Player Matchup

Odin
Odin
AmP-Tranqs
Odin
Level 69
God Stats
4W - 1L
1,763 SR
Queue Stats
226W - 261L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
Rejected_Few
Gilgamesh
Level 66
God Stats
20W - 15L
1,485 SR
Queue Stats
62W - 95L
1,401 Elo+
Party 1
Anhur
Anhur
saphiresensation
Anhur
Level 92
God Stats
5W - 8L
1,597 SR
Queue Stats
72W - 69L
1,604 Elo+
Party 1
Team Averages
Level 76
1,615 SR
1,493 Elo+

VS

Team Averages
Level 45
1,240 SR
1,561 Elo+
Pele
Pele
IsaiahhThaPlayaa
Pele
Level 80
God Stats
4W - 9L
1,059 SR
Queue Stats
21W - 21L
1,587 Elo+
Party 2
Hachiman
Hachiman
Kokokiri
Hachiman
Level 7
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
v2_IcThRuU
Ah Puch
Level 49
God Stats
4W - 7L
1,179 SR
Queue Stats
20W - 21L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 8
10,781
770
11,602
13,220
4,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Rejected_Few
Gilgamesh
14
5 / 1 / 17
10,485
749
9,102
11,592
9,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
9 / 0 / 12
11,233
802
9,186
9,858
3,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 0
9,835
703
10,650
11,294
3,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Kokokiri
Hachiman
11
0 / 11 / 4
8,034
574
2,782
12,266
3,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
v2_IcThRuU
Ah Puch
12
0 / 7 / 4
8,257
590
9,025
9,086
2,250
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
23
Kills
5
5
Deaths
23
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
L
5
5
0
1
L
Hachiman
Kokokiri
Hachiman
0
11
4
0.18
W
Gilgamesh
Rejected_Few
Gilgamesh
5
1
17
13.5
W
9
0
12
15
L
Ah Puch
v2_IcThRuU
Ah Puch
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,890
Damage
22,457
34,670
Taken
32,646
17,885
Mitigated
9,281
7,882
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,602
3,391
0
2,793
13,220
4,946
0
2,292
10,928
70
43,476
L
10,650
2,817
0
2,047
11,294
3,830
0
110
11,184
0
29,021
L
Hachiman
Kokokiri
Hachiman
2,782
2,264
0
482
12,266
3,201
273
0
12,266
0
12,457
W
Gilgamesh
Rejected_Few
Gilgamesh
9,102
1,688
0
577
11,592
9,750
136
4,354
7,238
0
29,762
W
9,186
5,319
0
4,512
9,858
3,189
2,340
2,504
7,354
0
48,718
L
Ah Puch
v2_IcThRuU
Ah Puch
9,025
433
400
1,052
9,086
2,250
0
0
9,086
44,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
26,126
156
Minions Killed
126
0
Camps Cleared
0
794,100
Distance Traveled
700,924
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,781
770
60
4
0
266,868
5
L
Pele
9,835
703
27
2
0
252,322
0
L
Hachiman
8,034
574
22
2
0
211,338
0
W
Gilgamesh
10,485
749
27
2
0
261,644
4
W
Anhur
11,233
802
69
5
0
265,588
4
L
Ah Puch
8,257
590
77
6
0
237,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role