Player Matchup

Artio
Artio
 
Artio
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
EP1DEM1CRWBY
Chang'e
Level 125
God Stats
9W - 8L
1,619 SR
Queue Stats
273W - 255L
1,501 Elo+
Party 2
Thanatos
Thanatos
Lampo_IX
Thanatos
Level 137
God Stats
5W - 3L
1,335 SR
Queue Stats
566W - 469L
1,588 Elo+
Party 1
Tyr
Tyr
P-I-K-A-P-P-A
Tyr
Level 159
God Stats
9W - 10L
1,693 SR
Queue Stats
590W - 494L
1,598 Elo+
Party 1
Izanami
Izanami
SylasBlackwood
Izanami
Level 45
God Stats
29W - 18L
1,902 SR
Queue Stats
887W - 817L
1,640 Elo+
Party 1
Team Averages
Level 111
1,610 SR
1,565 Elo+

VS

Team Averages
Level 55
1,498 SR
1,515 Elo+
Gilgamesh
Gilgamesh
AnubisPharah
Gilgamesh
Level 100
God Stats
2W - 9L
1,222 SR
Queue Stats
280W - 352L
1,385 Elo+
Party 3
Ymir
Ymir
BussySlayer23
Ymir
Level 19
God Stats
4W - 8L
1,137 SR
Queue Stats
118W - 143L
1,291 Elo+
Party 3
Eset
Eset
FluffySnow7405
Eset
Level 107
God Stats
18W - 30L
1,614 SR
Queue Stats
426W - 407L
1,584 Elo+
Party 4
Serqet
Serqet
IFineOgayI
Serqet
Level 26
God Stats
2W - 1L
1,771 SR
Queue Stats
60W - 37L
1,666 Elo+
Party 4
Artemis
Artemis
IPandaCrapI
Artemis
Level 25
God Stats
1W - 1L
1,744 SR
Queue Stats
45W - 26L
1,649 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
4 / 0 / 10
8,373
558
6,642
15,288
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
EP1DEM1CRWBY
Chang'e
14
2 / 3 / 2
8,713
581
5,680
10,911
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Lampo_IX
Thanatos
14
4 / 3 / 3
8,791
586
3,448
10,188
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
8 / 1 / 2
9,203
614
10,441
12,092
5,893
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 2 / 6
9,523
635
13,415
11,658
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnubisPharah
Gilgamesh
13
4 / 3 / 2
7,930
529
7,930
13,989
7,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 7 / 2
6,018
401
5,100
14,612
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 4 / 2
7,820
521
7,007
6,704
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
IFineOgayI
Serqet
12
2 / 3 / 4
7,561
504
6,623
9,870
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
IPandaCrapI
Artemis
12
2 / 7 / 1
7,109
474
9,375
11,645
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
24
Kills
9
9
Deaths
24
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
10
9
L
Gilgamesh
AnubisPharah
Gilgamesh
4
3
2
1.67
L
0
7
2
0.14
W
Chang'e
EP1DEM1CRWBY
Chang'e
2
3
2
1
L
1
4
2
0.5
L
Serqet
IFineOgayI
Serqet
2
3
4
1.33
L
Artemis
IPandaCrapI
Artemis
2
7
1
0.36
W
Thanatos
Lampo_IX
Thanatos
4
3
3
1.83
W
8
1
2
9
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,626
Damage
36,035
60,137
Taken
56,820
30,214
Mitigated
26,833
34,389
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,642
1,458
1,042
6,928
15,288
9,228
93
4,798
10,490
16,542
0
L
Gilgamesh
AnubisPharah
Gilgamesh
7,930
1,781
0
4,361
13,989
7,173
424
5,044
8,945
0
42,271
L
5,100
2,467
87
927
14,612
10,232
204
3,704
10,908
19,921
0
W
Chang'e
EP1DEM1CRWBY
Chang'e
5,680
640
356
6,581
10,911
7,037
74
0
10,900
48,580
0
L
7,007
587
0
903
6,704
2,377
0
89
6,615
56,076
0
L
Serqet
IFineOgayI
Serqet
6,623
1,491
0
3,302
9,870
3,372
0
1,767
8,103
0
45,036
L
Artemis
IPandaCrapI
Artemis
9,375
3,903
0
750
11,645
3,679
495
1,718
9,927
0
39,620
W
Thanatos
Lampo_IX
Thanatos
3,448
239
0
10,024
10,188
3,943
0
771
9,226
0
48,237
W
10,441
1,256
0
4,785
12,092
5,893
0
4,434
7,202
0
52,334
W
13,415
8,636
0
4,673
11,658
4,113
754
2,104
9,368
0
84,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,603
Gold Earned
36,438
446
Minions Killed
340
0
Camps Cleared
0
1,525,373
Distance Traveled
1,426,710
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,373
558
17
1
0
330,949
4
L
Gilgamesh
7,930
529
79
5
0
280,332
3
L
Ymir
6,018
401
25
2
0
257,219
4
W
Chang'e
8,713
581
102
7
0
303,036
4
L
Eset
7,820
521
103
7
0
296,978
1
L
Serqet
7,561
504
75
5
0
354,804
0
L
Artemis
7,109
474
58
4
0
237,377
1
W
Thanatos
8,791
586
113
8
0
312,600
3
W
Tyr
9,203
614
85
6
0
337,059
2
W
Izanami
9,523
635
129
9
0
241,729
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role