Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Aaron_vb019
Mercury
Level 25
God Stats
1W - 3L
1,750 SR
Queue Stats
59W - 62L
1,319 Elo+
Solo
Fenrir
Fenrir
dunkencookies
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,137 Elo+
Solo
Gilgamesh
Gilgamesh
iDropPipe
Gilgamesh
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kali
Kali
swiftfox0726
Kali
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,735 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,438 Elo+

VS

Team Averages
Level 22
1,553 SR
1,330 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FatKingPizzle
Izanami
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 37L
1,146 Elo+
Solo
Tiamat
Tiamat
NutmegOdin65900
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,356 Elo+
Solo
Hades
Hades
SGFxBENNYRR
Hades
Level 24
God Stats
14W - 9L
1,766 SR
Queue Stats
85W - 100L
1,361 Elo+
Solo
Chiron
Chiron
migymigs
Chiron
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 222L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 5 / 7
11,619
968
11,896
18,220
16,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Aaron_vb019
Mercury
17
0 / 9 / 6
10,178
848
10,094
18,841
8,189
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 14 / 5
9,607
801
4,440
19,898
8,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Gilgamesh
iDropPipe
Gilgamesh
18
8 / 1 / 3
12,632
1,053
12,073
16,056
10,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 8 / 7
10,278
857
6,263
19,231
7,609
Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
4 / 0 / 23
12,400
1,033
13,010
10,318
11,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
19
4 / 2 / 23
11,973
998
15,377
8,714
3,699
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 6 / 17
11,031
919
4,794
11,095
7,766
20
18 / 0 / 14
13,881
1,157
24,545
11,899
6,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
migymigs
Chiron
19
9 / 3 / 15
12,289
1,024
22,428
8,656
3,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
129
11
Kills
37
37
Deaths
11
28
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
7
1.1
W
Ymir
 
Ymir
4
0
23
15.5
L
Mercury
Aaron_vb019
Mercury
0
9
6
0.33
W
Izanami
4
2
23
7.75
W
2
6
17
1.75
W
18
0
14
25
L
0
14
5
0.18
L
Gilgamesh
iDropPipe
Gilgamesh
8
1
3
9.5
W
Chiron
migymigs
Chiron
9
3
15
5.5
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,766
Damage
80,154
92,246
Taken
50,682
50,578
Mitigated
33,401
4,098
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,896
488
0
1,012
18,220
16,052
0
7,796
10,424
39,889
0
W
Ymir
 
Ymir
13,010
1,786
0
0
10,318
11,329
0
2,572
7,746
24,159
0
L
Mercury
Aaron_vb019
Mercury
10,094
3,625
0
226
18,841
8,189
0
10,568
8,273
172
22,777
W
Izanami
15,377
12,160
0
0
8,714
3,699
0
2,495
6,219
0
37,233
W
4,794
409
0
1,648
11,095
7,766
0
2,830
8,265
17,266
0
W
24,545
5,875
620
5,372
11,899
6,813
0
2,722
9,177
46,769
0
L
4,440
1,321
0
688
19,898
8,602
0
8,541
11,357
0
15,092
L
Gilgamesh
iDropPipe
Gilgamesh
12,073
2,592
0
1,167
16,056
10,126
0
7,703
8,353
0
38,424
W
Chiron
migymigs
Chiron
22,428
11,158
1,753
1,877
8,656
3,794
0
1,449
7,199
0
43,562
L
6,263
2,211
0
1,005
19,231
7,609
0
7,741
11,490
0
10,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,314
Gold Earned
61,574
183
Minions Killed
216
2
Camps Cleared
3
996,137
Distance Traveled
1,044,213
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,619
968
64
5
0
162,392
0
W
Ymir
12,400
1,033
26
2
3
224,601
3
L
Mercury
10,178
848
32
3
0
230,308
0
W
Izanami
11,973
998
54
5
0
211,909
1
W
Tiamat
11,031
919
28
2
0
145,961
2
W
Hades
13,881
1,157
58
5
0
244,353
3
L
Fenrir
9,607
801
12
1
1
157,870
3
L
Gilgamesh
12,632
1,053
69
6
1
249,980
0
W
Chiron
12,289
1,024
50
4
0
217,389
4
L
Kali
10,278
857
6
1
0
195,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role