Player Matchup

Guan Yu
Guan Yu
AlbinusOfAngers
Guan Yu
Level 29
God Stats
49W - 34L
1,708 SR
Queue Stats
102W - 69L
1,608 Elo+
Party 2
King Arthur
King Arthur
Shainlock
King Arthur
Level 23
God Stats
3W - 4L
1,403 SR
Queue Stats
66W - 57L
1,537 Elo+
Solo
Medusa
Medusa
TeeTop
Medusa
Level 65
God Stats
11W - 6L
1,588 SR
Queue Stats
204W - 151L
1,554 Elo+
Party 2
Zhong Kui
Zhong Kui
shasocais
Zhong Kui
Level 29
God Stats
6W - 3L
1,725 SR
Queue Stats
68W - 53L
1,619 Elo+
Party 2
Ra
Ra
woxo1
Ra
Level 12
God Stats
4W - 2L
1,794 SR
Queue Stats
30W - 18L
1,636 Elo+
Party 2
Team Averages
Level 32
1,644 SR
1,591 Elo+

VS

Team Averages
Level 25
1,534 SR
1,516 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MynameisYeong
Danzaburou
Level 27
God Stats
3W - 3L
1,360 SR
Queue Stats
138W - 100L
1,578 Elo+
Solo
Sol
Sol
Noffret
Sol
Level 37
God Stats
249W - 262L
1,548 SR
Queue Stats
256W - 272L
1,479 Elo+
Party 1
Zeus
Zeus
Nunki89
Zeus
Level 29
God Stats
204W - 192L
1,549 SR
Queue Stats
218W - 208L
1,478 Elo+
Party 1
Odin
Odin
vvpd9989
Odin
Level 7
God Stats
0W - 1L
1,712 SR
Queue Stats
14W - 13L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 18
11,017
1,102
14,082
19,071
25,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Shainlock
King Arthur
18
6 / 1 / 17
10,941
1,094
12,345
16,379
9,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
TeeTop
Medusa
18
12 / 1 / 10
12,187
1,219
22,177
9,706
4,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
shasocais
Zhong Kui
17
2 / 1 / 16
10,172
1,017
13,201
7,020
7,703
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ra
16
2 / 1 / 9
10,048
1,005
5,020
5,821
2,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 10 / 2
9,279
928
8,163
17,662
7,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MynameisYeong
Danzaburou
15
1 / 4 / 2
10,004
1,000
10,176
12,272
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
16
2 / 0 / 1
9,705
971
10,655
10,107
3,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Nunki89
Zeus
15
1 / 7 / 4
9,646
965
16,469
12,645
4,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
0 / 7 / 1
8,740
874
5,791
16,857
13,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
15
28
Kills
5
5
Deaths
28
70
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
10
2
0.2
W
6
1
18
15
L
Danzaburou
MynameisYeong
Danzaburou
1
4
2
0.5
L
Sol
2
0
1
2.5
L
Zeus
Nunki89
Zeus
1
7
4
0.43
W
King Arthur
Shainlock
King Arthur
6
1
17
14.5
W
Medusa
TeeTop
Medusa
12
1
10
17
W
Zhong Kui
shasocais
Zhong Kui
2
1
16
10
L
Odin
0
7
1
0.07
W
Ra
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,825
Damage
51,254
57,997
Taken
69,543
48,895
Mitigated
33,379
23,323
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,163
828
1,013
1,224
17,662
7,619
0
3,816
13,666
23,185
0
W
14,082
1,242
4,664
8,100
19,071
25,120
0
11,201
7,870
0
24,279
L
Danzaburou
MynameisYeong
Danzaburou
10,176
5,528
0
1,855
12,272
3,961
0
3,207
8,885
0
38,742
L
Sol
10,655
1,173
0
1,258
10,107
3,360
0
3,861
6,156
21,554
0
L
Zeus
Nunki89
Zeus
16,469
1,147
0
0
12,645
4,613
0
3,473
9,142
41,512
0
W
King Arthur
Shainlock
King Arthur
12,345
1,419
0
3,318
16,379
9,452
0
9,534
6,845
0
26,376
W
Medusa
TeeTop
Medusa
22,177
11,435
0
4,192
9,706
4,219
0
5,742
3,964
0
47,975
W
Zhong Kui
shasocais
Zhong Kui
13,201
1,012
86
2,740
7,020
7,703
0
5,108
1,912
30,716
0
L
Odin
5,791
2,857
0
0
16,857
13,826
0
3,864
12,783
0
13,029
W
Ra
5,020
442
223
0
5,821
2,401
0
3,702
2,119
23,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,365
Gold Earned
47,374
211
Minions Killed
190
10
Camps Cleared
5
1,023,134
Distance Traveled
938,918
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,279
928
37
4
1
172,220
0
W
Guan Yu
11,017
1,102
26
3
0
216,012
0
L
Danzaburou
10,004
1,000
60
6
2
187,024
0
L
Sol
9,705
971
24
2
1
214,903
0
L
Zeus
9,646
965
53
5
0
163,255
1
W
King Arthur
10,941
1,094
39
4
1
218,233
0
W
Medusa
12,187
1,219
69
7
3
199,868
1
W
Zhong Kui
10,172
1,017
39
4
1
193,686
0
L
Odin
8,740
874
16
2
1
201,516
0
W
Ra
10,048
1,005
38
4
5
195,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role