Player Matchup

Tsukuyomi
Tsukuyomi
ChronoWalker
Tsukuyomi
Level 140
God Stats
11W - 8L
1,581 SR
Queue Stats
177W - 144L
1,547 Elo+
Party 2
Achilles
Achilles
GimmieDemToes69
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
KrypticSol
Sobek
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,475 Elo+
Solo
Nox
Nox
Uhh Rags
Nox
Level 25
God Stats
0W - 1L
1,597 SR
Queue Stats
111W - 94L
1,476 Elo+
Party 2
Artemis
Artemis
grandmasmilkers
Artemis
Level 26
God Stats
3W - 5L
1,546 SR
Queue Stats
59W - 50L
1,530 Elo+
Party 1
Team Averages
Level 70
1,545 SR
1,506 Elo+

VS

Team Averages
Level 64
1,557 SR
1,476 Elo+
Gilgamesh
Gilgamesh
Jayrod92345
Gilgamesh
Level 115
God Stats
10W - 6L
1,570 SR
Queue Stats
331W - 304L
1,473 Elo+
Party 3
Khepri
Khepri
MonkeyDJedi
Khepri
Level 45
God Stats
3W - 2L
1,629 SR
Queue Stats
65W - 56L
1,434 Elo+
Party 4
King Arthur
King Arthur
MrDooDoo3099
King Arthur
Level 11
God Stats
5W - 2L
1,585 SR
Queue Stats
28W - 23L
1,556 Elo+
Party 3
Baron Samedi
Baron Samedi
mia_ev07
Baron Samedi
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
148W - 156L
1,418 Elo+
Party 3
Jing Wei
Jing Wei
tford0234
Jing Wei
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChronoWalker
Tsukuyomi
12
3 / 4 / 4
7,090
545
6,204
9,516
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
9
0 / 4 / 1
5,563
428
3,460
8,760
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
10
2 / 1 / 2
6,180
475
3,383
8,604
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
6,554
504
5,118
6,422
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 2
5,459
420
4,440
5,982
1,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jayrod92345
Gilgamesh
15
7 / 1 / 2
8,526
656
6,600
9,934
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
10
1 / 2 / 4
6,437
495
4,833
7,724
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
MrDooDoo3099
King Arthur
13
4 / 1 / 3
7,511
578
8,348
11,894
7,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
mia_ev07
Baron Samedi
12
0 / 2 / 4
6,970
536
3,235
6,222
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
tford0234
Jing Wei
13
2 / 1 / 1
7,423
571
4,140
5,393
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
14
14
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChronoWalker
Tsukuyomi
3
4
4
1.25
L
Achilles
0
4
1
0.13
W
Gilgamesh
Jayrod92345
Gilgamesh
7
1
2
8
L
Sobek
2
1
2
3
W
Khepri
1
2
4
1.5
W
King Arthur
MrDooDoo3099
King Arthur
4
1
3
5.5
L
1
3
1
0.5
L
0
2
2
0.5
W
Baron Samedi
mia_ev07
Baron Samedi
0
2
4
1
W
Jing Wei
tford0234
Jing Wei
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,605
Damage
27,156
39,284
Taken
41,167
21,284
Mitigated
22,753
10,979
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChronoWalker
Tsukuyomi
6,204
1,393
0
2,438
9,516
5,377
0
1,654
7,862
0
37,257
L
Achilles
3,460
907
0
2,906
8,760
6,474
0
0
8,760
0
22,034
W
Gilgamesh
Jayrod92345
Gilgamesh
6,600
1,878
0
1,676
9,934
4,492
0
435
9,451
0
55,702
L
Sobek
3,383
468
0
2,955
8,604
5,248
0
2,460
6,144
17,318
0
W
Khepri
4,833
285
746
1,822
7,724
6,095
0
2,787
4,897
17,038
0
W
King Arthur
MrDooDoo3099
King Arthur
8,348
2,156
0
3,699
11,894
7,662
171
1,246
10,062
0
45,197
L
5,118
561
0
1,624
6,422
2,548
245
2,093
4,329
33,125
0
L
4,440
2,334
0
1,056
5,982
1,637
0
1,861
4,121
0
25,785
W
Baron Samedi
mia_ev07
Baron Samedi
3,235
42
35
1,776
6,222
2,719
0
3,020
2,986
40,510
0
W
Jing Wei
tford0234
Jing Wei
4,140
2,826
0
2,176
5,393
1,785
992
619
4,774
0
45,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
36,867
272
Minions Killed
399
0
Camps Cleared
0
1,065,488
Distance Traveled
1,239,823
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,090
545
76
6
0
266,044
2
L
Achilles
5,563
428
38
3
0
158,758
1
W
Gilgamesh
8,526
656
108
8
0
287,138
2
L
Sobek
6,180
475
26
2
0
239,590
1
W
Khepri
6,437
495
15
1
0
240,124
5
W
King Arthur
7,511
578
85
7
0
254,560
2
L
Nox
6,554
504
79
6
0
222,865
1
L
Artemis
5,459
420
53
4
0
178,231
2
W
Baron Samedi
6,970
536
83
6
0
233,827
0
W
Jing Wei
7,423
571
108
8
0
224,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role