Player Matchup

Pele
Pele
DCCMuffin
Pele
Level 48
God Stats
6W - 8L
1,440 SR
Queue Stats
40W - 52L
1,420 Elo+
Party 1
Nemesis
Nemesis
ELGUDOVER
Nemesis
Level 18
God Stats
7W - 5L
1,500 SR
Queue Stats
17W - 16L
1,459 Elo+
Party 1
Sobek
Sobek
Koldsfx
Sobek
Level 37
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 17L
1,369 Elo+
Party 1
Apollo
Apollo
Rudon10
Apollo
Level 18
God Stats
4W - 4L
1,173 SR
Queue Stats
4W - 4L
1,194 Elo+
Party 1
Artemis
Artemis
upha
Artemis
Level 4
God Stats
5W - 0L
1,716 SR
Queue Stats
142W - 125L
1,694 Elo+
Solo
Team Averages
Level 25
1,466 SR
1,427 Elo+

VS

Team Averages
Level 15
1,405 SR
1,311 Elo+
Olorun
Olorun
DarkBeast3488
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,554 Elo+
Solo
Athena
Athena
DrunkenJedii
Athena
Level 14
God Stats
4W - 3L
1,616 SR
Queue Stats
9W - 11L
1,373 Elo+
Solo
Odin
Odin
LGUmfundisi
Odin
Level 16
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 11L
1,106 Elo+
Party 2
Nemesis
Nemesis
sixtyninerminer
Nemesis
Level 13
God Stats
0W - 9L
1,126 SR
Queue Stats
2W - 17L
1,135 Elo+
Party 2
Izanami
Izanami
tetrasodium
Izanami
Level 24
God Stats
24W - 18L
1,450 SR
Queue Stats
158W - 186L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
4 / 2 / 1
6,273
627
4,051
8,502
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
ELGUDOVER
Nemesis
12
2 / 0 / 3
6,600
660
3,774
5,054
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Koldsfx
Sobek
9
0 / 0 / 6
5,729
573
3,161
5,763
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Rudon10
Apollo
10
4 / 2 / 2
6,353
635
3,958
6,101
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
upha
Artemis
11
7 / 0 / 0
6,586
659
6,482
5,041
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
6,048
605
3,724
5,425
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
7
0 / 3 / 0
4,850
485
1,538
6,772
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 3 / 1
5,315
532
2,448
5,842
1,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 5 / 2
4,577
458
2,349
7,549
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
tetrasodium
Izanami
7
0 / 2 / 0
4,326
433
3,202
4,434
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
4
4
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
4
2
1
2.25
L
3
4
1
0.88
L
Athena
0
3
0
0
W
Nemesis
ELGUDOVER
Nemesis
2
0
3
3.5
W
Sobek
Koldsfx
Sobek
0
0
6
3
L
1
3
1
0.5
W
Apollo
Rudon10
Apollo
4
2
2
2.5
L
0
5
2
0.2
L
Izanami
tetrasodium
Izanami
0
2
0
0
W
Artemis
upha
Artemis
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
13,261
30,461
Taken
30,022
11,285
Mitigated
9,105
14,308
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,051
1,377
0
3,045
8,502
2,481
0
1,149
7,235
0
39,672
L
3,724
2,159
0
1,030
5,425
1,839
328
0
5,425
28,740
0
L
Athena
1,538
546
0
1,162
6,772
2,739
0
1,989
4,783
8,868
0
W
Nemesis
ELGUDOVER
Nemesis
3,774
1,674
0
2,648
5,054
2,018
680
561
4,463
0
26,557
W
Sobek
Koldsfx
Sobek
3,161
414
0
2,814
5,763
2,930
52
1,057
4,706
15,077
0
L
2,448
277
0
1,289
5,842
1,891
0
0
5,842
0
13,540
W
Apollo
Rudon10
Apollo
3,958
3,170
0
2,359
6,101
2,270
1,434
1,756
4,235
0
28,231
L
2,349
999
0
1,906
7,549
1,750
0
414
7,135
0
15,183
L
Izanami
tetrasodium
Izanami
3,202
2,366
0
1,377
4,434
886
0
758
3,676
0
21,032
W
Artemis
upha
Artemis
6,482
2,908
0
3,442
5,041
1,586
210
481
4,560
0
35,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,541
Gold Earned
25,116
301
Minions Killed
173
0
Camps Cleared
0
1,028,335
Distance Traveled
904,602
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,273
627
80
8
0
227,984
3
L
Olorun
6,048
605
59
6
0
163,944
2
L
Athena
4,850
485
16
2
0
189,041
1
W
Nemesis
6,600
660
82
8
0
220,890
1
W
Sobek
5,729
573
16
2
0
216,400
1
L
Odin
5,315
532
27
3
0
178,539
0
W
Apollo
6,353
635
58
6
0
190,107
2
L
Nemesis
4,577
458
35
4
0
193,329
0
L
Izanami
4,326
433
36
4
0
179,749
0
W
Artemis
6,586
659
65
7
0
172,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role