Player Matchup

Bellona
Bellona
Bombshell93
Bellona
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,354 Elo+
Party 2
Pele
Pele
LayeredCord
Pele
Level 27
God Stats
2W - 8L
1,282 SR
Queue Stats
5W - 14L
1,310 Elo+
Party 2
Artemis
Artemis
ManInDandism
Artemis
Level 27
God Stats
1W - 2L
1,374 SR
Queue Stats
6W - 16L
1,313 Elo+
Party 2
Ymir
Ymir
Ozaru1123
Ymir
Level 33
God Stats
4W - 3L
1,744 SR
Queue Stats
46W - 28L
1,577 Elo+
Solo
Scylla
Scylla
utv1574
Scylla
Level 49
God Stats
2W - 7L
1,363 SR
Queue Stats
16W - 20L
1,510 Elo+
Party 2
Team Averages
Level 32
1,453 SR
1,413 Elo+

VS

Team Averages
Level 89
1,566 SR
1,542 Elo+
Tiamat
Tiamat
Accatta
Tiamat
Level 43
God Stats
5W - 4L
1,138 SR
Queue Stats
49W - 64L
1,306 Elo+
Party 3
Heimdallr
Heimdallr
Gyllentanne
Heimdallr
Level 4
God Stats
24W - 6L
1,556 SR
Queue Stats
152W - 37L
1,706 Elo+
Party 1
Achilles
Achilles
LeBrownJames
Achilles
Level 156
God Stats
16W - 10L
1,816 SR
Queue Stats
154W - 84L
1,727 Elo+
Party 1
Chaac
Chaac
LuxorVonKastel
Chaac
Level 84
God Stats
5W - 4L
1,460 SR
Queue Stats
131W - 147L
1,306 Elo+
Party 3
Sylvanus
Sylvanus
Okcra
Sylvanus
Level 158
God Stats
47W - 26L
1,860 SR
Queue Stats
68W - 47L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bombshell93
Bellona
8
0 / 3 / 0
4,727
473
3,009
7,824
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 6 / 1
4,084
408
1,845
7,274
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
ManInDandism
Artemis
7
1 / 5 / 0
4,761
476
2,835
4,823
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
7
0 / 4 / 1
4,752
475
1,250
7,103
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
utv1574
Scylla
9
1 / 3 / 0
4,958
496
2,851
3,309
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Accatta
Tiamat
10
3 / 1 / 1
5,728
573
2,734
5,215
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Gyllentanne
Heimdallr
10
10 / 1 / 3
7,041
704
7,828
4,950
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
LeBrownJames
Achilles
11
4 / 0 / 2
6,429
643
3,731
4,851
1,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 0 / 1
6,109
611
5,053
6,670
3,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Okcra
Sylvanus
10
2 / 0 / 8
6,169
617
2,868
4,074
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
21
21
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Accatta
Tiamat
3
1
1
3.5
L
Bellona
Bombshell93
Bellona
0
3
0
0
W
Heimdallr
Gyllentanne
Heimdallr
10
1
3
11.5
L
0
6
1
0.08
W
Achilles
LeBrownJames
Achilles
4
0
2
5
W
2
0
1
2.5
L
Artemis
ManInDandism
Artemis
1
5
0
0.2
W
Sylvanus
Okcra
Sylvanus
2
0
8
6
L
Ymir
0
4
1
0.13
L
Scylla
utv1574
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,790
Damage
22,214
30,333
Taken
25,760
11,349
Mitigated
10,399
5,870
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Accatta
Tiamat
2,734
237
0
1,755
5,215
1,909
0
2,575
2,364
22,906
0
L
Bellona
Bombshell93
Bellona
3,009
1,130
0
2,484
7,824
4,526
0
0
7,824
0
18,623
W
Heimdallr
Gyllentanne
Heimdallr
7,828
4,748
0
1,441
4,950
1,696
253
837
4,113
0
32,467
L
1,845
731
0
1,300
7,274
1,647
0
810
6,400
0
11,518
W
Achilles
LeBrownJames
Achilles
3,731
1,467
0
791
4,851
1,675
0
0
4,851
0
40,974
W
5,053
274
0
3,179
6,670
3,050
705
0
6,670
0
28,868
L
Artemis
ManInDandism
Artemis
2,835
1,228
0
700
4,823
1,411
0
1,152
3,668
0
10,173
W
Sylvanus
Okcra
Sylvanus
2,868
1,306
970
2,229
4,074
2,069
497
413
3,661
21,178
6,609
L
Ymir
1,250
278
0
846
7,103
2,898
0
1,198
5,905
15,671
0
L
Scylla
utv1574
Scylla
2,851
0
0
540
3,309
867
0
1,810
1,257
22,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,282
Gold Earned
31,476
161
Minions Killed
319
0
Camps Cleared
0
908,511
Distance Traveled
966,917
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,728
573
55
6
0
181,041
0
L
Bellona
4,727
473
43
4
0
163,688
1
W
Heimdallr
7,041
704
51
5
0
197,098
4
L
Pele
4,084
408
25
3
0
194,394
0
W
Achilles
6,429
643
93
9
0
221,152
5
W
Chaac
6,109
611
59
6
0
185,081
0
L
Artemis
4,761
476
23
2
0
186,956
1
W
Sylvanus
6,169
617
61
6
0
182,545
3
L
Ymir
4,752
475
26
3
0
198,814
1
L
Scylla
4,958
496
44
4
0
164,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role