Player Matchup

Tiamat
Tiamat
AjMCMXCVII
Tiamat
Level 29
God Stats
4W - 4L
1,529 SR
Queue Stats
226W - 262L
1,440 Elo+
Solo
Heimdallr
Heimdallr
Chezza0909
Heimdallr
Level 18
God Stats
2W - 3L
1,444 SR
Queue Stats
242W - 253L
1,320 Elo+
Solo
Nemesis
Nemesis
Eternal_zadness
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,238 Elo+
Party 1
Sylvanus
Sylvanus
Koalakrown
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,407 Elo+
Party 1
Set
Set
calm_roof7
Set
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 21L
1,144 Elo+
Solo
Team Averages
Level 28
1,495 SR
1,310 Elo+

VS

Team Averages
Level 15
1,412 SR
1,337 Elo+
Agni
Agni
IlIllIlI2531
Agni
Level 8
God Stats
3W - 2L
1,274 SR
Queue Stats
5W - 6L
1,195 Elo+
Solo
Ares
Ares
KoiFishPisces13
Ares
Level 16
God Stats
9W - 14L
1,228 SR
Queue Stats
75W - 87L
1,243 Elo+
Solo
Danzaburou
Danzaburou
LetsPushThat
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Anubis
Anubis
philthecasual
Anubis
Level 28
God Stats
7W - 1L
1,684 SR
Queue Stats
110W - 112L
1,418 Elo+
Solo
Medusa
Medusa
strawberrysoda80
Medusa
Level 18
God Stats
10W - 18L
1,371 SR
Queue Stats
47W - 55L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AjMCMXCVII
Tiamat
17
2 / 11 / 8
12,000
1,000
18,030
20,440
17,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Chezza0909
Heimdallr
16
5 / 10 / 2
11,108
926
13,264
22,558
8,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 6 / 8
11,300
942
9,125
16,728
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Koalakrown
Sylvanus
17
2 / 8 / 10
11,082
924
18,191
22,992
11,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 5 / 6
10,697
891
6,181
15,940
6,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,380
615
0
0
0
20
3 / 1 / 28
12,357
1,030
7,582
13,550
17,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
LetsPushThat
Danzaburou
19
2 / 7 / 22
11,744
979
11,823
14,593
5,541
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
10 / 2 / 26
14,797
1,233
32,969
19,746
10,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
25 / 3 / 13
17,330
1,444
38,153
21,880
9,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
129
13
Kills
40
40
Deaths
13
34
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AjMCMXCVII
Tiamat
2
11
8
0.55
L
Heimdallr
Chezza0909
Heimdallr
5
10
2
0.6
L
3
6
8
1.17
W
0
0
0
0
L
Sylvanus
Koalakrown
Sylvanus
2
8
10
0.88
W
3
1
28
17
W
Danzaburou
LetsPushThat
Danzaburou
2
7
22
1.86
L
1
5
6
0.8
W
10
2
26
11.5
W
25
3
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,791
Damage
90,527
98,658
Taken
69,769
50,816
Mitigated
42,947
9,845
Healing
32,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AjMCMXCVII
Tiamat
18,030
1,846
0
2,011
20,440
17,849
0
8,931
11,380
46,243
0
L
Heimdallr
Chezza0909
Heimdallr
13,264
6,761
0
990
22,558
8,696
0
7,275
15,163
0
34,926
L
9,125
3,902
0
414
16,728
6,166
0
8,312
8,326
0
17,861
W
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Koalakrown
Sylvanus
18,191
9,002
2,122
4,167
22,992
11,522
0
8,870
13,972
31,056
2,069
W
7,582
1,350
1,179
1,808
13,550
17,024
0
6,690
6,860
14,468
0
W
Danzaburou
LetsPushThat
Danzaburou
11,823
5,021
0
3,991
14,593
5,541
0
8,876
5,717
0
29,407
L
6,181
3,668
0
141
15,940
6,583
0
6,464
9,266
0
18,381
W
32,969
2,416
362
13,746
19,746
10,856
0
9,661
10,085
81,211
0
W
38,153
26,686
426
10,781
21,880
9,526
0
9,762
12,118
0
56,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,187
Gold Earned
63,608
200
Minions Killed
250
4
Camps Cleared
4
965,856
Distance Traveled
769,703
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,000
1,000
79
7
0
170,539
0
L
Heimdallr
11,108
926
50
4
2
189,509
0
L
Nemesis
11,300
942
19
2
1
212,557
3
W
Agni
7,380
615
0
0
0
0
0
L
Sylvanus
11,082
924
32
3
0
164,813
0
W
Ares
12,357
1,030
16
1
1
204,184
0
W
Danzaburou
11,744
979
37
3
0
131,484
0
L
Set
10,697
891
20
2
1
228,438
1
W
Anubis
14,797
1,233
144
12
1
172,498
0
W
Medusa
17,330
1,444
53
4
2
261,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role