Player Matchup

Sobek
Sobek
Gold II
InlandNZ
Sobek
Gold II
Level 140
God Stats
2W - 0L
1,787 SR
Queue Stats
72W - 20L
1,795 MMR
Party 1
Thoth
Thoth
Gold I
SylverSurge
Thoth
Gold I
Level 152
God Stats
15W - 3L
1,888 SR
Queue Stats
73W - 21L
1,831 MMR
Party 1
Hachiman
Hachiman
Gold I
armpitlint
Hachiman
Gold I
Level 126
God Stats
30W - 9L
1,864 SR
Queue Stats
73W - 21L
1,835 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,846 SR
1,820 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,506 SR
1,239 MMR
Medusa
Medusa
Bronze III
CAndreaL
Medusa
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,398 MMR
Solo
Arachne
Arachne
Bronze III
Glendatboi
Arachne
Bronze III
Level 38
God Stats
1W - 3L
1,505 SR
Queue Stats
7W - 17L
1,537 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Luisgfall99
Cthulhu
Silver IV
Level 109
God Stats
0W - 3L
1,514 SR
Queue Stats
62W - 108L
784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
InlandNZ
Sobek
12
6 / 1 / 11
8,933
812
4,203
9,899
10,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
9 / 1 / 10
9,194
836
12,652
5,297
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
armpitlint
Hachiman
12
4 / 1 / 13
8,860
805
10,235
8,480
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatKing ArthurHe BoTsukuyomiBacchus

VS

Bans
AnhurGilgameshYemojaAthenaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CAndreaL
Medusa
10
2 / 5 / 1
7,618
693
4,657
9,361
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Glendatboi
Arachne
7
0 / 6 / 1
6,055
550
574
7,377
1,980
Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Luisgfall99
Cthulhu
10
1 / 8 / 1
7,557
687
6,278
14,942
8,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
19
Kills
3
3
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
CAndreaL
Medusa
2
5
1
0.5
L
Arachne
Glendatboi
Arachne
0
6
1
0.08
W
Sobek
InlandNZ
Sobek
6
1
11
11.5
L
Cthulhu
Luisgfall99
Cthulhu
1
8
1
0.19
W
9
1
10
14
W
Hachiman
armpitlint
Hachiman
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,090
Damage
11,509
23,676
Taken
31,680
14,820
Mitigated
13,268
6,019
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CAndreaL
Medusa
4,657
1,684
0
1,160
9,361
2,792
0
4,649
4,438
0
32,182
L
Arachne
Glendatboi
Arachne
574
550
0
648
7,377
1,980
0
4,329
2,732
0
5,509
W
Sobek
InlandNZ
Sobek
4,203
247
0
2,391
9,899
10,264
0
2,041
6,370
15,496
0
L
Cthulhu
Luisgfall99
Cthulhu
6,278
120
163
775
14,942
8,496
0
7,009
7,547
22,421
0
W
12,652
587
0
250
5,297
1,692
925
1,357
3,940
42,206
0
W
Hachiman
armpitlint
Hachiman
10,235
8,398
0
3,378
8,480
2,864
1,341
2,957
5,523
0
40,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,987
Gold Earned
21,230
161
Minions Killed
82
0
Camps Cleared
0
596,101
Distance Traveled
557,205
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,618
693
36
3
0
191,901
3
L
Arachne
6,055
550
10
1
0
175,339
1
W
Sobek
8,933
812
27
2
0
200,733
4
L
Cthulhu
7,557
687
36
3
0
189,965
3
W
Thoth
9,194
836
68
6
0
207,748
2
W
Hachiman
8,860
805
66
6
0
187,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role