Player Matchup

Ares
Ares
Newcoe69
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Patryk2582YT
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Olorun
Olorun
ferreirinhaM
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
furry_killer273
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
pollokill74
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 3
1,500 SR
1,500 Elo+

VS

Team Averages
Level 12
1,475 SR
1,330 Elo+
King Arthur
King Arthur
Arturito8a
King Arthur
Level 29
God Stats
29W - 30L
1,398 SR
Queue Stats
120W - 133L
1,279 Elo+
Solo
Bakasura
Bakasura
Juandingoo
Bakasura
Level 8
God Stats
7W - 7L
1,477 SR
Queue Stats
139W - 137L
1,315 Elo+
Party 1
Anubis
Anubis
N9teez
Anubis
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 165L
1,357 Elo+
Party 1
Artemis
Artemis
O47420
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
idontpassGod22
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
4
2 / 3 / 3
3,753
626
601
3,858
1,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Patryk2582YT
Artemis
4
1 / 4 / 0
3,813
636
1,292
4,224
662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
3
1 / 2 / 1
3,071
512
1,049
2,235
350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
2,664
444
0
0
0
Boots

Boots

+6%
Movement Speed

Tsukuyomi
pollokill74
Tsukuyomi
4
1 / 7 / 2
3,474
579
1,001
4,956
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arturito8a
King Arthur
7
2 / 0 / 0
4,334
722
672
3,204
930
Bakasura
Juandingoo
Bakasura
4
0 / 3 / 1
3,388
565
1,018
3,302
1,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
N9teez
Anubis
6
6 / 1 / 3
4,379
730
3,243
2,235
849
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
O47420
Artemis
6
6 / 2 / 4
4,495
749
3,886
2,478
816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 2 / 0
2,816
469
0
1,296
248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
14
16
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arturito8a
King Arthur
2
0
0
2
W
Bakasura
Juandingoo
Bakasura
0
3
1
0.17
W
Anubis
N9teez
Anubis
6
1
3
7.5
L
Ares
2
3
3
1.17
W
Artemis
O47420
Artemis
6
2
4
4
L
Artemis
Patryk2582YT
Artemis
1
4
0
0.25
L
Olorun
1
2
1
0.75
L
0
0
0
0
W
0
2
0
0
L
Tsukuyomi
pollokill74
Tsukuyomi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,943
Damage
8,819
15,273
Taken
12,515
3,022
Mitigated
3,883
502
Healing
1,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arturito8a
King Arthur
672
292
0
1,000
3,204
930
25
486
2,718
0
15,810
W
Bakasura
Juandingoo
Bakasura
1,018
746
0
421
3,302
1,040
0
232
3,070
0
7,342
W
Anubis
N9teez
Anubis
3,243
743
0
383
2,235
849
0
313
1,922
11,221
0
L
Ares
601
389
0
197
3,858
1,109
165
880
2,853
2,483
0
W
Artemis
O47420
Artemis
3,886
2,061
0
34
2,478
816
345
619
1,859
0
9,248
L
Artemis
Patryk2582YT
Artemis
1,292
875
0
10
4,224
662
138
730
3,419
0
6,503
L
Olorun
1,049
744
0
269
2,235
350
165
499
1,736
2,701
0
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
1,296
248
0
0
1,296
0
714
L
Tsukuyomi
pollokill74
Tsukuyomi
1,001
428
0
26
4,956
901
58
1,134
3,822
0
7,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,775
Gold Earned
19,412
33
Minions Killed
86
0
Camps Cleared
0
481,022
Distance Traveled
531,411
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,334
722
40
7
0
131,467
1
W
Bakasura
3,388
565
24
4
0
121,739
0
W
Anubis
4,379
730
11
2
0
95,865
1
L
Ares
3,753
626
6
1
0
115,862
0
W
Artemis
4,495
749
11
2
0
110,539
1
L
Artemis
3,813
636
10
2
0
118,912
0
L
Olorun
3,071
512
1
0
0
99,145
1
L
Neith
2,664
444
0
0
0
7,966
0
W
Thor
2,816
469
0
0
0
71,801
1
L
Tsukuyomi
3,474
579
16
3
0
139,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role