Player Matchup

Bellona
Bellona
AndromedaXXV
Bellona
Level 22
God Stats
47W - 58L
1,705 SR
Queue Stats
517W - 576L
1,304 Elo+
Solo
Heimdallr
Heimdallr
TerribleAtUsers
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,027 Elo+
Solo
Pele
Pele
Valodi
Pele
Level 17
God Stats
3W - 5L
1,658 SR
Queue Stats
26W - 46L
1,331 Elo+
Solo
Cthulhu
Cthulhu
Xani5y
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
terp420
Agni
Level 20
God Stats
63W - 57L
1,521 SR
Queue Stats
167W - 201L
1,419 Elo+
Solo
Team Averages
Level 17
1,577 SR
1,316 Elo+

VS

Team Averages
Level 14
1,517 SR
1,456 Elo+
Zhong Kui
Zhong Kui
KelanTR
Zhong Kui
Level 11
God Stats
10W - 1L
1,682 SR
Queue Stats
42W - 40L
1,444 Elo+
Party 1
Izanami
Izanami
Maxo_Cream_187
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Rioo TR
Cabrakan
Level 18
God Stats
13W - 9L
1,598 SR
Queue Stats
47W - 33L
1,491 Elo+
Party 1
Ra
Ra
ThatTrashPanda1
Ra
Level 16
God Stats
18W - 11L
1,500 SR
Queue Stats
145W - 142L
1,291 Elo+
Solo
Nemesis
Nemesis
xXrazor-slayingX
Nemesis
Level 21
God Stats
5W - 4L
1,304 SR
Queue Stats
61W - 54L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndromedaXXV
Bellona
16
3 / 5 / 3
10,307
937
10,544
21,239
12,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
TerribleAtUsers
Heimdallr
16
0 / 11 / 5
9,531
866
5,272
20,419
9,023
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
Valodi
Pele
16
1 / 9 / 4
10,249
932
7,704
17,826
6,886
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Xani5y
Cthulhu
17
2 / 6 / 2
10,451
950
8,525
28,742
22,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
terp420
Agni
16
4 / 10 / 4
11,171
1,016
17,788
17,438
7,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KelanTR
Zhong Kui
19
9 / 0 / 20
12,541
1,140
18,785
11,238
7,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
5 / 3 / 19
11,658
1,060
19,074
9,666
4,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Rioo TR
Cabrakan
19
18 / 1 / 13
13,920
1,265
31,428
13,467
9,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 4 / 17
11,381
1,035
11,620
12,012
5,186
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 2 / 17
11,933
1,085
14,454
10,290
8,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
127
10
Kills
41
41
Deaths
10
18
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Bellona
AndromedaXXV
Bellona
3
5
3
0.9
W
Zhong Kui
KelanTR
Zhong Kui
9
0
20
19
W
5
3
19
4.83
W
Cabrakan
Rioo TR
Cabrakan
18
1
13
24.5
L
Heimdallr
TerribleAtUsers
Heimdallr
0
11
5
0.23
W
4
4
17
3.13
L
Pele
Valodi
Pele
1
9
4
0.33
L
Cthulhu
Xani5y
Cthulhu
2
6
2
0.5
L
Agni
terp420
Agni
4
10
4
0.6
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,833
Damage
95,361
105,664
Taken
56,673
58,150
Mitigated
35,310
9,218
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AndromedaXXV
Bellona
10,544
3,370
0
785
21,239
12,599
0
14,117
7,122
520
20,711
W
Zhong Kui
KelanTR
Zhong Kui
18,785
3,456
255
2,962
11,238
7,826
0
4,767
6,471
28,864
0
W
19,074
15,299
384
815
9,666
4,205
0
4,362
5,304
0
38,361
W
Cabrakan
Rioo TR
Cabrakan
31,428
3,803
600
3,653
13,467
9,946
0
5,571
7,896
46,742
0
L
Heimdallr
TerribleAtUsers
Heimdallr
5,272
4,462
0
634
20,419
9,023
0
15,110
5,309
0
19,920
W
11,620
1,068
3,437
3,744
12,012
5,186
0
7,116
4,896
35,778
0
L
Pele
Valodi
Pele
7,704
1,637
450
1,994
17,826
6,886
0
8,931
8,895
0
34,783
L
Cthulhu
Xani5y
Cthulhu
8,525
417
0
4,159
28,742
22,515
0
13,304
15,438
24,200
0
L
Agni
terp420
Agni
17,788
854
0
1,196
17,438
7,127
0
10,371
7,067
36,397
0
W
14,454
7,367
0
874
10,290
8,147
0
5,017
5,273
0
31,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,709
Gold Earned
61,433
170
Minions Killed
224
3
Camps Cleared
7
933,567
Distance Traveled
996,061
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,307
937
22
2
1
217,102
3
W
Zhong Kui
12,541
1,140
19
2
1
198,334
1
W
Izanami
11,658
1,060
60
5
1
178,783
0
W
Cabrakan
13,920
1,265
40
4
3
222,897
0
L
Heimdallr
9,531
866
18
2
0
117,116
2
W
Ra
11,381
1,035
66
6
2
164,096
4
L
Pele
10,249
932
57
5
1
182,771
2
L
Cthulhu
10,451
950
37
3
0
220,190
0
L
Agni
11,171
1,016
36
3
1
196,388
0
W
Nemesis
11,933
1,085
39
4
0
231,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role