0
5,039
4,736
88,198
0
W
Anubis
winsong25
Anubis
16,499
1,552
0
13,262
16,576
9,329
810
6,457
10,119
117,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,682
Gold Earned
59,294
534
Minions Killed
683
0
Camps Cleared
0
1,872,245
Distance Traveled
1,971,787
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,161
579
161
8
0
371,540
0
L
King Arthur
11,015
525
180
9
0
405,188
2
W
Loki
10,998
524
96
5
0
468,129
0
L
Heimdallr
8,076
385
62
3
0
349,095
2
W
Achilles
10,467
498
118
6
0
349,021
5
W
Persephone
12,441
592
81
4
0
417,502
3
L
Anhur
9,561
455
94
4
0
338,688
1
L
Fafnir
9,033
430
32
2
0
379,884
1
L
Scylla
9,997
476
166
8
0
399,390
4
W
Anubis
13,227
630
227
11
0
365,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role