Player Matchup

Ymir
Ymir
HenryHackett
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,855 Elo+
Party 3
Danzaburou
Danzaburou
Jibbysrims
Danzaburou
Level 28
God Stats
21W - 22L
1,488 SR
Queue Stats
99W - 108L
1,387 Elo+
Party 3
Cerberus
Cerberus
TROPKILLA65
Cerberus
Level 12
God Stats
17W - 7L
1,826 SR
Queue Stats
21W - 15L
1,327 Elo+
Solo
Gilgamesh
Gilgamesh
berseker2l6
Gilgamesh
Level 26
God Stats
5W - 4L
1,648 SR
Queue Stats
27W - 28L
1,378 Elo+
Party 1
Arachne
Arachne
joselu_rgcv
Arachne
Level 35
God Stats
6W - 6L
1,616 SR
Queue Stats
64W - 46L
1,465 Elo+
Party 1
Team Averages
Level 21
1,616 SR
1,483 Elo+

VS

Team Averages
Level 28
1,500 SR
1,407 Elo+
King Arthur
King Arthur
AlcaideDDG
King Arthur
Level 27
God Stats
24W - 28L
1,450 SR
Queue Stats
40W - 45L
1,364 Elo+
Party 2
Medusa
Medusa
Aresa_One
Medusa
Level 29
God Stats
28W - 27L
1,455 SR
Queue Stats
119W - 129L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Pellejin92
Cthulhu
Level 26
God Stats
12W - 22L
1,428 SR
Queue Stats
61W - 73L
1,380 Elo+
Party 2
Anubis
Anubis
josepmbas93
Anubis
Level 40
God Stats
79W - 89L
1,537 SR
Queue Stats
87W - 109L
1,409 Elo+
Party 2
Nemesis
Nemesis
r0me7
Nemesis
Level 20
God Stats
19W - 12L
1,628 SR
Queue Stats
21W - 18L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 24
15,926
549
23,778
42,620
36,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Jibbysrims
Danzaburou
20
13 / 7 / 17
17,097
590
32,296
27,162
11,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
TROPKILLA65
Cerberus
19
2 / 7 / 15
13,387
462
17,473
23,889
14,125
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
berseker2l6
Gilgamesh
20
7 / 8 / 15
14,612
504
16,539
22,217
13,158
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
joselu_rgcv
Arachne
20
10 / 7 / 10
15,635
539
21,582
21,626
9,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlcaideDDG
King Arthur
18
4 / 9 / 11
12,681
437
17,588
35,242
25,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Aresa_One
Medusa
20
10 / 4 / 6
16,823
580
18,195
23,890
10,615
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Pellejin92
Cthulhu
20
7 / 5 / 12
13,620
470
17,752
30,035
31,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
14 / 10 / 5
16,144
557
36,786
28,805
17,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
r0me7
Nemesis
19
3 / 12 / 4
12,489
431
13,314
28,493
14,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
76
39
Kills
38
39
Deaths
40
81
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlcaideDDG
King Arthur
4
9
11
1.06
L
Medusa
Aresa_One
Medusa
10
4
6
3.25
W
7
10
24
1.9
W
Danzaburou
Jibbysrims
Danzaburou
13
7
17
3.07
L
Cthulhu
Pellejin92
Cthulhu
7
5
12
2.6
W
Cerberus
TROPKILLA65
Cerberus
2
7
15
1.36
W
Gilgamesh
berseker2l6
Gilgamesh
7
8
15
1.81
W
Arachne
joselu_rgcv
Arachne
10
7
10
2.14
L
Anubis
14
10
5
1.65
L
Nemesis
r0me7
Nemesis
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,668
Damage
103,635
137,514
Taken
146,465
84,326
Mitigated
99,326
39,597
Healing
37,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlcaideDDG
King Arthur
17,588
1,014
0
6,843
35,242
25,785
128
8,510
26,732
0
59,834
L
Medusa
Aresa_One
Medusa
18,195
8,581
0
5,477
23,890
10,615
5,595
6,656
17,234
0
145,213
W
23,778
3,591
3,639
7,776
42,620
36,111
1,142
18,887
23,273
62,827
0
W
Danzaburou
Jibbysrims
Danzaburou
32,296
21,891
765
11,642
27,162
11,277
3,955
11,865
15,007
0
91,313
L
Cthulhu
Pellejin92
Cthulhu
17,752
1,237
1,085
6,792
30,035
31,020
487
9,581
20,454
64,822
0
W
Cerberus
TROPKILLA65
Cerberus
17,473
1,109
0
8,506
23,889
14,125
1,386
7,218
16,339
60,795
0
W
Gilgamesh
berseker2l6
Gilgamesh
16,539
4,466
0
2,058
22,217
13,158
3,637
7,205
14,862
0
52,662
W
Arachne
joselu_rgcv
Arachne
21,582
12,783
0
5,211
21,626
9,655
1,784
8,071
13,495
0
104,458
L
Anubis
36,786
1,635
0
12,323
28,805
17,657
2,469
7,888
20,917
118,411
0
L
Nemesis
r0me7
Nemesis
13,314
5,833
0
4,790
28,493
14,249
220
8,616
19,877
0
104,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,657
Gold Earned
71,757
503
Minions Killed
698
0
Camps Cleared
0
2,508,664
Distance Traveled
2,247,504
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,681
437
80
3
0
482,746
0
L
Medusa
16,823
580
203
7
0
452,613
3
W
Ymir
15,926
549
66
2
0
451,337
1
W
Danzaburou
17,097
590
115
4
0
503,908
0
L
Cthulhu
13,620
470
117
4
0
514,942
0
W
Cerberus
13,387
462
113
4
0
501,495
0
W
Gilgamesh
14,612
504
70
2
0
534,990
1
W
Arachne
15,635
539
139
5
0
516,934
6
L
Anubis
16,144
557
176
6
0
375,613
2
L
Nemesis
12,489
431
122
4
0
421,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role