Player Matchup

Merlin
Merlin
ArkiolD
Merlin
Level 27
God Stats
12W - 9L
1,500 SR
Queue Stats
80W - 49L
1,637 Elo+
Party 1
Gilgamesh
Gilgamesh
CérberoXY
Gilgamesh
Level 18
God Stats
0W - 1L
1,104 SR
Queue Stats
9W - 10L
1,487 Elo+
Solo
Neith
Neith
Hímiko
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 39L
1,616 Elo+
Solo
Set
Set
SirEmi
Set
Level 25
God Stats
1W - 1L
1,735 SR
Queue Stats
84W - 50L
1,662 Elo+
Party 1
Hel
Hel
fryz_gold
Hel
Level 11
God Stats
5W - 2L
1,500 SR
Queue Stats
143W - 165L
1,459 Elo+
Solo
Team Averages
Level 22
1,468 SR
1,572 Elo+

VS

Team Averages
Level 21
1,526 SR
1,516 Elo+
Arachne
Arachne
Blodreinaheda
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
Fisu1891
Gilgamesh
Level 27
God Stats
22W - 2L
1,884 SR
Queue Stats
240W - 39L
1,855 Elo+
Solo
Yemoja
Yemoja
L9Naueru
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,478 Elo+
Solo
Izanami
Izanami
MãeDoADM
Izanami
Level 23
God Stats
20W - 16L
1,542 SR
Queue Stats
97W - 105L
1,368 Elo+
Party 2
Aphrodite
Aphrodite
PaiDoADM
Aphrodite
Level 25
God Stats
1W - 2L
1,202 SR
Queue Stats
106W - 112L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArkiolD
Merlin
12
1 / 5 / 4
6,864
528
4,567
6,643
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
CérberoXY
Gilgamesh
9
1 / 5 / 1
5,333
410
2,430
7,514
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Hímiko
Neith
12
2 / 2 / 1
7,122
548
7,472
9,649
3,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
SirEmi
Set
10
7 / 7 / 1
6,736
518
7,850
12,617
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 7 / 0
4,523
348
563
7,816
1,517

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
16 / 1 / 3
9,945
765
14,310
12,575
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Fisu1891
Gilgamesh
15
6 / 0 / 1
8,905
685
7,408
7,572
4,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
L9Naueru
Yemoja
10
2 / 4 / 6
6,219
478
2,053
7,399
2,854
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MãeDoADM
Izanami
10
1 / 3 / 3
5,872
452
2,358
5,199
1,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
PaiDoADM
Aphrodite
13
1 / 3 / 6
7,569
582
3,358
7,253
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
11
Kills
26
26
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
ArkiolD
Merlin
1
5
4
0.6
W
Arachne
16
1
3
17.5
L
Gilgamesh
CérberoXY
Gilgamesh
1
5
1
0.3
W
Gilgamesh
Fisu1891
Gilgamesh
6
0
1
6.5
L
Neith
Hímiko
Neith
2
2
1
1.25
W
Yemoja
L9Naueru
Yemoja
2
4
6
1.25
W
Izanami
MãeDoADM
Izanami
1
3
3
0.83
W
Aphrodite
PaiDoADM
Aphrodite
1
3
6
1.33
L
Set
SirEmi
Set
7
7
1
1.07
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,882
Damage
29,487
44,239
Taken
39,998
15,731
Mitigated
16,566
5,849
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ArkiolD
Merlin
4,567
448
0
15
6,643
2,193
0
901
5,702
32,909
0
W
Arachne
14,310
10,748
0
4,382
12,575
5,225
728
1,573
10,888
0
73,410
L
Gilgamesh
CérberoXY
Gilgamesh
2,430
636
0
94
7,514
4,065
0
1,964
5,418
0
12,180
W
Gilgamesh
Fisu1891
Gilgamesh
7,408
2,365
0
2,064
7,572
4,248
82
168
7,404
0
62,222
L
Neith
Hímiko
Neith
7,472
2,626
0
2,717
9,649
3,337
986
897
8,752
0
45,556
W
Yemoja
L9Naueru
Yemoja
2,053
1,086
664
277
7,399
2,854
210
643
6,740
11,936
0
W
Izanami
MãeDoADM
Izanami
2,358
980
0
13
5,199
1,478
0
0
5,199
0
28,854
W
Aphrodite
PaiDoADM
Aphrodite
3,358
991
0
3,305
7,253
2,761
815
2,320
4,637
38,654
0
L
Set
SirEmi
Set
7,850
4,408
0
1,974
12,617
4,619
0
1,080
11,473
0
32,533
L
563
278
296
753
7,816
1,517
152
333
7,483
10,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
38,510
278
Minions Killed
410
0
Camps Cleared
0
1,111,373
Distance Traveled
1,205,212
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,864
528
71
5
0
214,723
0
W
Arachne
9,945
765
116
9
0
286,544
1
L
Gilgamesh
5,333
410
26
2
0
254,196
2
W
Gilgamesh
8,905
685
127
10
0
256,469
4
L
Neith
7,122
548
95
7
0
214,572
2
W
Yemoja
6,219
478
20
2
0
219,040
0
W
Izanami
5,872
452
57
4
0
224,331
1
W
Aphrodite
7,569
582
90
7
0
218,828
0
L
Set
6,736
518
60
5
0
237,340
1
L
Hel
4,523
348
26
2
0
190,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role