Player Matchup

Set
Set
Kaos_Nebbdyr
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 206L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
Miscinator
Cthulhu
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
11W - 20L
1,384 Elo+
Solo
Persephone
Persephone
NoCyUnIc
Persephone
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 20L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
SuLtEn-_-KeBaB
Gilgamesh
Level 5
God Stats
1W - 5L
1,270 SR
Queue Stats
2W - 6L
1,347 Elo+
Party 1
Neith
Neith
zirMaverick
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 12L
1,674 Elo+
Party 1
Team Averages
Level 27
1,410 SR
1,502 Elo+

VS

Team Averages
Level 24
1,544 SR
1,540 Elo+
Medusa
Medusa
HAGGERD BIJINGO
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 2
Chaac
Chaac
KwakuAnanse99
Chaac
Level 29
God Stats
32W - 17L
1,598 SR
Queue Stats
257W - 268L
1,470 Elo+
Solo
Sol
Sol
Porrito_VzL
Sol
Level 8
God Stats
29W - 19L
1,471 SR
Queue Stats
39W - 36L
1,295 Elo+
Solo
Persephone
Persephone
temp-753324
Persephone
Level 24
God Stats
32W - 13L
1,690 SR
Queue Stats
72W - 46L
1,611 Elo+
Solo
Xing Tian
Xing Tian
xSzam
Xing Tian
Level 29
God Stats
2W - 1L
1,463 SR
Queue Stats
10W - 6L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 10
14,387
1,107
19,008
23,842
11,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Miscinator
Cthulhu
17
0 / 14 / 11
11,097
854
5,782
29,157
21,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
NoCyUnIc
Persephone
19
1 / 2 / 9
12,450
958
10,123
9,924
4,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SuLtEn-_-KeBaB
Gilgamesh
18
0 / 12 / 13
11,443
880
5,886
24,341
14,091
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 5 / 8
16,299
1,254
40,111
21,221
9,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 18
12,665
974
13,079
11,192
5,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 2 / 27
14,769
1,136
19,439
24,106
33,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
18 / 7 / 17
15,316
1,178
37,660
23,837
10,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
temp-753324
Persephone
18
5 / 6 / 12
12,147
934
22,257
11,251
4,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
xSzam
Xing Tian
20
4 / 3 / 26
13,485
1,037
10,334
15,889
25,486
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
140
23
Kills
40
40
Deaths
23
51
Assists
100
Player
Kills
Deaths
Assists
KDA
W
5
5
18
2.8
L
8
7
10
1.86
W
8
2
27
10.75
L
Cthulhu
Miscinator
Cthulhu
0
14
11
0.39
L
Persephone
NoCyUnIc
Persephone
1
2
9
2.75
W
18
7
17
3.79
L
Gilgamesh
SuLtEn-_-KeBaB
Gilgamesh
0
12
13
0.54
W
Persephone
temp-753324
Persephone
5
6
12
1.83
W
Xing Tian
xSzam
Xing Tian
4
3
26
5.67
L
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,910
Damage
102,769
108,485
Taken
86,275
60,176
Mitigated
79,785
6,910
Healing
21,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,079
9,208
0
0
11,192
5,345
0
1,405
9,707
0
33,514
L
19,008
10,302
0
1,228
23,842
11,300
0
12,901
10,941
0
39,236
W
19,439
4,497
0
8,338
24,106
33,979
0
4,788
19,150
1,126
45,092
L
Cthulhu
Miscinator
Cthulhu
5,782
1,308
72
701
29,157
21,035
0
19,950
9,207
13,462
0
L
Persephone
NoCyUnIc
Persephone
10,123
320
24
1,066
9,924
4,228
0
7,990
1,932
38,637
0
W
37,660
19,980
0
11,327
23,837
10,205
0
3,978
19,831
67,016
0
L
Gilgamesh
SuLtEn-_-KeBaB
Gilgamesh
5,886
1,320
0
239
24,341
14,091
0
14,865
9,476
0
12,558
W
Persephone
temp-753324
Persephone
22,257
53
132
753
11,251
4,770
0
1,772
9,399
38,908
0
W
Xing Tian
xSzam
Xing Tian
10,334
1,323
214
717
15,889
25,486
0
3,440
12,277
24,582
0
L
40,111
18,871
0
3,580
21,221
9,522
0
15,609
5,612
0
82,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,676
Gold Earned
68,382
232
Minions Killed
248
10
Camps Cleared
7
1,053,186
Distance Traveled
1,087,191
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,665
974
56
4
4
242,048
2
L
Set
14,387
1,107
37
3
5
267,884
0
W
Chaac
14,769
1,136
73
6
1
261,394
0
L
Cthulhu
11,097
854
27
2
0
172,636
0
L
Persephone
12,450
958
69
5
0
197,380
0
W
Sol
15,316
1,178
53
4
2
182,528
0
L
Gilgamesh
11,443
880
19
1
0
179,206
1
W
Persephone
12,147
934
43
3
0
183,182
0
W
Xing Tian
13,485
1,037
23
2
0
218,039
0
L
Neith
16,299
1,254
80
6
5
236,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role