Player Matchup

Nemesis
Nemesis
IWillHelp5503
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,643 Elo+
Solo
Janus
Janus
ImmortallordW
Janus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,660 Elo+
Solo
Cerberus
Cerberus
MorphHelm
Cerberus
Level 18
God Stats
6W - 5L
1,340 SR
Queue Stats
62W - 69L
1,565 Elo+
Solo
Thanatos
Thanatos
VinDieselsBiceps
Thanatos
Level 25
God Stats
4W - 2L
1,533 SR
Queue Stats
77W - 62L
1,635 Elo+
Solo
Neith
Neith
xEfrizx
Neith
Level 7
God Stats
3W - 7L
1,131 SR
Queue Stats
12W - 21L
1,436 Elo+
Solo
Team Averages
Level 13
1,401 SR
1,588 Elo+

VS

Team Averages
Level 17
1,494 SR
1,519 Elo+
Heimdallr
Heimdallr
BESERKKERR
Heimdallr
Level 15
God Stats
2W - 4L
1,320 SR
Queue Stats
15W - 15L
1,488 Elo+
Solo
Sobek
Sobek
ItzMeWatermelon
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 113L
1,645 Elo+
Solo
Awilix
Awilix
KSapphiree
Awilix
Level 27
God Stats
22W - 21L
1,647 SR
Queue Stats
62W - 61L
1,513 Elo+
Solo
Yemoja
Yemoja
prplehatbrigade
Yemoja
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 22L
1,646 Elo+
Solo
Sun Wukong
Sun Wukong
therock2410
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
8 / 1 / 2
7,918
566
6,631
8,556
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 1 / 5
7,855
561
6,032
6,519
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MorphHelm
Cerberus
9
0 / 2 / 3
6,075
434
2,749
7,703
5,572
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 0 / 5
8,030
574
7,878
7,177
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
xEfrizx
Neith
9
2 / 3 / 5
6,177
441
1,742
5,398
1,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BESERKKERR
Heimdallr
12
2 / 1 / 1
6,945
496
6,587
6,523
1,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 3 / 1
6,486
463
5,606
11,608
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
KSapphiree
Awilix
11
2 / 2 / 2
6,557
468
4,051
7,139
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 0
5,054
361
2,358
6,586
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
therock2410
Sun Wukong
7
0 / 9 / 0
5,058
361
219
8,201
3,044

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
7
7
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BESERKKERR
Heimdallr
2
1
1
2.5
W
Nemesis
8
1
2
9
W
3
1
5
5.5
L
3
3
1
1.17
L
Awilix
KSapphiree
Awilix
2
2
2
1.5
W
Cerberus
MorphHelm
Cerberus
0
2
3
0.75
W
5
0
5
7.5
L
0
4
0
0
L
Sun Wukong
therock2410
Sun Wukong
0
9
0
0
W
Neith
xEfrizx
Neith
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,032
Damage
18,821
35,353
Taken
40,057
15,931
Mitigated
15,734
16,624
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BESERKKERR
Heimdallr
6,587
2,006
0
1,984
6,523
1,958
0
2,623
3,782
0
40,380
W
Nemesis
6,631
2,846
0
3,706
8,556
2,586
97
842
7,657
0
40,555
W
6,032
519
0
1,690
6,519
1,796
759
3,299
2,954
45,379
0
L
5,606
435
0
4,365
11,608
5,876
0
2,465
8,773
35,026
0
L
Awilix
KSapphiree
Awilix
4,051
1,487
0
2,016
7,139
2,114
1,077
1,325
5,616
0
30,191
W
Cerberus
MorphHelm
Cerberus
2,749
38
222
1,156
7,703
5,572
136
566
7,089
18,574
0
W
7,878
2,885
0
9,204
7,177
4,563
0
2,005
5,006
0
47,642
L
2,358
606
75
1,192
6,586
2,742
442
804
5,520
10,573
0
L
Sun Wukong
therock2410
Sun Wukong
219
103
0
186
8,201
3,044
28
958
7,105
0
8,266
W
Neith
xEfrizx
Neith
1,742
350
0
646
5,398
1,414
646
691
4,683
0
22,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,055
Gold Earned
30,100
360
Minions Killed
224
0
Camps Cleared
0
1,439,475
Distance Traveled
1,244,857
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,945
496
76
5
0
274,342
3
W
Nemesis
7,918
566
82
6
0
293,601
0
W
Janus
7,855
561
95
7
0
294,804
0
L
Sobek
6,486
463
68
5
0
250,230
2
L
Awilix
6,557
468
58
4
0
289,672
0
W
Cerberus
6,075
434
44
3
0
294,430
0
W
Thanatos
8,030
574
101
7
0
288,938
1
L
Yemoja
5,054
361
13
1
0
195,179
1
L
Sun Wukong
5,058
361
9
1
0
235,434
0
W
Neith
6,177
441
38
3
0
267,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role